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Dan father SNK style? (Read 14464 times)

Started by MadkaT, October 27, 2013, 10:02:42 pm
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Dan father SNK style?
#1  October 27, 2013, 10:02:42 pm
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Hi, this was an old idea that i have on mind



Actually have the dan sheet with the color separation and most of the sprites have that thing above the head (I don't know the english translation :) )

I have a mr karate sheet with the Mask, but I haven't added yet  >:(

I just wanna post here to see your opinions and suggestions, cause I don't know programming charcters, maybe I'll share the sheet for someone to code it.

I'll try to complete the missing edits on the sheet to go to the next edition that is adding the mask.
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Re: Dan father SNK style?
#2  October 28, 2013, 05:42:15 pm
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Well, first off, what are all the available canon sources about Gou Hibiki? Like Pocket Fighter moves or mentions by other characters :O

I know there's a Mugen Version with lots of ideas, but I really have no idea where they got all of that from!

Not to mention, he got Sagat's eye, but in the Artwork he seems to practice Muay Thai :uhoh:
Re: Dan father SNK style?
#3  October 28, 2013, 06:08:59 pm
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yeah, he practices muay thai, the mr karate parody looks come from one of the gem fighters games.
Re: Dan father SNK style?
#4  October 28, 2013, 09:07:52 pm
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Well, all the references from Go Hibiki comes from the same games, and it's basically the ideal vision Dan has of his father, that's why Go in almost images appeared with karate gi instead Muay Thai outfit. Also, the guy on Sagat's feet in SFII artwork is Go Hibiki according to official sources (as well here in SFA, where he really wears MT outfit)

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Re: Dan father SNK style?
#5  October 29, 2013, 03:31:30 pm
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Whoa, Pony Tail and Gloves like Robert, Orange Gi like Ryo :P
Re: Dan father SNK style?
#6  October 29, 2013, 03:59:42 pm
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Yep, that was made intentionally to mock AoF.
That's not Dan, that's where the idea of Dan came from, tho.
That’s when I thought, “good grief”
Just ain’t my belief
Until I saw the holes
Inside his hand
Re: Dan father SNK style?
#7  October 29, 2013, 04:07:55 pm
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Go Hibiki should have Hien Shinpuu Kyaku + of course a Ranbuu. Pretty much everything they gave him in SSF4 (HAOH GADOKEN)
Re: Dan father SNK style?
#8  October 29, 2013, 05:50:09 pm
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A good base could be Udon's Go Hibiki, see the moves he has in Street Fighter Legends: Dan Hibiki, where Go appears

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Re: Dan father SNK style?
#9  October 29, 2013, 06:57:06 pm
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Interesting.

Quote
In the comics, Go appears completely normal, without the long nose or red skin, looking like an elderly and more competent version of Dan.

He seems to have something like Ryo's Tenchi Haou Ken, and an UBER kick.

Re: Dan father SNK style?
#10  October 31, 2013, 03:46:14 am
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Looks like Ryo then? I think I could edit both sheets (Ryo and the mr karate parody) :P
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Re: Dan father SNK style?
#11  October 31, 2013, 04:24:20 am
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It wouldn't hurt to try to sprite both versions. In other words, try to make one sprite of the human elderly Go Hibiki  first. If you don't like it, then maybe try for the Tengu Demon version. ;)

I tried to do a sprite of him in SvC style using Dan's sprite as the base, but the pose just came out very awkward. :-/

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Re: Dan father SNK style?
#12  November 03, 2013, 06:54:41 pm
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Well i try to finish first the Tengu parody. I've rotated the aura over the head for the gethits and some movements.

There are some frames:



See ya :juggle:
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Re: Dan father SNK style?
#13  November 04, 2013, 03:13:30 pm
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And this would be a start of the normal version

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Re: Dan father SNK style?
#14  November 04, 2013, 03:41:31 pm
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The head looks really weird on that body, as if it's too big.
Last Edit: November 04, 2013, 06:10:09 pm by Websta
Re: Dan father SNK style?
#15  November 04, 2013, 05:50:34 pm
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Yeah, Go is Bigger than Ryo, is a quick edit only for the mind concept  :P obviously need more work
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Re: Dan father SNK style?
#16  November 04, 2013, 06:09:19 pm
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You can use Takuma's body, it should fit better than Ryo's
Re: Dan father SNK style?
#17  November 04, 2013, 06:33:02 pm
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Try with NGBC Mr. Karate, he is bulkier than Ryo.
That’s when I thought, “good grief”
Just ain’t my belief
Until I saw the holes
Inside his hand
Re: Dan father SNK style?
#18  November 04, 2013, 07:02:34 pm
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isn't ngbc ryo a headswap of takuma? :/
Re: Dan father SNK style?
#19  November 04, 2013, 07:11:34 pm
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Nope, is a Ryo edit.
A not that good Ryo edit.
That’s when I thought, “good grief”
Just ain’t my belief
Until I saw the holes
Inside his hand
Re: Dan father SNK style?
#20  November 04, 2013, 07:16:40 pm
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Finished the sheet with the aura



Only missing the tengu mask :P

About the sprites for the original Go, I'll try with 3 Ryos, 96, 2002 and the NGBC  :grrr:

It have some things from one and some things from other ;) they have a lot of differences, and the idea is to make the nearest concept :P Thanx 4 the feedback

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Re: Dan father SNK style?
#21  November 10, 2013, 06:20:45 pm
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Well, now I've finished separating the mask from Shin Mr Karate :yeses:

