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Mis Renders HD (Read 40274 times)

Started by shammahomega1, June 08, 2016, 08:36:06 pm
Mis Renders HD
#1  June 08, 2016, 08:36:06 pm
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SHAOLIN WARRIOR





Re: Mis Renders HD
#2  June 09, 2016, 01:03:54 am
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Re: Mis Renders HD
#3  June 09, 2016, 01:07:11 am
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Re: Mis Renders HD
#4  June 09, 2016, 01:10:56 am
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These are pretty fine.

Dante for Smash
Re: Mis Renders HD
#5  June 09, 2016, 03:45:22 am
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Re: Mis Renders HD
#6  June 09, 2016, 05:01:02 am
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Pretty cool animation!
Re: Mis Renders HD
#7  June 15, 2016, 07:55:25 am
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Kumiko

Re: Mis Renders HD
#8  June 15, 2016, 08:09:45 am
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Re: Mis Renders HD
#9  June 15, 2016, 08:36:07 am
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Re: Mis Renders HD
#10  June 17, 2016, 01:40:58 am
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Haha, it's pretty cool!
Any tips to get started? I always had curiosity about 3D modeling.
Dragon Ball Super is about:  Lazy plot, kawai eyes, incoherent levels of power and deus-ex machina (all the time).
Re: Mis Renders HD
#11  June 17, 2016, 07:32:30 am
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Ha, those look neat.
Re: Mis Renders HD
#12  June 17, 2016, 11:51:12 pm
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Haha, it's pretty cool!
Any tips to get started? I always had curiosity about 3D modeling.

Ingles:What you need is a minimum 2 cpu cores, with about 4 gigabytes of RAM and a graphics card of 1 giga, if you have something better than that is even better.
Taking the cpu necessary, then you can download the program iClone5 used to animate models like this, and you can use the CINEMA 4D program to encourage and renderisar too, if you want to model zero are programs like 3d max and z bruhz.

Español:Lo que necesitas es una cpu de minimo 2 nucleos, con unos 4 gigas de ram y una tarjeta gráfica de 1 giga,si tienes algo mejor que eso es todavía mejor.
Teniendo la cpu necesaria,entonces puedes bajarte el programa  iclone5 que sirve para animar los modelos como éste,y puedes usar el programa cinema 4d que sirve para animar y renderisar también,si quieres modelar de cero están programas como 3d max y z bruhz.
Last Edit: June 18, 2016, 12:10:38 am by shammahomega1
Re: Mis Renders HD
#13  June 18, 2016, 01:15:54 am
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3D Max, I already used for simple stuff. It's nice to know that thing can be used for such level.
Thanks.
Dragon Ball Super is about:  Lazy plot, kawai eyes, incoherent levels of power and deus-ex machina (all the time).
Re: Mis Renders HD
#14  June 18, 2016, 02:19:13 pm
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Those are some realistic looking animations - other than the totally blank facial expressions, lol. Awesome work.
http://mugenguild.com/forum/topics/quacks-fighting-gameish-spriteland-129571.0.html
My art thread ^

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Re: Mis Renders HD
#15  June 19, 2016, 06:56:30 am
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Re: Mis Renders HD
#16  June 19, 2016, 09:25:19 am
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Re: Mis Renders HD
#17  June 19, 2016, 09:27:45 am
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Re: Mis Renders HD
#18  June 19, 2016, 09:30:16 am
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Re: Mis Renders HD
#19  June 25, 2016, 12:06:23 am
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A monster Genesis 1 designed Daz3d  Studio, animate and renderisado in iClone5 Pro, MK4 music, monsters I also know how to dance!

-Un monstruo de Genesis 1 diseñado en Daz3d Studio,animado y renderisado en Iclone5 Pro,música de MK4,los monstruos también saben bailar he!  ;D

Last Edit: June 25, 2016, 12:09:24 am by shammahomega1
Re: Mis Renders HD
#20  June 26, 2016, 12:11:33 pm
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-Maniac
Re: Mis Renders HD
#21  June 26, 2016, 01:04:28 pm
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Por favor achicale el trasero a Kumiko. Dudo que una Kim Kardashian como ella pueda moverse para pelear.
Spoiler, click to toggle visibilty
Re: Mis Renders HD
#22  June 26, 2016, 01:31:02 pm
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Great work shammahomega1! It's hard to make this models and animations?
Re: Mis Renders HD
#23  June 26, 2016, 06:19:49 pm
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Last Edit: June 26, 2016, 08:26:53 pm by shammahomega1
Re: Mis Renders HD
#24  June 26, 2016, 08:17:02 pm
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Everything looks great.
Kinda off topic, but before you get a warning from a mod, you could use the 'modify' button instead of make double/triple posts.
It's just an advice. Keep up the good work.
Dragon Ball Super is about:  Lazy plot, kawai eyes, incoherent levels of power and deus-ex machina (all the time).
Re: Mis Renders HD
#25  June 26, 2016, 08:28:17 pm
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Thanks, I managed messages, greetings.


