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Collision(CLSN) Help (Read 1083 times)

Started by Reza, September 02, 2007, 02:26:49 am
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Collision(CLSN) Help
#1  September 02, 2007, 02:26:49 am
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This may seem kinda late for a person who created three characters,  :P but i was wondering wondering what is the best setting for the "Auto CLSN Mapper" the default setting is 15 - 65 which makes the crappy CLSN's...thanks to JZ for pointing it out. ;)

Here's a picture of what i'm talking about for those who don't know. :)

Re: Collision(CLSN) Help
#2  September 02, 2007, 07:19:08 am
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The best "setting" would be to stay away from it. :P What comes out of it is nothing like game Clsns.
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Re: Collision(CLSN) Help
#3  September 02, 2007, 07:27:40 am
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You shouldn't need more than 2-3 clsn boxes for any sprite anyway.

If you're trying to pinpoint each limb you're doing it wrong. They're meant to display movement where there isn't any.

Leave the autoclsner alone, it's not useful enough unless you wish to create a super bouncy ball.


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Re: Collision(CLSN) Help
#4  September 02, 2007, 08:51:17 pm
  • ***
  • ITS MORPHING TIME!!!
    • Trinidad and Tobago
    • http://www.mediafire.com/?qt39a5kvdd0a5,sf1v19c639n01,e3ctsei5sid20,5i0jjcjri7zvl,g2led8bz1uj54,47gwixx3kw399,ytydyqlxfd7b4
The best "setting" would be to stay away from it. :P What comes out of it is nothing like game Clsns.

You shouldn't need more than 2-3 clsn boxes for any sprite anyway.

If you're trying to pinpoint each limb you're doing it wrong. They're meant to display movement where there isn't any.

Leave the autoclsner alone, it's not useful enough unless you wish to create a super bouncy ball.

Thanks for all the help guys greatly appreciated. :sugoi: