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Buckus Captain America Shield Palette Mugen 1.1 (Read 2551 times)

Started by YugaCurry, September 29, 2017, 03:45:10 pm
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Buckus Captain America Shield Palette Mugen 1.1
#1  September 29, 2017, 03:45:10 pm
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So I encounter this problem when converting Buckus' Captain America's sff to 1.1. Added all codes and palettes with fighter factory but he ends up using the default palette for his shield in round 1 and uses the correct palette in round 2. Images below:

Round 1:



Round 2:

 
Re: Buckus Captain America Shield Palette Mugen 1.1
#2  October 01, 2017, 12:03:07 am
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More than likely it's a problem in state 5900. Check to see the pal change has any triggers that wont allow it to fire off in round 1. Post 5900 if you cant get it. Should be a simple fix I'd think.
vVv Ryuko718 Updated 10/31/22 vVv
Re: Buckus Captain America Shield Palette Mugen 1.1
#3  October 01, 2017, 07:18:45 am
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The palette does fire off in round 1 but for everything but his shield so i'm guessing the issue lies in the shield coding. I can't pin point out where the error lies though.

Found it. The shield helper had the 'ownpal = 1' trigger. Disabling that resolves it.
Last Edit: October 01, 2017, 07:23:58 am by YugaCurry