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Overview and Terminology (Fonts) (Read 730 times)

Started by Just No Point, October 23, 2015, 02:36:52 pm
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Overview and Terminology (Fonts)
New #1  October 23, 2015, 02:36:52 pm
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Fonts in M.U.G.E.N 1.0 are composed of a definition file with a "def" extension, and an accompanying sff or True Type font file. This format of font is referred to as FNT v2.

In versions prior to M.U.G.E.N 1.0, a font is represented as single binary file with a "fnt" extension. This format is referred to as FNT v1. M.U.G.E.N 1.0 is compatible with both formats of fonts.

This document describes the structure and format of FNT v2 font.

Terminology

Character
A single letter, number or symbol.

Glyph
The visualization of a single character.

Bitmap font
A font whose glyphs are represented entirely by sprites. Each character in the bitmap font's supported set maps to a sprite that is the glyph of that character.

TrueType font
A font whose glyphs are represented by vectors that describe how to render each glyph. TrueType fonts are commonly used in Microsoft Windows and other operating systems to render anti-aliased (smooth-looking) fonts for the user interface.

Color bank
A palette for a bitmap font that applies a color scheme to the glyphs. Fonts may contain one or more color banks.

Color bank number
A positive number that identifies a particular color bank.

Bumping this thread just to add mugen also supports .otf (OpenType) fonts, even though this isn't documented on any official file.
Last Edit: February 12, 2017, 05:16:37 am by Just No Point