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MUGEN Battle ClimaX Screenpack + Lifebars for MUGEN 1.1 Only (14/01/2016) (Read 179974 times)

Started by i_oVo_i, January 14, 2016, 06:03:24 pm
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MUGEN Battle ClimaX Screenpack + Lifebars for MUGEN 1.1 Only (14/01/2016)
#1  January 14, 2016, 06:03:24 pm
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;==========================
 MUGEN Battle ClimaX by V-Nix
;==========================

Hey guyz, I haven't released stuff in a while and probably won't release a lot due to personal life taking over most of my time as of now. I just wanted to release this one screenpack before continuing back with my work and my studies.

This is a pretty complicated screenpack portrait wise since it uses 100% custom ports, and also you need to edit the VP_MBCStage sprite and def file to show previews of the stages you've added. It might not be something new to people who are already used to screenpacks utilizing custom ports or to people who have made stage previews before for their stages. I've included one character and 3 stages with this to show how the portraits work in general.

I've included all the all the relevant PSD templates for you to use which includes all the portraits and the stage portrait template. I took inspiration from many different games for the aesthetics, most notably Vanguard Princess & Under Night In-Birth.
I hope you guyz will enjoy this screenpack and lifebars I've made.

https://www.youtube.com/watch?v=wFDBkn_933M

Screenshots




Spoiler, click to toggle visibilty

Download Link:
http://www.mediafire.com/download/klb3mxxuupnrfrv/VP_MUGENBattleClimaX.rar

Update by Rayzo (increased number of character slots)
https://mega.nz/#!g5MVSKAI!RZXsM-OqOMfUXQfLqigmpd7rDnQqe1OXUo2wvMwmBK4

~V-Nix
Last Edit: January 27, 2016, 01:47:17 am by i_oVo_i
Re: MUGEN Battle ClimaX Screenpack + Lifebars for MUGEN 1.1 Only (14/01/2016)
#2  January 14, 2016, 06:22:47 pm
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At the risk of sounding like a spoiled brat, would a 640x480 version of the lifebar with standard ports be possible eventually? Because dammit those lifebars are pretty rad looking
Re: MUGEN Battle ClimaX Screenpack + Lifebars for MUGEN 1.1 Only (14/01/2016)
#3  January 14, 2016, 07:54:15 pm
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I seldom use 1.1, but I'm definitely picking this one up. Thanks.
Re: MUGEN Battle ClimaX Screenpack + Lifebars for MUGEN 1.1 Only (14/01/2016)
#4  January 14, 2016, 09:57:09 pm
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Thanks mate and it's worthy of the download. Great quality works, now I have another 1.1 masterpiece.
Re: MUGEN Battle ClimaX Screenpack + Lifebars for MUGEN 1.1 Only (14/01/2016)
#5  January 15, 2016, 12:56:22 am
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Thank you!

Absolutely beautiful!
Re: MUGEN Battle ClimaX Screenpack + Lifebars for MUGEN 1.1 Only (14/01/2016)
#6  January 15, 2016, 11:01:32 am
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Amazing screenpack! Impresive work on the versus screen, I love the portrait transition that you create! Thank you very much for the release.
Re: MUGEN Battle ClimaX Screenpack + Lifebars for MUGEN 1.1 Only (14/01/2016)
#7  January 15, 2016, 09:41:38 pm
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im in LOVE with this SP Nix!

Im having an issue taking screenshots, they all appear Black when i try.
Re: MUGEN Battle ClimaX Screenpack + Lifebars for MUGEN 1.1 Only (14/01/2016)
#8  January 15, 2016, 10:30:51 pm
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One of the best I've seen here. Only problem I have is this . dunno if it's intentional or what
Re: MUGEN Battle ClimaX Screenpack + Lifebars for MUGEN 1.1 Only (14/01/2016)
#9  January 16, 2016, 12:26:20 am
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At the risk of sounding like a spoiled brat, would a 640x480 version of the lifebar with standard ports be possible eventually? Because dammit those lifebars are pretty rad looking
There might be a possibility I may try to convert them for 640 x 480, but its just a thought

im in LOVE with this SP Nix!

Im having an issue taking screenshots, they all appear Black when i try.
I dunno about that type of error though,so f12 results into black screenshots?

