So Ive been going through the character concepts/ideas for the grappler types and Im honestly not sure what to do. Ill try to list things as I go:Alex:-Im considering making his ex dash in chop(forgot the name) either armored or projectile invulnerable. Of the three grapplers, his normals hit the hardest. His combo options are fairly limited to mostly his slash combos and combos off of stun gun.Zangief:-He has armor on his ex walking grab and has his lariot/flat to help with projectiles. He doesn't have an anti air grab like the others. He has fewer combo options than Alex as well. Haggar-Has lariot and ex violent axe for options, but lariot uses up health. His normals hit the weakest, but he has a lot of combo options. He also has an otg(Alex might get his stomp as an otg). He seems like the strongest overall tbh.So as of now, Zangief seems partially screwed. What makes a grappler stronger than another cause I assume its better options for getting in or dealing with zoning. I dont main them so can anyone help?