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TicksPerSecond (Triggers) (Read 2881 times)

Started by JustNoPoint, October 19, 2015, 02:01:28 am
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TicksPerSecond (Triggers)
#1  October 19, 2015, 02:01:28 am
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Returns the number of ticks per second. Useful for time calculations.

Format:
TicksPerSecond

Arguments:
none

Return type:
int

Error conditions:
none

Example:

Code:
trigger1 = Time > 10 * TicksPerSecond
  Triggers after 10 seconds, regardless of game speed.