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Ingrid Released! (Updated 10/11/2018) (Read 20257 times)

Started by DeathScythe, September 02, 2018, 01:18:58 am
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Re: Ingrid Released!
#21  September 09, 2018, 04:11:57 am
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Thank you for the video gui ;D
Will add to the first post and to my site soon. And good news: right now I'm doing the color separation on her, and fixing a few minor bugs that I found.

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Re: Ingrid Released!
#22  September 15, 2018, 09:10:53 am
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A little feedback: After Ingrid used Sun Lower, she doesn't go to crouch animation.
This is fate.
Re: Ingrid Released!
#23  September 15, 2018, 01:22:16 pm
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Keep it :)
Re: Ingrid Released!
#24  September 15, 2018, 07:44:04 pm
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Re: Ingrid Released! (Updated 10/02/2018)
#25  October 02, 2018, 07:33:13 am
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Ingrid has been updated. The main change here is the Color Separation (which I got lazy and "stole" CrazyKoopa's CS, lol), and many fixes. Complete changelog in the ReadMe.txt. Re-download her at my site :P
As always, tell me if you find any issues!
Re: Ingrid Released! (Updated 10/02/2018)
#26  October 02, 2018, 12:14:05 pm
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Found a small issue while play testing. As I was hitting her with attacks from Jmorphman's Benimaru, her shocked animation was playing, but no sprites were assigned to them. I checked the air file and realized that they are set on the wrong group and index numbers. I'm guessing they were different when you switched to CrazyKoopa's CS sprites. Thought you might want to fix that.
I will still do detail and aesthetic feedback for the rest.
Re: Ingrid Released! (Updated 10/02/2018)
#27  October 02, 2018, 05:24:10 pm
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Ooops, I forgot to change the group numbers. Thank you for the feedback, I fixed it. :)
Re: Ingrid Released! (Updated 10/02/2018)
#28  October 02, 2018, 10:18:01 pm
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I found another typo: After Ingrid countered Sun Lower right after the P2's strong low kick, it still plays strong low kick animation.
This is fate.
Re: Ingrid Released! (Updated 10/02/2018)
#29  October 02, 2018, 10:53:50 pm
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@WumpaFruit96 that's not an issue, is exactly what she does in the games. When countering, the opponent freezes in the same position for some time while she throws them away.


At 3:25 you can see how it behaves.

Edit: Well, you just made me notice one little issue. Her sun upper does not counter air attacks, only standing. Will change it in the next update.
Last Edit: October 02, 2018, 10:59:11 pm by DeathScythe
Re: Ingrid Released! (Updated 10/02/2018)
#30  October 02, 2018, 11:08:36 pm
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Oh... I just tested and it's really happening, I'll fix that too. Thank you.
Re: Ingrid Released! (Updated 10/11/2018)
#31  October 11, 2018, 05:14:57 pm
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One more update.

11/October/2018

Fixed Sun Upper and Sun Lower
Sun Upper can now counter air attacks
Added turns intro
Added palettes and a palette guide folder

Please tell me if you find any issues :)