YesNoOk
avatar

TMNT Leonardo by R@CE AKIR@ Updated 12/10/2018 (Read 18266 times)

Started by R@CE AKIR@, November 18, 2018, 03:26:39 am
Share this topic:
Re: TMNT Leonardo by R@CE AKIR@
#21  November 18, 2018, 12:40:27 pm
  • ****
    • Zimbabwe
    • hephaistos1.wix.com/mugen-palace
Great job!!!
Nice to see you back :)
Re: TMNT Leonardo by R@CE AKIR@
#22  November 18, 2018, 10:40:21 pm
  • avatar
  • ****
  • Idea!
    • USA
I really can't do Kaiser Kick ^..^;;; it defaults to Ice Impaler.

Nevermind.
Last Edit: November 19, 2018, 12:21:10 am by The Sudden Rarity
Re: TMNT Leonardo by R@CE AKIR@
#23  November 18, 2018, 11:41:13 pm
  • *****
    • Puerto Rico
    • www.youtube.com/user/Darkflares
That's because it isn't in the cmd file at all.
Re: TMNT Leonardo by R@CE AKIR@
#24  November 19, 2018, 12:19:40 am
  • avatar
  • ****
  • Idea!
    • USA
Re: TMNT Leonardo by R@CE AKIR@
#25  November 19, 2018, 12:50:07 am
  • ****
  • Hey four stars, whatever that means
    • Canada
    • amidweiz.neocities.org
I'm gonna be using darkflare's video as reference because it's available and it shows a lot of points off, though I'll show off some points of my own as well with this Leonardo.



  • As shown in the video, the CLSNS are pretty appalling... hell it looks like fighter factory classic autoCLSN at some points.
  • The basics have the same safety on hit as it is on block if not more. Making Leo extremely safe on every basic.
  • Leo chips on basics and considering the safety that Leo has, you could pretty much just chip the opponent to death, sure slowly but it's still vaild.
  • All variants of Ice Impaler unsafe on hit (even if it doesn't knock the opponent over it still needs to be safe on hit or someone could punish you move 
  • Super Ice Impaler, Super Endless Ice Screw, and Super Ice Cutter can be canceled into themselves. It just looks bad and the majority of other pots variants don't do this.
    https://streamable.com/ik23x
    https://streamable.com/1zbsd
    https://streamable.com/9u24e
  • As you saw with Super Endless Ice Screw, training can block the second super which is unfortunate considering the proper cancel (level 1 into level 2) with pots variants doesn't work here https://streamable.com/9oo6x
  • Super Ice Impaler, Versatile Raid, Apprentice's Revenge unblockable as shown in the video (I can see why Apprentice's Revenge is unblockable but the others are defiantly not supposed to be unblockable)
Re: TMNT Leonardo by R@CE AKIR@
#26  November 19, 2018, 01:12:29 am
  • ****
  • This big boy spitting out 250 rounds a minute!!!
    • USA
    • https://infiniteff.forumotion.com/t533-all-chars-by-rce-akir-jeanne-d-arc-released
The clsn boxes were already pointed out and I stated already that I'm not good with them. I usually try to wing it but I'm not really clear on how that whole safe thing works. Or Atleast I've forgotten.

Darkflare's video did point out things I didn't notice. I'll try to wrk on fixing him up as I already knew issues would be found. This is the best way to find them tho. Certain things I do like however I might not change though because that's the way I like it. Thanks for the feedback tho. I will take it in consideration with further updates.
Last Edit: November 19, 2018, 01:38:48 am by ~Hale "R@CE" Caesar~
Re: TMNT Leonardo by R@CE AKIR@ Updated 11/19/2018
#27  November 19, 2018, 04:36:34 pm
  • ****
  • This big boy spitting out 250 rounds a minute!!!
    • USA
    • https://infiniteff.forumotion.com/t533-all-chars-by-rce-akir-jeanne-d-arc-released
TMNT Leonardo Updated 11/19/2018

- Adjusted dampener for Hard Kick
- Fixed issue with sword guard sounds not playing
- Adjusted chip damage to zero
- Fixed issue with some FX not removing during super cancels
- Adjusted it so that Lvl 1 & 2 super moves cannot cancel into each other
- Fixed issue with character in the air by pointing the A.I. to the right stateno
- Changed the landing animation to fit what other current Pots characters have (Thank SolidZone for that one)
- Fixed it where Versatile Raid and Ice Impaler are blockable
- Added some velocities, super pause times and animation times.