The next step is add to the Actual Dan Sheet, I'll thinking to do a red separation on dans face to reduce the work a lot :P It would be something like this



Left is dan sprites with the mask over, right is red face with mask over

What do you think guys?
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Re: Dan father SNK style?
#22  December 01, 2013, 12:22:43 am
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Well, no one said nothing about the mask, then i've finished the face color separation to add the tengu mask:



Is a placeholder while I use the original mask colors to fit in and make it complete.
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Re: Dan father SNK style?
#23  December 01, 2013, 08:27:56 pm
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Let's start with the anims :D


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Re: Dan father SNK style?
#24  December 01, 2013, 08:52:04 pm
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Looking very good :D
Chilling
Re: Dan father SNK style?
#25  December 01, 2013, 09:30:54 pm
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Thanx, some progress:



Do you think that he needs more CS?
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Re: Dan father SNK style?
#26  December 01, 2013, 09:42:39 pm
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I don't know, but what I know is that Jmorphman's Ken is a good base for CSing a shoto-kan/karateka/whatever.
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you are all small and can't grow manly sideburns
Re: Dan father SNK style?
#27  December 01, 2013, 10:56:21 pm
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Did you mean this CS?

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Re: Dan father SNK style?
#28  December 02, 2013, 07:59:23 pm
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Yes, except that this CS is pretty much outdated already. :llama:
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Re: Dan father SNK style?
#29  December 03, 2013, 04:33:44 am
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Oh I was thinking on a more detailed separation, when I've finished adding the mask I'll make more color separation ;) is a bit slow cause I only have a pair of hours in the weekend to work on this.
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Re: Dan father SNK style?
#30  December 08, 2013, 06:16:44 pm
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Well, the today advance is this:



Walking anim done!
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Re: Dan father SNK style?
#31  December 09, 2013, 03:38:24 pm
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Are you gonna shade the aura?
That’s when I thought, “good grief”
Just ain’t my belief
Until I saw the holes
Inside his hand
Re: Dan father SNK style?
#32  December 10, 2013, 03:45:06 am
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At this moment the aura only has two colors but i don't have any plans to shade it more, it would change with the progress, the answer is no for the moment.

In other news:



The foots and the Gi (or whatever is the name of the belt :P) are full CS-ed.
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Re: Dan father SNK style?
#33  December 10, 2013, 04:03:48 am
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Feet are kind of unnecessary but if you separated the hair and gloves, that would be awesome and I´ll love it.
Chilling
Re: Dan father SNK style?
#34  December 11, 2013, 03:59:44 am
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Was the easiest separation at this moment :P I have planned to make separation to the eye, the gloves, the hands, the arms and the hair, so I'm taking my time and alternating the separation with the mask edition, but in overall I'm advancing at good speed this weekend I'll do more job. Stay tuned ;)
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Re: Dan father SNK style?
#35  December 12, 2013, 02:09:36 am
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It will be awesome if he can look like Mr. Karate  ;D with a good palette
Re: Dan father SNK style?
#36  December 14, 2013, 02:17:13 am
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The walking looks good man! As far as moves for Go, maybe implementing some Muay Thai would be wise since he is after all a Muay Thai master.
Re: Dan father SNK style?
#37  December 15, 2013, 05:14:37 pm
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The sprite editing come after the CS. Today I Have started the arms separation



Is a long way to make a good CS :P
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Re: Dan father SNK style?
#38  December 27, 2013, 04:44:39 pm
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Separating the hands



 :yippi:
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Re: Dan father SNK style?
#39  December 27, 2013, 04:47:09 pm
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Good stuff there Kittie :nice:

YOU FORGOT HIS NOSE!!
Re: Dan father SNK style?
#40  December 27, 2013, 08:27:12 pm
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interesting wip this can help you with Go hibiki


Last Edit: December 27, 2013, 08:31:55 pm by xiondash
Re: Dan father SNK style?
#41  December 28, 2013, 01:39:29 am
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The nose is in progress :P is the last phase of the edition ;)

Thnx for the tips, it would be useful when the real sprite edition begins :D
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Re: Dan father SNK style?
#42  December 31, 2013, 12:41:21 am
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I've finished the hands separation, now I start to separate Hair

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Re: Dan father SNK style?
#43  January 01, 2014, 11:18:45 pm
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Finished the hair separation, now I'm separating the gloves



:D
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Re: Dan father SNK style?
#44  January 02, 2014, 08:24:28 pm
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I've finished the first separation!

There is an example of what it looks like palleted  :yippi:



In these days I'll be posting the first pallete to see what things i have to correct in the actual separation and to see ideas from the users.
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Re: Dan father SNK style?
#45  January 02, 2014, 08:41:43 pm
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You could separate the toes, so you could have Ryo-like palletes.
That’s when I thought, “good grief”
Just ain’t my belief
Until I saw the holes
Inside his hand
Re: Dan father SNK style?
#46  January 02, 2014, 09:46:31 pm
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I could try to do that but first I've to correct the actual separation, I'm creating the SFF to start the massive fixes :P
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Re: Dan father SNK style?
#47  January 02, 2014, 11:22:49 pm
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Well, this is the first BETA pallete



This would be useful to identify some unwanted pixels and mistakes taken in the CS process. Do not worry about the other colors, the pallete in the right is only a reference to the actual sheet pallete and have more things that aren't used actually. This doesn't include the powers due the pallete debug. Thanx for reading! and for contributing some paletes  :yippi:
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