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NZCR Progress Thread (Read 199669 times)

Started by Алексей, July 16, 2013, 06:32:49 pm
Re: NZCR Progress Thread
#81  August 21, 2014, 12:01:17 pm
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Though I have been very busy, I had the honor of working on Sasuke and Itachi, I'm certain the rest of the team got the other two down pat.

This beta will def be worth it.
Re: NZCR Progress Thread
#82  August 21, 2014, 12:53:44 pm
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After testing this beast, I can say that this is probably one of the best mugen fullgames [to be] made ever. You can literally see the sheer amount of time and work Alexei has put into this project.

Your work is phenomenal as ever bro! :)

Thanks man!

     Posted: August 21, 2014, 12:55:24 pm
Though I have been very busy, I had the honor of working on Sasuke and Itachi, I'm certain the rest of the team got the other two down pat.

This beta will def be worth it.
I still want you to test out everything before it's released. :)


     Posted: August 21, 2014, 12:56:34 pm
By the way, due to the way that Sasuke has been drawn, palettes are almost impossible to make for him. So, I'm color separating him.

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Re: NZCR Progress Thread
#83  August 21, 2014, 06:49:49 pm
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Yep, and I'm re-making the pals for every char, and adding 4 more.
So not only the FX will look better!

Re: NZCR Progress Thread
#84  August 21, 2014, 06:50:34 pm
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Re: NZCR Progress Thread
#85  August 21, 2014, 06:53:21 pm
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Hell yeah!

Re: NZCR Progress Thread
#86  August 31, 2014, 06:06:21 am
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Re: NZCR Progress Thread
#87  September 01, 2014, 08:16:10 am
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Though I have been very busy, I had the honor of working on Sasuke and Itachi, I'm certain the rest of the team got the other two down pat.

This beta will def be worth it.
The Beta was worth it, You did a very good job on both Sasuke and Itachi.
Re: NZCR Progress Thread
#88  September 01, 2014, 08:17:07 am
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Thanks man. :) Only those two? XD

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Re: NZCR Progress Thread
#89  September 01, 2014, 12:32:23 pm
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Re: NZCR Progress Thread
#90  September 04, 2014, 01:59:35 pm
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Re: NZCR Progress Thread
#91  September 04, 2014, 02:01:51 pm
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Re: NZCR Progress Thread
#92  September 04, 2014, 03:46:36 pm
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Your demo is Great man. I like the way of using combo's. Having platforms for this Game is a plus for sure. Your effects already amazed me from the beginning and I can see that this will get some attention when it's completely done. There is no bug I discovered yet but, I'll let you know if I find anything there.

Re: NZCR Progress Thread
#93  September 04, 2014, 03:49:37 pm
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Your demo is Great man. I like the way of using combo's. Having platforms for this Game is a plus for sure. Your effects already amazed me from the beginning and I can see that this will get some attention when it's completely done. There is no bug I discovered yet but, I'll let you know if I find anything there.



Thanks man. :) I agree. I really like the new direction the game has taken thanks to the advice of my beta testers. It meant that I had to redo what I had done before, but it's worth it and nice standard to build the rest upon. The only thing that kind of bugs me is the file size, but I fear that it's unavoidable.

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Re: NZCR Progress Thread
#94  September 05, 2014, 06:24:27 am
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Lol, yeah his AI is a bit much. I'll tone it down in the next update.

MY SAVIOR :')

Thanks man. :) I agree. I really like the new direction the game has taken thanks to the advice of my beta testers. It meant that I had to redo what I had done before, but it's worth it and nice standard to build the rest upon. The only thing that kind of bugs me is the file size, but I fear that it's unavoidable.

The file size isn't a big deal at all. If you upload it to mediafire, people could use IDM to download it. It was easy for me to DL, and I'm the guy with 512kbps ;-;


Re: NZCR Progress Thread
#95  September 05, 2014, 12:14:15 pm
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Lol, yeah his AI is a bit much. I'll tone it down in the next update.

MY SAVIOR :')

Thanks man. :) I agree. I really like the new direction the game has taken thanks to the advice of my beta testers. It meant that I had to redo what I had done before, but it's worth it and nice standard to build the rest upon. The only thing that kind of bugs me is the file size, but I fear that it's unavoidable.

The file size isn't a big deal at all. If you upload it to mediafire, people could use IDM to download it. It was easy for me to DL, and I'm the guy with 512kbps ;-;



LOL, yeah maybe just a bit lower. Less spammy, though that's going to be tough with Deidara.

Eh, I would need to pay for MediaFire to do that I think.  Anyways, it really does belong on my site, since I pay for that too. I might as well use it.

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Re: NZCR Progress Thread
#96  September 05, 2014, 03:42:12 pm
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I was going to suggest that too, but I forgot. Gonna make mugencoder famous as shit now
Re: NZCR Progress Thread
#97  September 05, 2014, 03:47:11 pm
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Lol you better. XD

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Re: NZCR Progress Thread
#98  October 28, 2014, 02:28:03 pm
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In case anyone is wondering, this is where most of my time on the project is going. Kakashi... Here's my DA account and NZC Sprites gallery so you can see what I have so far and keep up to date if you're interested. http://kenshinx0.deviantart.com/gallery/51474282/NZC-Sprites. No worries, the project isn't dead. It's just that A LOT of spriting needs doing and I've been taking breaks often (damn you DragonNest for existing!). It's exhaustive at times, lol.

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Re: NZCR Progress Thread
#99  October 28, 2014, 09:37:20 pm
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Awesome news bro, I'm sorry that i couldn't be of any help, I've been really busy, but I'm still following NZCR related stuff. Keep it up!
„ø¤º°"°º¤ø„¨"°º¤ø„¸ ♫♪∑☪ Eternal Legend ☪∑♪♫ ¸„ø¤º°"¨„ø¤º°"°º¤ø„
Re: NZCR Progress Thread
#100  October 29, 2014, 01:27:13 am
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That's okay dude. I'm used to going it practically alone. Luckily, I have some sound help from Laharl, but testing is pretty much done until there's something to test lol.

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