Walk



Stage
Last Edit: June 26, 2016, 09:43:12 pm by shammahomega1
Re: Mis Renders HD
#26  June 27, 2016, 03:48:45 am
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-Monstruo

Re: Mis Renders HD
#27  June 28, 2016, 06:23:44 pm
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So nice! I need to find some tutorials to learn how to do this jewels.
Re: Mis Renders HD
#28  June 28, 2016, 09:25:47 pm
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There are many tutorials in English of iClone5 and DAZ Studio.

-Barbaro


Re: Mis Renders HD
#29  June 30, 2016, 11:20:44 am
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-Xiomara



Re: Mis Renders HD
#30  July 02, 2016, 03:08:46 am
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Kumiko,with new skin and lights(con nueva piel y luces).

Last Edit: July 02, 2016, 09:16:01 am by shammahomega1
Re: Mis Renders HD
#31  July 02, 2016, 04:53:27 am
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Awesome work! I would love to see Radien from MGRR, is it possible? :woeh:
Re: Mis Renders HD
#32  July 02, 2016, 05:23:09 am
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Awesome work! I would love to see Radien from MGRR, is it possible? :woeh:

Well, someone did, because it took a good render.(Pues alguien ya lo hizo,porque sacó un buen render.)



Re: Mis Renders HD
#33  July 02, 2016, 06:02:53 am
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That Raiden looks awesome!
Re: Mis Renders HD
#34  July 02, 2016, 09:50:34 am
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Re: Mis Renders HD
#35  July 04, 2016, 08:25:00 am
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-New details, animated apron, animated boobies.(Detalles nuevos,delantal animado,bubis animadas.)
Re: Mis Renders HD
#36  August 16, 2016, 08:19:35 am
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Stand





Last Edit: August 16, 2016, 08:24:49 am by shammahomega1
Re: Mis Renders HD
#37  January 12, 2018, 07:35:14 pm
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Re: Mis Renders HD
#38  January 12, 2018, 10:44:47 pm
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Re: Mis Renders HD
#39  January 12, 2018, 10:52:57 pm
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Wow, a fellow 2.5d modeler.

Very nice, but i'd put Logan's necklace inside the T-shirt, if it isn't poseable.
Re: Mis Renders HD
#40  January 14, 2018, 04:05:48 am
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Quan chi


Re: Mis Renders HD
#41  January 14, 2018, 07:05:43 am
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Re: Mis Renders HD
#42  January 14, 2018, 09:23:41 am
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Man, that's a really neat Quan-Chi. It really looks like after some extra treatment it could be used in MK3-like games.
I'm DEAD, F*CKIN', SERIOUS.

Just added colored background, decreased image to 35% of its full size with "Neariest Neighbour" filter, changed image's type to "Color Indexed"- and here is really legit looking sprite! The only thing here is too much white color on his black parts and turning all the sprites to one palette would be a real chore, but still, SUCH skill of 3-D modeling deserved to be admired, pal. If that model was made by you, of course...
Keep it up.
Last Edit: January 14, 2018, 09:32:30 am by Trololo
Re: Mis Renders HD
#43  January 14, 2018, 12:03:04 pm
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i'll say that look wonderful even before knowing who's supposed to represent.

However i'm not entirely sure that the  left thumb below the other fingers in the stby action is a good idea.

In a movie it would work fine, but in a videogame can get perceived as incoherent.
Re: Mis Renders HD
#44  January 14, 2018, 03:53:54 pm
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Of course, you can improve everything, the back light, make the character's real animations and edit the sprites.
The animations are not faithful to the character, they are just custom animations to present the model.

Em este caso el modelo no es mio, es uno de tantos que hay en el mundo 3d,no sé de quein sea,yo solo lo renderiso y hago la animación

In this case the model is not mine, it is one of many that there is in the 3d world, I do not know what it is, I just render it and I do the animation
Last Edit: January 14, 2018, 04:03:44 pm by shammahomega1
Re: Mis Renders HD
#45  January 14, 2018, 11:21:43 pm
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I feel that. I decided to make a videogame alone, deciding what should be overlooked and what is necessary is a bigger problem than production itself.
Re: Mis Renders HD
#46  January 15, 2018, 02:28:01 am
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I am not going to lie. I too am very impressed by your Quan Chi rendering, as it feels very convincing. It even has the back light that old school MK sprites used to feature and everything. The only way I can see this getting even closer to the retro MK aesthetic is if you brighten up the green of his outfit and his skin shading, because this already feels amazingly close.

