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Mandara - Mugen Boss (Read 11201 times)

Started by Lord-S, April 22, 2018, 05:52:55 pm
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Mandara - Mugen Boss
#1  April 22, 2018, 05:52:55 pm
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Don't know if people here are into bosses for Mugen, but I enjoy code them because I'm bored to code regular chars, it's the same sh*t over and over.

Mandara is one of the Shinobi bosses, the classic arcade game made by SEGA far back in the 80's.

In this update I've tweaked the A.I. to be more difficult according your skills to defeat it.

The easier you destroy the statues, the faster it gets, basically.

Download at http://cbmugen.96.lt/ (Extras section)



PS : If you want training, play in VERSUS mode (select P2 to be it) because in training mode it could not work properly.
Re: Mandara - Mugen Boss
#2  April 22, 2018, 06:19:40 pm
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Woohoo! Lord Sinistro!
Glad to see you around!
I'm trying this boss when I'm at home!
I like the idea!
Re: Mandara - Mugen Boss
#3  April 22, 2018, 07:25:55 pm
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Thanks!

Off topic : Do you know if Nunor still around? (Mugen Guild founder)
He was a nice guy.
Re: Mandara - Mugen Boss
#4  April 22, 2018, 07:36:40 pm
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Hey Sinistro! :D
Glad to see you back, gotta test Mandara later. :)
Re: Mandara - Mugen Boss
#5  April 22, 2018, 09:10:21 pm
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Quote
Don't know if people here are into bosses for Mugen, but I enjoy code them because I'm bored to code regular chars, it's the same sh*t over and over.
I am on that bandwagon for ages. Its way cooler to code those bosses rather normal character.

Nice work. I plan to add it to BSC. By the way, if you want to code any other boss to that project, go ahead.
Just send me and email :)
Re: Mandara - Mugen Boss
#6  April 23, 2018, 07:38:40 am
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Maybe my roster is too weak or I'm just terrible, but I can't seem to legitimately beat this with anything.  I got to the face part with Street Fighters (the joke character with the entire SF2 playable roster) and still lost.
Re: Mandara - Mugen Boss
#7  April 24, 2018, 04:34:38 pm
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Hey Sinistro! :D
Glad to see you back, gotta test Mandara later. :)

Thanks.

Quote
Don't know if people here are into bosses for Mugen, but I enjoy code them because I'm bored to code regular chars, it's the same sh*t over and over.
I am on that bandwagon for ages. Its way cooler to code those bosses rather normal character.

Nice work. I plan to add it to BSC. By the way, if you want to code any other boss to that project, go ahead.
Just send me and email :)

Thanks, I'll let you know if I do.

Maybe my roster is too weak or I'm just terrible, but I can't seem to legitimately beat this with anything.  I got to the face part with Street Fighters (the joke character with the entire SF2 playable roster) and still lost.

It supposed to be that difficult. Try to use fast moves, it's not about damage, but the number of hits to destroy the statues.
In the face combat, the priority is dodge the fireball first, then try to hit the forehead.
Re: Mandara - Mugen Boss
#8  April 24, 2018, 09:45:01 pm
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Hey Lord-S
A very big pleasure to see you back to mugen!!!

 :hyo:
Re: Mandara - Mugen Boss
#9  April 25, 2018, 01:43:14 pm
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Always glad to see an old timer back in action, Lord Sinistro!

Anyway, I'll download the character and see what is going on.
Hug the Pikachus!

Hug A Pikachu Today!
Re: Mandara - Mugen Boss
#10  April 25, 2018, 02:38:47 pm
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Thanks all.
But I never leaved Mugen, I was just procrastinating to put my site back on ;)