More updates & fixes to come.
Last Edit: November 19, 2018, 04:45:42 pm by ~Hale "R@CE" Caesar~
Re: TMNT Leonardo by R@CE AKIR@ Updated 11/19/2018
#28  November 19, 2018, 06:24:53 pm
  • ****
  • Fist of Nothingness
  • I'm not powerful.
    • Mexico
    • j_llamosa@hotmail.com
This is one of your best adaptations to this groove... ever. Thanks Race.
Last Edit: November 20, 2018, 05:25:55 am by AVPboy
Re: TMNT Leonardo by R@CE AKIR@ Updated 11/19/2018
#29  November 20, 2018, 02:09:47 am
  • ****
  • I'm 100% Team OHMSBY now.
    • USA
I found a small issue while playing Arcade mode with your Leonardo, I noticed that he doesn't plays the right quotes after beating certain characters. I got Ralph's quote instead of Leo's during a random mirror match. To make sure it's not me, I tried fighting against Dcat's turtles and their enemies and this is what it got me when I defeated them (Opponent = Quote):

Leo = Ralph
Mikey = Don
Ralph = Mikey
Don = Krang
Krang = Shredder
Shredder = Any Opponent

Also, the Ice Slide Kick and Frost Thrust Kick plays CvS2 heavy hit sounds instead of the hit sounds whatever the config was set on. Since this is now a PotS/Infinite style character, those old hit sounds shouldn't be there and should use the heavy hit sound depending which number is the value on "POT's Style Hit Sounds."

Oh, and thanks for reconsidering to change the landing fx. It really does looks a lot better and I hope you do that on your older characters too whenever you update them.
I will still do detail and aesthetic feedback for the rest.
Last Edit: November 20, 2018, 02:13:50 am by SolidZone 26
Re: TMNT Leonardo by R@CE AKIR@ Updated 11/19/2018
#30  November 20, 2018, 03:13:45 am
  • ****
  • This big boy spitting out 250 rounds a minute!!!
    • USA
    • https://infiniteff.forumotion.com/t533-all-chars-by-rce-akir-jeanne-d-arc-released
I found a small issue while playing Arcade mode with your Leonardo, I noticed that he doesn't plays the right quotes after beating certain characters. I got Ralph's quote instead of Leo's during a random mirror match. To make sure it's not me, I tried fighting against Dcat's turtles and their enemies and this is what it got me when I defeated them (Opponent = Quote):

Leo = Ralph
Mikey = Don
Ralph = Mikey
Don = Krang
Krang = Shredder
Shredder = Any Opponent

Also, the Ice Slide Kick and Frost Thrust Kick plays CvS2 heavy hit sounds instead of the hit sounds whatever the config was set on. Since this is now a PotS/Infinite style character, those old hit sounds shouldn't be there and should use the heavy hit sound depending which number is the value on "POT's Style Hit Sounds."

Oh, and thanks for reconsidering to change the landing fx. It really does looks a lot better and I hope you do that on your older characters too whenever you update them.

OK thanks for finding out about the quotes. I thought I put them in right. I will just have to take a look. Also about that hit sound I did that on purpose because I didn't like the hitsounds that were on that attack. But if you want it changed that bad then I'll change it. Thanks for catching that about the quotes tho
Re: TMNT Leonardo by R@CE AKIR@ Updated 11/19/2018
#31  November 20, 2018, 03:27:59 am
  • ****
  • I'm 100% Team OHMSBY now.
    • USA
OK thanks for finding out about the quotes. I thought I put them in right. I will just have to take a look. Also about that hit sound I did that on purpose because I didn't like the hitsounds that were on that attack. But if you want it changed that bad then I'll change it. Thanks for catching that about the quotes tho
No, it's fine. I didn't know that was intentional on your end, just thought I might point it out. Although, a solution I can think of is to add a third option on "POT's Style Hit Sounds" that uses CvS2 ones even though Infinite's characters never had that. That way, you can still keep the hit sounds for that move. It's your character, entirely up to you if you want to do that.

That's all for now.
I will still do detail and aesthetic feedback for the rest.
Re: TMNT Leonardo by R@CE AKIR@ Updated 11/19/2018
#32  November 20, 2018, 03:44:35 am
  • ****
  • This big boy spitting out 250 rounds a minute!!!
    • USA
    • https://infiniteff.forumotion.com/t533-all-chars-by-rce-akir-jeanne-d-arc-released
OK thanks for finding out about the quotes. I thought I put them in right. I will just have to take a look. Also about that hit sound I did that on purpose because I didn't like the hitsounds that were on that attack. But if you want it changed that bad then I'll change it. Thanks for catching that about the quotes tho
No, it's fine. I didn't know that was intentional on your end, just thought I might point it out. Although, a solution I can think of is to add a third option on "POT's Style Hit Sounds" that uses CvS2 ones even though Infinite's characters never had that. That way, you can still keep the hit sounds for that move. It's your character, entirely up to you if you want to do that.