One of the best I've seen here. Only problem I have is this . dunno if it's intentional or what
Oh that one, I forgot to change some values, its a simple fix in the systemHD.def, just find these lines and change them to the values ive written below

Code:
; Team Menu
; Team 1
teammenu.move.wrapping = 1
p1.teammenu.pos = 107, 231
;p1.teammenu.bg.spr =
p1.teammenu.selftitle.font = 4,0, 1
p1.teammenu.selftitle.text = A
p1.teammenu.enemytitle.font = 4,0, 1
p1.teammenu.enemytitle.text = A;<--------------------------------------------------------------this one
p1.teammenu.move.snd = 100,0
p1.teammenu.value.snd = 100,0
p1.teammenu.done.snd = 100,1
p1.teammenu.item.offset = 0,0
p1.teammenu.item.spacing = 0,40
p1.teammenu.item.font = 0,0, 1
p1.teammenu.item.active.font = 0,3, 1
p1.teammenu.item.active2.font = 0,0, 1 ;Second font color for blinking
p1.teammenu.item.cursor.offset = -24, 56
p1.teammenu.item.cursor.anim = 180
p1.teammenu.value.icon.offset = 87,42
p1.teammenu.value.icon.spr = 181,0
p1.teammenu.value.empty.icon.offset = 87,42
p1.teammenu.value.empty.icon.spr = 182,0
p1.teammenu.value.spacing = 19,0

; Team 2
p2.teammenu.pos = 970, 231
;p2.teammenu.bg.spr =
p2.teammenu.selftitle.font = 4,0, 1
p2.teammenu.selftitle.text = B
p2.teammenu.enemytitle.font = 4,0, 1
p2.teammenu.enemytitle.text = B;<---------------------------------------------& this one
p2.teammenu.move.snd = 100,0
p2.teammenu.value.snd = 100,0
p2.teammenu.done.snd = 100,1
p2.teammenu.item.offset = 0,0
p2.teammenu.item.spacing = 0,40
p2.teammenu.item.font = 0,0, -1
p2.teammenu.item.active.font = 0,1, -1
p2.teammenu.item.active2.font = 0,0, -1 ;Second font color for blinking
p2.teammenu.item.cursor.offset = 230,56
p2.teammenu.item.cursor.anim = 190
p2.teammenu.value.icon.offset = 87,42
p2.teammenu.value.icon.spr = 191,0
p2.teammenu.value.empty.icon.offset = 87,42
p2.teammenu.value.empty.icon.spr = 192,0
p2.teammenu.value.spacing = -19,0

Re: MUGEN Battle ClimaX Screenpack + Lifebars for MUGEN 1.1 Only (14/01/2016)
#10  January 16, 2016, 02:32:07 am
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One of the best I've seen here. Only problem I have is this . dunno if it's intentional or what
Oh that one, I forgot to change some values, its a simple fix in the systemHD.def, just find these lines and change them to the values ive written below

Code:
; Team Menu
; Team 1
teammenu.move.wrapping = 1
p1.teammenu.pos = 107, 231
;p1.teammenu.bg.spr =
p1.teammenu.selftitle.font = 4,0, 1
p1.teammenu.selftitle.text = A
p1.teammenu.enemytitle.font = 4,0, 1
p1.teammenu.enemytitle.text = A;<--------------------------------------------------------------this one
p1.teammenu.move.snd = 100,0
p1.teammenu.value.snd = 100,0
p1.teammenu.done.snd = 100,1
p1.teammenu.item.offset = 0,0
p1.teammenu.item.spacing = 0,40
p1.teammenu.item.font = 0,0, 1
p1.teammenu.item.active.font = 0,3, 1
p1.teammenu.item.active2.font = 0,0, 1 ;Second font color for blinking
p1.teammenu.item.cursor.offset = -24, 56
p1.teammenu.item.cursor.anim = 180
p1.teammenu.value.icon.offset = 87,42
p1.teammenu.value.icon.spr = 181,0
p1.teammenu.value.empty.icon.offset = 87,42
p1.teammenu.value.empty.icon.spr = 182,0
p1.teammenu.value.spacing = 19,0

; Team 2
p2.teammenu.pos = 970, 231
;p2.teammenu.bg.spr =
p2.teammenu.selftitle.font = 4,0, 1
p2.teammenu.selftitle.text = B
p2.teammenu.enemytitle.font = 4,0, 1
p2.teammenu.enemytitle.text = B;<---------------------------------------------& this one
p2.teammenu.move.snd = 100,0
p2.teammenu.value.snd = 100,0
p2.teammenu.done.snd = 100,1
p2.teammenu.item.offset = 0,0
p2.teammenu.item.spacing = 0,40
p2.teammenu.item.font = 0,0, -1
p2.teammenu.item.active.font = 0,1, -1
p2.teammenu.item.active2.font = 0,0, -1 ;Second font color for blinking
p2.teammenu.item.cursor.offset = 230,56
p2.teammenu.item.cursor.anim = 190
p2.teammenu.value.icon.offset = 87,42
p2.teammenu.value.icon.spr = 191,0
p2.teammenu.value.empty.icon.offset = 87,42
p2.teammenu.value.empty.icon.spr = 192,0
p2.teammenu.value.spacing = -19,0


