Basics- Crouch
- Crouching
- Dash: Forward, Back
- Getting up from floor
- Jumps: Up, Back, Forward
- Kara/Miss Throw: Stand, Air
- Run
- Side Change: Stand, crouch
- Stand
- Walk: Back, Forward
Normal Attacks- Air Kicks: LK, MK, HK
- Air Punches: LP, MP, HP
- Stand Kicks: LK, MK, HK
- Stand Punches: LP, MP, HP
- Crouch Kicks: LK, MK, HK
- Crouch Punches: LP, MP, HP
Normal Gethits(CvS standar)- Light/Medium Impact
- Hard Impact
- Crouch Impact
- Swept
- Falling in air
- Falling to ground
- Ground Impact
Special Gethits(and similar stuff)- Parry: Stand, crouch, air
- Break Defense: Stand, crouch, air
- Beaten in Ground(as in SFZ)
- Roll(as in SFZ)
- Electro Shock(as in SFZ. Trying to give a SF3 look)
- Chip KO
- Dizzy/Stun
- Block: Stand, crouch. Air(new, Why not?)
- Evasive movement: stand, air. KoF characters has it, and CvS somehow adapted it too.
- Reversal(I could not resist to do this!!Even not appearing in any game, xD!)
- Air whirl(as in MvC)
Special Attacks- Forward MP
- Slide Kick
- Soul Piedde
- Soul Reflect LP
- Soul Reflect MP
- Soul Reflect HP
- Soul Spark
- Soul Throw
- Soul Spiral
- Throw 1.
What's missing[/U]
- Win poses
- Intro poses
- Wins SF4
- Intro SF(but this is kinda meh, and easy to do
)
- Throw 2(that telekinetic move from SF4)
- Aura Soul Spark. Don't remember the name, that ultra from SF4.
- Forward MK
- Focus Attack(SF4)
- Soul Drill(new attack, still thinking which range to give it)