Voice Acting Lines
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Senri's version of a grappler, Rini is slow on her feet, but carries a lot of strength in her attacks. What she lacks in agility, she makes up for in sheer finesse; with a wide range of throws for different situations and ranges, Rini can control the close range effectively!
, Rini has the ability to intercept oncoming attacks and use her opponent's momentum to her advantage. However, unlike Midori
, Rini's way of doing so is through her Uke
parry which, while it costs meter, is much more effective of a reversal option, as it activates instantly, and gives her frame advantage so she can start a full combo instead of having to perform the move and time it correctly. And, speaking of combos, Rini can chain most of her throws together, and even combo in and out of normal attacks! This makes Rini even more dangerous up close, because she can deal tons of damage with relative ease. Expect to lose at least 1/3 of your health when you eat a combo from Rini.
However, not all that glitters is gold: Rini has no way of getting around projectiles without running and jumping. Not only that, but quicker fighters can take advantage of her slow movement speeds and floaty jumps; expect to see speedy and/or long-range characters frustrate Rini players easily.PROS:
- Tons of throws for every close-range situation
- Can hit like a tank and take a hit like a tank
- Can spend meter to parry attacks to set up combos
- Not at all agile
- Must get in very close to press advantage
- Pinned down by projectiles very easily