Greetings. A while ago, I was looking for a good Gemini Saga character for mugen, but the best out there was the one in Saint Seiya Ultimate Cosmo, and the other versions have quite a low quality. So I decide to start this project. I 'm currently spriting it based on Ultimate Cosmo taking a few references from Aiolia by Yamakichi.Here's some of the animations I've done so far:Spoiler, click to toggle visibiltyI'm a little newbie when it comes to coding, so it might take some time to finish it.
Update:New animations:Spoiler, click to toggle visibiltyAnd some palette ideas:From left to right: Default, Classic Anime, Legend of Sanctuary, Soul of Gold and Classic MangaThese are not definitive palettes, they can be changed later on. The LoS one might need to be a diferent char because of some little sprite changes.
Update: New stuffSpoiler, click to toggle visibiltyIntro concept (WIP)FX TestAnd the palette template, if anyone is interested...Every feedback is appreciated.
I'm not sure much feedback can be given. The sprites look sexy. The only problem is the animations and I think you'll get better at them with time and studying. So, they look great!
Noctis said, March 04, 2017, 05:32:25 amI'm not sure much feedback can be given. The sprites look sexy. The only problem is the animations and I think you'll get better at them with time and studying. So, they look great!Thanks, pal! I was starting to think I was preaching in the desert Also, minor update:Spoiler, click to toggle visibiltyPossible winpose
I should've elaborated. Your only problem is the transition from one sprite to another. It lacks fluid motion. It's all jotty if that's even a word. But again, still looks great. I like the winpose. How far along are you on this as of today?
Noctis said, March 31, 2017, 10:27:56 pmI should've elaborated. Your only problem is the transition from one sprite to another. It lacks fluid motion. It's all jotty if that's even a word. But again, still looks great. I like the winpose. How far along are you on this as of today?Yeah, I see what you mean, that's likely because I'm using reference for some sprites and others are made from scratch. I might add some extra frames in between to see if it helps...As for the progress I haven't started coding yet, but I'm still working on it:Spoiler, click to toggle visibiltyThese are the projectiles for Galaxian ExplosionThis aura is still a little messy, though