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Game Discussion (Read 117098 times)

Started by zvitor, December 26, 2009, 10:52:51 pm
Re: ITS COMING
#41  December 08, 2010, 10:58:18 am
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This is going to be the greatest release... EVER
Re: ITS COMING
#42  December 08, 2010, 05:15:07 pm
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Hi,

All I wanted to say is that I'm reaaaally looking forward to this, it's a very exciting project with lots of vision and true passion. Keep the spirits up, I'm eagerly waiting for further info (December 11?)

Congratulations to all the team working on this, pretty damn awesome.
Re: ITS COMING
#43  December 09, 2010, 04:32:01 pm
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What walt said.

So, will 12/11/10 (Oh wow !!!) be a pre-release or a teaser release !? :D ;P
Re: ITS COMING
#44  December 09, 2010, 05:00:48 pm
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BTW I haven't read the full roster list, but something like this (minus the massive character editing) is something I already had in mind that could be achieved in Mugen, a kind of XMEN:COTA2 - One could easily add the characters introduced later on in the VS Series (Gambit, Rogue, Sabretooth, Cable, Marrow, Onslaught)
Re: ITS COMING
#45  December 09, 2010, 05:59:07 pm
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This is looking really great zvitor, it shows how much work you guys put into this.

So, will 12/11/10 (Oh wow !!!) be a pre-release or a teaser release !? :D ;P

From Scruffydragon:
zvitor said:
no beta or demo,
is the full thing!
Hell yea!!!
Re: Game Discussion
#46  December 10, 2010, 08:37:42 pm
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Zivitor, not to be rude or anything, but didn't you say that Second Coming would only have 12 playable characters? If so, why are there (at the time of this posting) more then 12 characters listed? (And for those who might say some are bosses, we already know that Bastion is SC's boss.) So, will there be more then 12 playable characters, or am I missing something?
Last Edit: December 10, 2010, 09:08:35 pm by kkhohoho
Re: Game Discussion
#47  December 10, 2010, 08:59:57 pm
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more then 12

Re: Game Discussion
#48  December 11, 2010, 06:40:34 am
I am excited to play this game.  It would be cool to see the Spiderman you made in the game as a hidden character.  Just like in X-Men: Mutant Academy 2 on the PSX.
Re: Game Discussion
#49  December 11, 2010, 04:52:22 pm
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Its the date, so where is it?
Re: Game Discussion
#50  December 11, 2010, 05:00:53 pm
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last adjustments
Re: Game Discussion
#51  December 12, 2010, 04:10:34 am
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Re: Game Discussion
#52  December 12, 2010, 06:45:11 am
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I'm guessing it's gonna be a close call.
Re: Game Discussion
#53  December 12, 2010, 06:49:21 am
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uploading
Re: Game Discussion
#54  December 12, 2010, 07:25:29 am
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How big is the file?
Re: Game Discussion
#55  December 12, 2010, 05:55:58 pm
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Re: Game Discussion
#56  December 14, 2010, 01:22:29 pm
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NEXT STEPS TO 1.0

- fix bugs
- set better the combo scheme to char types.
- add arcade intro
- add endings to each char
- new rogue costume
- maybe replace some of rogue copy cat hypers
- finish some unfinished sprites, like mystique roll and wolverine walk back

New chars?
probably not, game is (almost) done, we just want to ballance it now.
Re: Game Discussion
#57  December 14, 2010, 05:09:30 pm
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Can you and/or Wucash give Bishop a new base? He looks too much like Colossus. I would also request that Storm gets a look that matches the story.
Re: Game Discussion
#58  December 14, 2010, 05:38:01 pm
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I really doubt they are going to fully resprite a character like that =|
Re: Game Discussion
#59  December 14, 2010, 06:33:13 pm
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Then what of Psylocke? I saw, in a Project X signature, that she had a sash around her waist instead of an "X-belt". I hope to see that in version 1.
Re: Game Discussion
#60  December 14, 2010, 06:35:37 pm
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They're not fully respiriting Psylocke to add it.

What you're asking is for zvitor to respite someone else's char entirely just because you don't like that it looks a bit like the base.