That's all for now.

-Ok I went in and saw what you were talking about with the quotes. It was a simple misnumbering that I did on my end that caused it to do that. I renumbered it so that that shouldve fixed it.

-About that, too late, i already changed them lol

Sorry but redownload guys if you have already. This was simply due to me trying to get the updates out as fast as I can while i have the time and because its certain things that needed immediate attention. So go grab him again
Re: TMNT Leonardo by R@CE AKIR@ Updated 11/19/2018
#33  November 20, 2018, 06:13:14 pm
  • *****
  • I must continue my training...
Really liking him bro. Versitile Raid passes threw the opponent if your standing too close. Except in the corner. I can't seem to pull of Apprentice Revenge based on the command in the read me.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: TMNT Leonardo by R@CE AKIR@ Updated 11/19/2018
#34  November 20, 2018, 06:21:52 pm
  • ****
  • This big boy spitting out 250 rounds a minute!!!
    • USA
    • https://infiniteff.forumotion.com/t533-all-chars-by-rce-akir-jeanne-d-arc-released
Really liking him bro. Versitile Raid passes threw the opponent if your standing too close. Except in the corner. I can't seem to pull of Apprentice Revenge based on the command in the read me.

I'll check it out when I get off wrk later tonight. Thanks bro
Re: TMNT Leonardo by R@CE AKIR@ Updated 11/19/2018
#35  November 21, 2018, 05:49:40 am
  • **
  • .....
    • USA
I'm guessing Raph is next. Either way, I'm looking forward to the rest!
Re: TMNT Leonardo by R@CE AKIR@ Updated 11/19/2018
#36  November 22, 2018, 04:45:02 am
  • ****
  • This big boy spitting out 250 rounds a minute!!!
    • USA
    • https://infiniteff.forumotion.com/t533-all-chars-by-rce-akir-jeanne-d-arc-released
Really liking him bro. Versitile Raid passes threw the opponent if your standing too close. Except in the corner. I can't seem to pull of Apprentice Revenge based on the command in the read me.

I'll check it out when I get off wrk later tonight. Thanks bro

Sorry for responding late. The holidays and shopping for the fam had me busy

- The issue should be fixed now
- I can do that move just fine. D,DF,F+3 Punches and it works. Life on your opponent has to be low 333. If you look in the read me you will see Ultra beside the move and the key tells you this at the top.  Thanks for finding that issue tho bro
Re: TMNT Leonardo by R@CE AKIR@ Updated 11/19/2018
#37  November 23, 2018, 07:56:14 am
  • *****
  • Master Relic Tech
  • Screenpack Maker EX
Yo, Race sup man good to see you still have the fire. I will try him out and give my 2 cent if needed.lol Keep it rocking, I Still have that N.Geese you loan to me.lol So cvs2 Mina is next, awesome news. Just teasing, no mugen police please.
Re: TMNT Leonardo by R@CE AKIR@ Updated 11/19/2018
#38  November 23, 2018, 08:37:47 am
  • *
  • Keep up the Good work!
    • USA
I'm Lovin' this character you made.  Keep up the good work!
Mysterious Warrior 777
Re: TMNT Leonardo by R@CE AKIR@ Updated 11/19/2018
#39  November 23, 2018, 02:57:24 pm
  • ****
  • This big boy spitting out 250 rounds a minute!!!
    • USA
    • https://infiniteff.forumotion.com/t533-all-chars-by-rce-akir-jeanne-d-arc-released
Yo, Race sup man good to see you still have the fire. I will try him out and give my 2 cent if needed.lol Keep it rocking, I Still have that N.Geese you loan to me.lol So cvs2 Mina is next, awesome news. Just teasing, no mugen police please.

Hey! Sorry I haven't hit you up in awhile man. Good to hear from you. Anyway, I hope you like him.
Re: TMNT Leonardo by R@CE AKIR@ Updated 11/19/2018
#40  November 24, 2018, 01:21:16 pm
  • ****
  • Lover of yardsales.
    • USA
Definitely loving this Leo man! well done R@CE! Can't wait for the rest of the TMNTs in your style.