YesNoOk
avatar

Death Battle/One Minute Melee (Read 371955 times)

Started by Long John Killer, April 09, 2015, 03:59:16 am
Share this topic:
Re: Death Battle/One Minute Melee
#1501  June 15, 2017, 02:37:45 am
  • *****
  • Proper order of things is often a mystery to me
    • USA
That's just the trouble with the stupid high stats Dragon Ball runs on.  They past such a high threshold so early on, that to continue doing things on that scale just makes writing the story problematic.  So things had to get condensed and everyone had to worry about planetary safety when fighting, or else Vegeta will wiff a regular punch against Cell by accident, and the shockwave will cut Earth in two and carry on through space through Venus and Mercury.  So yeah, you're left with tell instead of show for the real extent of their powers, because you're always left with two or more combatants that are holding back when there are a number of times where you'd figure they really don't need to.  Frieza wouldn't have had the issue with being worried for his life and only half-destroying Namek if he accidently blew up Namek early (Though it would have rid him of his Saiyan pest way earlier than he intended) if he actually threw blasts that could blow up the planet as he easily could.  But it wouldn't be a very good story then, would it?
Re: Death Battle/One Minute Melee
#1502  June 15, 2017, 03:01:28 am
  • ******
  • When I die, I want it to hurt.
    • USA

  • Online
DBZ Drinking game:  Take a shot every time a character comes back "10 times as strong as the last time we fought!!" and then proceeds to have the exact same fight but with a slight advantage.

Be dead of alcohol poisoning by the end of the Frieza saga.
Re: Death Battle/One Minute Melee
#1503  June 15, 2017, 01:42:34 pm
  • ***
    • UK
Called it, seth debunked already
Re: Death Battle/One Minute Melee
#1504  June 16, 2017, 12:29:49 am
  • *****
  • Proper order of things is often a mystery to me
    • USA
That guy's not inherently wrong in his debunking videos, but he's such a narcissistic jerk in his reproach so often it's hard to really support.  We get it, Screw Attack is pretty bad at being accurate, they're not scum of the Earth.  I get mad at their nonsense sometimes too but chill.

Minus the attitude, he briefly mentions a few things that I had mentioned as well that I figured SA would forgo like the crossing Namek feat and their extreme downplaying of blasts in DBZ, plus the new puzzler of energy absorption which just isn't a thing for her so yeah...his take is a bit more accurate, if less professionally presented.  Regarding SA's possibly wrong information on Carol though, it seems Seth here is using Binary's stats prior to her losing the form and it taking a deep permanent dive in power, so it seems pointless?  Not to mention maybe cracking the speed of light limit is still so way slower than 18 it doesn't matter, like, at all?
Re: Death Battle/One Minute Melee
#1505  June 16, 2017, 12:35:59 am
  • ******
  • When I die, I want it to hurt.
    • USA

  • Online
That looks and sounds like some opportunistic dickweed trying to score free views by pandering to fans of whichever side lost the last Death Battle.  Why should anyone believe that this gaggle of nasally nobodies is any more well-researched or less biased than Screw Attack?
Re: Death Battle/One Minute Melee
#1506  June 16, 2017, 02:51:08 pm
  • ***
  • Sunglasses at night
    • USA
New Superpower Beatdown



Re: Death Battle/One Minute Melee
#1507  June 16, 2017, 11:11:52 pm
  • ***
    • UK
That looks and sounds like some opportunistic dickweed trying to score free views by pandering to fans of whichever side lost the last Death Battle.  Why should anyone believe that this gaggle of nasally nobodies is any more well-researched or less biased than Screw Attack?

but dude, he covers both sides capabilities equally. this isn't fanboy rage, he's legit calling out SA on their flaws in research. unless....you actually think 18 is as strong as she was in the android saga only... he also makes analysis videos on how strong characters are and how well they'd be against others( taking actual character mentality into consideration instead of SA's "they must have a blood lust")
Re: Death Battle/One Minute Melee
#1508  June 17, 2017, 06:39:20 am
  • *****
  • Delicious...
    • South Africa
Yeah.. I dunno if it's his mic or if it's just his voice but I cudnt listen more than 5 minutes... not to mention their whole delivery of their research comes across incredibly prudish
Re: Death Battle/One Minute Melee
#1509  June 17, 2017, 06:52:52 am
  • **
  • how a neko rolls
    • www.nekoarcchaos666.webs.com
Their opening alone sorta triggers me. Given how he complains about 18 flinching to boulders doesnt make it any better.