[/quote]

YES!! Thank you so much! I know you're really busy with stuff right now but I really appreciate this fix :p
Really enjoying mugen with this screenpack right now, highly underrated. If you have some free time maybe try making a custom lifebar of your own? haha
Re: MUGEN Battle ClimaX Screenpack + Lifebars for MUGEN 1.1 Only (14/01/2016)
#11  January 16, 2016, 03:27:54 am
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Really enjoying mugen with this screenpack right now, highly underrated. If you have some free time maybe try making a custom lifebar of your own? haha
Glad ur enjoying using it.
My screenpack comes with my custom lifebars though 0.0
Re: MUGEN Battle ClimaX Screenpack + Lifebars for MUGEN 1.1 Only (14/01/2016)
#12  January 16, 2016, 04:08:48 am
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Simply awesome.
one of the greatest SP ever made, this year 2016.

thank you mr.

 :smitten:

 :thumbsup:
Re: MUGEN Battle ClimaX Screenpack + Lifebars for MUGEN 1.1 Only (14/01/2016)
#13  January 16, 2016, 04:26:07 am
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Yea, F12 causes black screenshots.

Actually, 1 of them came out fine, it was in a match. It may only be Menu shots that turn black.


Edit: Nvm, they are working now for some reason. They were all black but now they work.

Thanks alot for the SP Nix!

Im loving it so far!


Edit: Im getting a Font Missing Error in PS when opening the 9000,1 (Big) Port Template. I found Coalition and Antilles Italic but Antilles Italic is still missing.
Last Edit: January 16, 2016, 04:49:40 am by Yuria
Re: MUGEN Battle ClimaX Screenpack + Lifebars for MUGEN 1.1 Only (14/01/2016)
#14  January 16, 2016, 06:03:54 am
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Edit: Im getting a Font Missing Error in PS when opening the 9000,1 (Big) Port Template. I found Coalition and Antilles Italic but Antilles Italic is still missing.
Well you can always use other fonts if you want, sometimes PS does that since the font file didnt come from a certain website. The one I downloaded was from dafont.com if I remember
Re: MUGEN Battle ClimaX Screenpack + Lifebars for MUGEN 1.1 Only (14/01/2016)
#15  January 16, 2016, 06:17:30 am
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I found the font on DaFont, installed the Italic version but still got the error, i replaced it with the same font though and resized to match so its fine now. Thanks for the help :)
Re: MUGEN Battle ClimaX Screenpack + Lifebars for MUGEN 1.1 Only (14/01/2016)
#16  January 17, 2016, 03:55:37 pm
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V-NIX !!! Happy New Year ! Thank you for your wonderful fucking work !!!!!

Just a question: I try to make portraits with your psd, same size, same place but in my game they are not at a good size and place.

Do you know how to have the good size and place please ?
Re: MUGEN Battle ClimaX Screenpack + Lifebars for MUGEN 1.1 Only (14/01/2016)
#17  January 17, 2016, 04:03:00 pm
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What am I supposed to do with characters with different localcoord values?
E.g. I want to have both Hyde (~427 localcoord) and Psychopath Kyo (no localcoord) in my roster, but I don't want the size of Psykyopath's portraits to ruin the look of the screenpack.
Re: MUGEN Battle ClimaX Screenpack + Lifebars for MUGEN 1.1 Only (14/01/2016)
#18  January 17, 2016, 08:49:41 pm
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Re: MUGEN Battle ClimaX Screenpack + Lifebars for MUGEN 1.1 Only (14/01/2016)
#19  January 18, 2016, 03:10:26 am
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I've encountered a problem, while doing the stage ports. They all work fine but as soon as i hit 0,83 in the Systems Stage.sff, that image appears next to all the existing ones and later ones as well.

Re: MUGEN Battle ClimaX Screenpack + Lifebars for MUGEN 1.1 Only (14/01/2016)
#20  January 18, 2016, 09:34:47 am
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Hey Alice how did you do to have great portraits size? Put the same localcoord to every characters?

If yes does localcoord resizes every frame of the character?

Thanks