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CvTW Rikimaru - by SeanAltly (thanks to Roks) (Read 57554 times)

Started by Sean Altly, September 26, 2013, 09:20:32 pm
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Re: CvTW Rikimaru - by SeanAltly (thanks to Roks)
#21  October 04, 2013, 04:27:50 am
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It would make sense to put her in an intro or a win-pose like Smoke is with Sub-Zero if you go that route.
Re: CvTW Rikimaru - by SeanAltly (thanks to Roks)
#22  October 13, 2013, 09:52:50 am
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More animations!


Fire/Binding Spell

Shuriken Throw

Shoulder Rush 1 (Shorter Distance)

Shoulder Rush 2 (Longer Distance)

All 3 B&A Shots (Not sure how useful the diagonal down arrow shot will be, but it's what he asked for)

Drink Potion (bottle will drop and disappear in game)

Live or Die - Your Choice Intro

Download Last Bout now!
Re: CvTW Rikimaru - by SeanAltly (thanks to Roks)
#23  October 13, 2013, 11:10:02 am
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Nice especially the last one
Esaka rules Beat that.... Or Just Get outta my way
Re: CvTW Rikimaru - by SeanAltly (thanks to Roks)
#24  October 13, 2013, 11:18:32 am
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Chilling
Re: CvTW Rikimaru - by SeanAltly (thanks to Roks)
#25  October 13, 2013, 12:52:00 pm
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Or a low hitting projectile in general

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http://www.Trinitymugen.net/Hosted/CFJ2/
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thanks again Vans/Jesuszilla!
Re: CvTW Rikimaru - by SeanAltly (thanks to Roks)
#26  October 13, 2013, 02:46:36 pm
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Um shouldnt he take of the mask before drinking
Esaka rules Beat that.... Or Just Get outta my way
Re: CvTW Rikimaru - by SeanAltly (thanks to Roks)
#27  October 13, 2013, 03:51:21 pm
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Are there any plans to add any intros where he jumps in and performs a random stealth kill on a random generic enemy from the game, or are his animations kinda set in stone for the time being?

I do like where it's going so far though. I used to play Tenchu a LOT, and I loved the game.
Re: CvTW Rikimaru - by SeanAltly (thanks to Roks)
#28  October 13, 2013, 04:25:32 pm
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Um shouldnt he take of the mask before drinking

Logically, yes, but he doesn't in the game, soooo

Are there any plans to add any intros where he jumps in and performs a random stealth kill on a random generic enemy from the game, or are his animations kinda set in stone for the time being?

I do like where it's going so far though. I used to play Tenchu a LOT, and I loved the game.

His animations are kinda set in stone, it's all about what Roks paid me for. It is an idea I had, though.

Download Last Bout now!
Re: CvTW Rikimaru - by SeanAltly (thanks to Roks)
#29  October 13, 2013, 05:10:38 pm
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Any idea to implement the ninja rope somehow? (for a winpose, teleport move, etc)
Re: CvTW Rikimaru - by SeanAltly (thanks to Roks)
#30  October 14, 2013, 05:33:20 am
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The diagonal down B&A Shot can be used as an air movement (with some changes ih Rikimaru`s legs). This move does not exisist in the source game, but like in Ninja Gaiden Sigma i think it wanna be nice if Rikimaru can use this move too!
Re: CvTW Rikimaru - by SeanAltly (thanks to Roks)
#31  October 14, 2013, 06:14:03 am
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is he getting his wrath of heaven attack? it would have to be nerfed but it would a cool ultimate none the less.

You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Re: CvTW Rikimaru - by SeanAltly (thanks to Roks)
#32  October 15, 2013, 09:41:48 am
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Yes, Wrath of Heaven is his Level 3 Super.

Download Last Bout now!
Re: CvTW Rikimaru - by SeanAltly (thanks to Roks)
#33  October 17, 2013, 04:00:23 am
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excellent good to know.

You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Re: CvTW Rikimaru - by SeanAltly (thanks to Roks)
#34  October 25, 2013, 03:53:03 am
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Those animations look really good! Cant wait to see him finished.
Re: CvTW Rikimaru - by SeanAltly (thanks to Roks)
#35  October 25, 2013, 06:11:33 am
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The stance is unfinished, but I can tell you the sword isn't on his back. Roks made a montage of attacks from the game for me to use as reference, and he doesn't carry his sword on his back in the video.

[youtube]http://www.youtube.com/watch?v=pTiFYTtqOFc[/youtube]

This project is looking great  :) but the only thing I nodes missing is how Rikimaru missing 3-hit kick follow up (Square x3 backward Square), also a idea why not incorporate a few moves from Tenchu 4 (Shadow Assassins)

0:06 Grapple neck-break
0:22 Slam
3:38 Grapple neck-break (Jumping)
5:38 CQC

As a longtime Tenchu fan i'm look forward to how this is going to turn out Good Luck

Meanmuging all day
Re: CvTW Rikimaru - by SeanAltly (thanks to Roks)
#36  October 28, 2013, 06:25:21 pm
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As per your request, sir:


And because of boredom:

Top row is a half-assed attempt to recreate the looks from the main games. One, three, and four look similar because he really hasn't changed much in terms of colors. Two uses an adaptation of his young look from Tenchu 2. The bottom ones are I'unno. Inspired by Sheik, Rasetsumaru, randomness, and Kenji/Mukuro. The first one is basically the same as the default you already posted, but slightly tweaked.

May this serve you well.