Besides, its not like Carol has alot of fans right now anyway so no one is gonna really rage about it.
Re: Death Battle/One Minute Melee
#1510  June 19, 2017, 11:29:09 pm
  • *****
  • Proper order of things is often a mystery to me
    • USA
So, while it's still not the way I would have gone about finding their speeds, Screw Attack opened up and admitted to their calculations being wrong on 18.  It's a pinned comment in the video itself, but I'll just leave a quote here just in case.

Quote
Uh oh! We realized we didn't calculate Android 18's speed correctly.

- SPOILERS TO FOLLOW!! -

She's actually much faster! While this doesn't affect the results, we'd still like to address this. She can actually travel over 15,300,000 miles per hour.

Time to show our work! In Dragon Ball, measurable feats are few and far between. For "Goku VS Superman" we developed the Gravity Formula to determine Goku's potential based on gravity training at certain points in the series. It's not perfect or exact, but it's the closest we could get to something concrete while avoiding vague speculation. In the Buu saga near the end of DBZ, Goku at base wears weights equivalent to 586x gravity, so we can apply that as comparison for feats related to other gravity training periods. His flight over Snake Way after 10x gravity training clocked him at 6,800 mph. Thus, after training on Earth (1x gravity) before training with King Kai, he could theoretically move up to around 680 mph. If that seems slow to you, remember this is travel speed & not reaction time.

In order to determine 18's speed, we can apply the same ideas. She's shown to be physically equal to Vegeta in first-grade Super Saiyan 1 form. She's likely superior, but the difference isn't very apparent and she primarily wins by tiring him out while relying on her unlimited energy source. While we are wary of rudimentary & unrestrained power scaling, Goku & Vegeta are clearly similar enough for us to directly compare without much concern. Prior to fighting 18, Vegeta's training capped at 450x gravity. (We can reasonably assume further gravity increases can be applied to second grade & full power SSJ1 forms, but that's unrelated to this.) Also, a Super Saiyan 1 transformation is well documented to increase a Saiyan's power 50 times that of their Base Form for the duration of the new form's use.

Therefore, the formula is "680 mph x 50 x 450"
(Base Saiyan speed at 1x gravity) x (Super Saiyan increase) x (Vegeta's max gravity training at the time)

And this gives us the answer that Vegeta, during the Android Saga, could travel at least 15,300,000 miles per hour. (24623000 km/hr) Thus, Android 18 should be  similar. Keep in mind that the formula obviously takes a simplified look at DBZ physics to avoid presumptuous complications, and the conclusion is ultimately an estimation. Vegeta could be slower than this and 18 is likely faster to some degree. We don't have enough data to pinpoint the exact number. However, we're working with numbers so large at this point that a couple additional ten-thousand-miles-per-hour here or there doesn't really change much, and this is as far as we can get without relying on speculation and assumption. We'd like to apologize about accidentally misrepresenting 18's speed. It certainly wasn't our intention. Luckily, this error doesn't affect the result, which is probably why it was missed in review. We know many fans appreciate their favorite characters being represented correctly, and we'll continue to make that a priority. If you have further questions, we'll answer what we can here or you can direct them to @BenBSinger on Twitter. We should cover this on this week's Death Battle Cast as well. Thank you for understanding, and we hope you enjoy our next episode!

While I still am highly against their formula, at least that's something good on them.
Re: Death Battle/One Minute Melee
#1511  June 21, 2017, 07:30:12 pm
  • ***
  • You Can't Handle The Truth!
    • www.youtube.com/user/DevilRaptorB
Metal Sonic