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KOFXIII (Read 589945 times)

Started by PotS, February 18, 2010, 05:29:34 pm
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Re: King Of Fighters 13?
#21  February 19, 2010, 02:44:19 am
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this is a good new  because the kof12 was a bullshit and ugly sprites and wtf the boss  :-X, i hope this version being so nice and have good sprites and stages

Last Edit: February 19, 2010, 02:48:14 am by xiondash
Re: King Of Fighters 13?
#22  February 19, 2010, 03:14:23 am
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this is a good new  because the kof12 was a bullshit and ugly sprites and wtf the boss  :-X, i hope this version being so nice and have good sprites and stages

There's a boss in KOFXII? ???
Re: King Of Fighters 13?
#23  February 19, 2010, 03:19:59 am
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Re: King Of Fighters 13?
#24  February 19, 2010, 03:24:04 am
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At this rate, when XIII comes out and the boss tries and tops the others before it in frustrating difficulty you'll miss XII's bosslessness.
Re: King Of Fighters 13?
#25  February 19, 2010, 06:03:56 am
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No. There will be no KOF XIII. IF they're smart, they would've learnt their lessons from XII, and just bury theirselves.


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Re: King Of Fighters 13?
#26  February 19, 2010, 06:11:31 am
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unless they tweak the gameplay itself it's still going to be a disappointment to me.
The gameplay itself it's fine. The presentation was lacking (Lack of taunts, no time over poses, just one win pose, no special intros, characters missing moves, no SDMs, etc...)
That's all.
Re: King Of Fighters 13?
#27  February 19, 2010, 08:59:47 am
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this is a good new  because the kof12 was a bullshit and ugly sprites and wtf the boss  :-X, i hope this version being so nice and have good sprites and stages

Clearly this man has played kofXII.
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Re: King Of Fighters 13?
#28  February 19, 2010, 10:30:42 am
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Re: King Of Fighters 13?
#29  February 19, 2010, 10:39:08 am
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actually, it would've been pretty sad if they buried themselves after 2k3 since XI is one of the best kof games.
I can't pick a favorite between 98UM, 02UM and XI.
#30  February 19, 2010, 11:37:49 am
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That, and the Maximum Impact games.
Re: King Of Fighters 13?
#31  February 19, 2010, 12:33:46 pm
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If you bury them, let's bury the fighting game genre as well.
Re: I can't pick a favorite between 98UM, 02UM and XI.
#32  February 19, 2010, 03:12:39 pm
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Re: I can't pick a favorite between 98UM, 02UM and XI.
#33  February 19, 2010, 03:20:22 pm
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Re: King Of Fighters 13?
#34  February 19, 2010, 03:21:19 pm
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Re: King Of Fighters 13?
#35  February 19, 2010, 07:09:53 pm
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If you bury them, let's bury the fighting game genre as well.
Capcom... Arcsys... Namco... all are making more successful and influential games than SNKP these days, don't rush.
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Re: King Of Fighters 13?
#36  February 19, 2010, 07:15:45 pm
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That or saying SNKP should "bury themselves" was a stupid remark.
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Re: King Of Fighters 13?
#37  February 19, 2010, 07:24:46 pm
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All of the above. Sure SNK may have fucked up BIG time with this one, but we would not have Kyo, Iori, Terry, Geese, etc. awesome characters if it wasn't for them.
i cant count the reasons i should stay

one by one they all just fade away...


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Re: King Of Fighters 13?
#38  February 19, 2010, 10:13:34 pm
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They possibly went the wrong path, but SNK always seems to be on the short side of thier chequebook and have to release slightly rushed shit.

It's a shame Nona decided to be "the man" for this one. According to shit i read each and every frame passed through him for detailing. Not only would that have been expensive, it would have been horribly time consuming. And then look what we wound up with. Some of the art was awesome. Some was more of an "oh god why" terry, ralf, clark, joe, daimon. Very much buggered up, especially considering the previous realism of most of the SNK stuff.


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Re: King Of Fighters 13?
#39  February 19, 2010, 10:44:48 pm
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Yeah it was bad times all around lol. When they really fucked up is when they made the Maximum Impact series. I'm not saying it's bad because I actually like it. But they should have went the SFIV route and made it 2.5d and at least gave it some, say, more cartoonish/cel-shaded graphics or something like that. Because looking at it now, some of the moves just look silly in the realistic 3d direction they went in. But hey, hopefully they learn, or its gonna be 2000-2002 (the actual years not the KOFs lol) for them all over again.
i cant count the reasons i should stay

one by one they all just fade away...


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Re: King Of Fighters 13?
#40  February 20, 2010, 03:02:44 am
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Last Edit: February 20, 2010, 03:20:03 am by videoman