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How To Stop Air Walk after Recovery? (Read 526 times)

Started by Koopa901, July 07, 2018, 02:32:07 pm
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How To Stop Air Walk after Recovery?
#1  July 07, 2018, 02:32:07 pm
  • ***
I'm messing around with a char, he has an attack that makes him jump towards opponent, if he is hit be for move connects it causes him to stand in air.
How can i correct this?
Re: How To Stop Air Walk after Recovery?
#2  July 07, 2018, 02:42:27 pm
  • ******
Make his Stateype=A while he's in the air.
Re: How To Stop Air Walk after Recovery?
#3  July 07, 2018, 02:53:11 pm
  • ***
Thanks! After looking through some code, it was

[State 1100, StateType]
type = StateTypeSet
trigger1 = time = 4
type = A
physics=N

instead of

[State 1100, StateType]
type = StateTypeSet
trigger1 = time = 4
statetype = A
physics=N