Creators:- Sabaki and XfieldsGameplay:- AgileAlignment:- GoodGameplay: Agile Skills: - Roll - 2 Air Jumps - Combo Finisher – B + HK - Dash – Hold F after HK Specials: - PsiBlast – Ground/air D,DF,F + P - PsiBlade – Groud/air – Press another K for more damage D,DF,F + K - Hayate D,DB,B + P - PsiSword – Counter D,DB,B + K - PsiAdaga B,F + P - Ninjitsu – Ground/air – Press button again to attack D,B,DB + P or K Hypers: - PsiThrust – Ground/air – Choise direction – Press PP to second attack D,DF,F + PP - Concussion D,DB,B + PP - PsiMalestrom – Press K for more damage D,DF,F + KK - Veil – Counter D,DB,B + KK - Ilussion D,B,DB + KK - PsiButterflys F,D,DF + PP - Crimson Dawn F,D,DF + KKPallets: Download latest version Oct/2011:http://www.projectx.infinitymugenteam.com/
some of her new anims arent that good, her taunt specially needs a few fixes to her butt, its popping backwards when she bends over.A suggestion, on her x men cota ending there was a anim of her wearing a normal dress, that could probably be reused.
Xfields and Eclipse started a psylocke wip years ago, with color separation and scarf, but it didnt get rdy in time, so we mixed xfields custom stuffs with sabaki psylocke, some colors still wrong, like B,F-P and back dash.i cant remember if taunt have some edit, will check anyway.....dammint i remember that dress, could be a good intro.....
Omega red also had cops on his ending, it could be a good source for animations with other characters, like magneto blowing away normal human cops, or something like that.
zvitor said, December 14, 2010, 01:17:51 pmXfields and Eclipse started a psylocke wip years ago, with color separation and scarf, but it didnt get rdy in time, so we mixed xfields custom stuffs with sabaki psylocke, some colors still wrong, like B,F-P and back dash.i cant remember if taunt have some edit, will check anyway.....dammint i remember that dress, could be a good intro.....I remeber to make a intro with this dress, I need to find it...
sketch21 said, January 09, 2011, 11:43:44 pmdownload link dont work is she in the game release?yeal, all chars posted here are in game release, download version is by sabaki, game version is by sabaki + some of custom xfields stuffs..... and should be released later.... or not, its not my decision.
is this the final version of psylocke? the 'standing' animation looks like its still not finished, with one hand didnt move and stay static and her front hair didnt move as if she use hair gel. although her 'walking forward' animation didnt have the 'assassin ready to kill-feel', its still ok
xfields started one psylocke with a smart pallet, and more colors then capcom psylocke, so we tuned-down xfields sprites so they could fit with sabaki psylocke.... we have another xfields stance, need to be re-painted, about walk, i really like that walk.
I like that 'walk' also, looks like a bad-ass woman ready to slap someone. only it didnt have the 'ninja-feel' like her 'run'. that is why i said it is still okay. not much of a problem compared to her 'stand' btw. I heard that, the team gonna make a new x-men project with different era from XSC. will it have different character from XSC? or will it have the same character with XSC, only different sprite and story?
there are 2 different plans atm....PX team are working to do a NEW era game, with classic 90' look, this game will use some of XSC chars like, mystique, colossus, nightcrawler..... but will demand new chars like cyclops and wolverine with they capcom look, (probably we will use Reza' Cyclops and Acey' Wolverine...)... anyway im not the best one to talk about that because im not leading this one.........and other plan is to still updating XSC, more fix, more minor adjustment, more few chars, but same story and bosses.