Dante for Smash
Re: Mis Renders HD
#47  January 15, 2018, 10:13:17 pm
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Gracias por sus respuestas chicos
Thanks for your answers guys

A new animation Quan Chi
Una nueva animación Quan Chi

Re: Mis Renders HD
#48  January 25, 2018, 05:45:25 am
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Kane

Re: Mis Renders HD
#49  January 28, 2018, 01:55:57 am
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Re: Mis Renders HD
#50  January 31, 2018, 04:40:50 am
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Reptile MK X

Re: Mis Renders HD
#51  April 24, 2018, 08:50:19 pm
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I feel bad that I missed the new post on this thread. I hope this isn't seen as bumping, because I do want to give my input on your work.

What I do want to say is that your rendering skills are very impressive looking. Arguably professional looking at that, given how natural everything looks about your recent renders. Both your Quan Chi and Reptile renders look like they could've appeared in UMK3, for how close they look to the aesthetic style.

The only thing I really recommend, not just for your MK renders, but your overall model work, is for you to attempt increasing the brightening in the models, as they overall look way too dark, making it hard to see the details in the models. If you were to increase the lights a bit, that would pretty much fix the issues present in them altogether.

Here's an example edit I did with your Reptile render, to better illustrate to you what I mean:



I just increased the brightening and the saturation on the sprite overall, making it better match the tonality of UMK3 sprites, and look overall more readable (I also toned down the saturation on his pants to better match the upper body). If not modifying the render lighting settings, the brightening issue can be fixed through some manual editing like I demonstrated. See which method works better for you.

Hoping to see more content from you in the future, by the way!

Dante for Smash
Re: Mis Renders HD
#52  April 28, 2018, 01:34:12 am
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Wow amazing work.
Re: Mis Renders HD
#53  July 01, 2018, 03:32:27 am
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I feel bad that I missed the new post on this thread. I hope this isn't seen as bumping, because I do want to give my input on your work.

What I do want to say is that your rendering skills are very impressive looking. Arguably professional looking at that, given how natural everything looks about your recent renders. Both your Quan Chi and Reptile renders look like they could've appeared in UMK3, for how close they look to the aesthetic style.

The only thing I really recommend, not just for your MK renders, but your overall model work, is for you to attempt increasing the brightening in the models, as they overall look way too dark, making it hard to see the details in the models. If you were to increase the lights a bit, that would pretty much fix the issues present in them altogether.

Here's an example edit I did with your Reptile render, to better illustrate to you what I mean:



I just increased the brightening and the saturation on the sprite overall, making it better match the tonality of UMK3 sprites, and look overall more readable (I also toned down the saturation on his pants to better match the upper body). If not modifying the render lighting settings, the brightening issue can be fixed through some manual editing like I demonstrated. See which method works better for you.

Hoping to see more content from you in the future, by the way!

Thank you, exact, you have to put more light, greetings.

Un nuevo stand




Re: Mis Renders HD
#54  July 01, 2018, 03:51:32 am
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I was about to say that your first Quanchi animation doesn't "fit" him.
But you just came and redid Quanchi.


WELL DONE!
Re: Mis Renders HD
#55  July 01, 2018, 10:15:16 pm
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Nueva stand, creo se ve mejor esta.

Re: Mis Renders HD
#56  September 24, 2018, 12:16:27 am
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Algo nuevo



Last Edit: September 24, 2018, 02:32:17 am by shammahomega1
Re: Mis Renders HD
#57  September 24, 2018, 01:13:07 pm
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Good stuff there. The stronger lights definitely help making Quan Chi look more readable and vibrant. In case you're in need of ideas for stances, I am kind of curious to see how your Quan Chi model would look with the MK Mythologies Quan Chi stance animation.

Dante for Smash
Re: Mis Renders HD
#58  October 05, 2018, 03:50:12 am
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Bueno hice una animación desde cero, de Scorpion,al rato hago otras,hacer  pose a pose es algo tedioso.

 Well, I made an animation from scratch, from Scorpion, after a while I made others, pose a pose is something tedious.
Last Edit: October 05, 2018, 04:05:55 am by shammahomega1
Re: Mis Renders HD
#59  December 26, 2018, 07:43:48 pm
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more update fom  cuAnchi  ? punh      and kick