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Memo's CvTW DLC (Read 196335 times)

Started by Memo, March 14, 2013, 08:01:33 pm
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Re: MEMo_fng's CvTW edit's and W.I.Ps
#341  July 25, 2013, 04:55:25 am
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Megaman's link's broken

Re: MEMo_fng's CvTW edit's and W.I.Ps
#342  July 25, 2013, 05:14:16 am
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Megaman's link's broken


Http was type in twice on on link, when I went to modify it, it was normal? Strange.
Just copy paste it for now until I can fix it on a pc, I removed the http part.  Sorry!
Re: MEMo_fng's CvTW edit's and W.I.Ps
#343  July 25, 2013, 06:09:07 am
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Ok lo probé y esta bien fino, suerte con la PC amigo!

Re: MEMo_fng's CvTW edit's and W.I.Ps
#344  July 29, 2013, 01:27:00 am
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Megaman Volnutt is almost completed.  Will upload soon need to fix a couple of bugs first.
I posted up his move list on the first page with pictures also.

Megaman Volnutt was a pain in the ass to edit but i had alot of fun with him.
I think he is my favorite CvTW char for now.
Re: Volnutt cooming soon! Real Soon.....MEMo_fng's CvTW edit's and W.I.Ps
#345  July 29, 2013, 01:29:45 am
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Buenas noticias! No puedo esperar!

Re: Volnutt cooming soon! Real Soon.....MEMo_fng's CvTW edit's and W.I.Ps
#346  July 29, 2013, 01:56:56 am
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I got your message Memo, I'll get working on those palettes asap, same with your Hiryu as someone else requested me to make some for him too.
Re: Volnutt cooming soon! Real Soon.....MEMo_fng's CvTW edit's and W.I.Ps
#347  July 29, 2013, 02:08:05 am
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Thanks, once  I get the palettes ill release him, by the way did you test him out yet? What you think?
I got your message Memo, I'll get working on those palettes asap, same with your Hiryu as someone else requested me to make some for him too.

Re: Volnutt cooming soon! Real Soon.....MEMo_fng's CvTW edit's and W.I.Ps
#348  July 29, 2013, 03:33:32 am
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haven't yet, will try to tonight though!
Re: Volnutt cooming soon! Real Soon.....MEMo_fng's CvTW edit's and W.I.Ps
#349  July 29, 2013, 03:48:06 am
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After testing Jyuzumaru I...

... gotta say that his QCF+P chain punch combo can´t be used in a combo with the normals. This could make the character a lot more combo & user friendly (plus many characters in CvTW can cancel special moves into super moves IIRC). Also he could be able to cancel his level 1 super after QCF+P, again to be more user friendly. You get me?? Not bad, overall but pretty limited.

...Unless they are meant to be used in the CvTW fullgame to work properly??
Chilling
Last Edit: July 29, 2013, 03:51:54 am by Aldo
Re: Volnutt cooming soon! Real Soon.....MEMo_fng's CvTW edit's and W.I.Ps
#350  July 29, 2013, 04:08:54 am
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After testing Jyuzumaru I...

... gotta say that his QCF+P chain punch combo can´t be used in a combo with the normals. This could make the character a lot more combo & user friendly (plus many characters in CvTW can cancel special moves into super moves IIRC). Also he could be able to cancel his level 1 super after QCF+P, again to be more user friendly. You get me?? Not bad, overall but pretty limited.

...Unless they are meant to be used in the CvTW fullgame to work properly??

I look into it I got to update him anyway, thanks for the feedback.
Re: Volnutt cooming soon! Real Soon.....MEMo_fng's CvTW edit's and W.I.Ps
#351  July 29, 2013, 08:03:00 pm
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Volnutt combo vid

Re: Volnutt cooming soon! Real Soon.....MEMo_fng's CvTW edit's and W.I.Ps
#352  July 29, 2013, 08:55:45 pm
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Volnutt's combo system looks really cool so far.
Re: Volnutt cooming soon! Real Soon.....MEMo_fng's CvTW edit's and W.I.Ps
#353  July 29, 2013, 11:44:27 pm
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Se ve genial! Espero no falte mucho para que este listo...

Re: Volnutt cooming soon! Real Soon.....MEMo_fng's CvTW edit's and W.I.Ps
#354  July 30, 2013, 12:14:32 am
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Ingles por favor! This is an international board, I know he understands you, but not everybody does ...

and if you want to speak spanish exclusively, there's a thread in the International Section where you can do just that.
Re: Volnutt cooming soon! Real Soon.....MEMo_fng's CvTW edit's and W.I.Ps
#355  July 30, 2013, 02:02:32 am
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Ingles por favor! This is an international board, I know he understands you, but not everybody does ...

and if you want to speak spanish exclusively, there's a thread in the International Section where you can do just that.

Ok sorry

Re: Volnutt cooming soon! Real Soon.....MEMo_fng's CvTW edit's and W.I.Ps
#356  July 30, 2013, 02:16:43 am
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you didn't get rid of his sword right? you didn't remove any attacks from the original?

You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Re: Volnutt cooming soon! Real Soon.....MEMo_fng's CvTW edit's and W.I.Ps
#357  July 30, 2013, 02:36:23 am
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you didn't get rid of his sword right? you didn't remove any attacks from the original?

The Blade Arm uppercut is still there, but the EX version is the actual blade.
Re: Volnutt cooming soon! Real Soon.....MEMo_fng's CvTW edit's and W.I.Ps
#358  July 30, 2013, 02:41:10 am
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I just saw that, I don't really like that at all.

You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Re: Volnutt cooming soon! Real Soon.....MEMo_fng's CvTW edit's and W.I.Ps
#359  July 30, 2013, 02:52:19 am
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So I finally tested him for a bit, and I'm assuming certain things are missing only because it isn't the final version yet first of all. Like how he just vanishes suddenly after he wins, and how his taunt can be done infinitely if you just keep pressing the taunt button, it stays stuck on the same frame.

Anyhow, Volnutt is definitely coming along as a solid character, but I did notice 2 particular issues that need to be fixed for sure. First of all, his current level 1 super gives back a whole bar if it fully connects..it gives back about half if blocked, either way this leads to some fairly easy super spamming wins.

Second issue with that same special is that Volnutt glitches when he pushes the opponent off screen, when he jumps in to catch up, he's gotten stuck, every time it happens with me, and you're left helpless until you get hit, which makes you work like normal again. Overall though, very nicely done and I'm looking forward to the finished version.
Re: Volnutt cooming soon! Real Soon.....MEMo_fng's CvTW edit's and W.I.Ps
#360  July 30, 2013, 02:58:06 am
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I took the blade off, its on for the EX version.
His uppercut is different from the original, you could cancel it into air basic hits and air fireballs.
The low punch version cancels into his weak and strong kick, and fireball.  Strong version cancels into
his strong kick ,strong punch, and fireball.

I made new lvl 1 and lvl 2 super, tweaked his specials so they feel different from the original.
He is coming along pretty good im having fun making him.