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Graphic contest: Piccolo Beatdown intro (Read 281954 times)

Started by Balthazar, October 16, 2015, 12:08:12 pm
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Re: Graphic contest: Piccolo Beatdown intro
#121  March 05, 2016, 05:51:49 am
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This one is thanks to Omega , came out pretty good.
And hey I could put those Blue Ranger sprites to good use.

Nice shot!

I wonder if someone could do something similar...

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lui

Re: Graphic contest: Piccolo Beatdown intro
#122  March 05, 2016, 06:04:35 am
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sentai worship

Yeeeees, its great to see Sentai getting more love, I personally love sentai a LOT more than Power Rangers. I personally would rather have seen Burai but Geki is a nice choice as well
Re: Graphic contest: Piccolo Beatdown intro
#123  March 05, 2016, 10:44:58 am
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Thanks guys,
btw here is a suggestion for anyone thinking of contributing but not having a clue as to who to make:

A Lord Slug henchman called Wings, Piccolo takes him out in that movie as well.

lui

Re: Graphic contest: Piccolo Beatdown intro
#124  March 05, 2016, 11:06:32 am
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what would his exact size be next to the z2 characters?
Re: Graphic contest: Piccolo Beatdown intro
#125  March 05, 2016, 11:35:20 am
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Here he is right next to Piccolo:

And another full-body reference of Wings:
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Re: Graphic contest: Piccolo Beatdown intro
#126  March 06, 2016, 04:27:10 pm
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Re: Graphic contest: Piccolo Beatdown intro
#127  March 06, 2016, 04:36:43 pm
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SMURFS!! :D



Didn't want to show this yet, but I might as well. Preview of first of two submissions:



Not done, as you can see, but just wait till I am.  ;)
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Re: Graphic contest: Piccolo Beatdown intro
#128  March 06, 2016, 06:11:06 pm
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Looks promising ;) On this wonderful sunday I hope you can get through a big chunk of it!
Re: Graphic contest: Piccolo Beatdown intro
#129  March 06, 2016, 06:16:15 pm
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SMURFS!! :D



Didn't want to show this yet, but I might as well. Preview of first of two submissions:



Not done, as you can see, but just wait till I am.  ;)

Ya damn right, Smurfs!...

Looks like a cool project. I'd watch your perspective on the guns though. They don't really match up with the head. The angle should shoot more towards the background not to the camera.
Re: Graphic contest: Piccolo Beatdown intro
#130  March 06, 2016, 06:38:31 pm
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Thanks Balth, and SY, I had a feeling that the cannon was off. I'll get around to redrawing it soon. ;)
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Last Edit: March 06, 2016, 07:22:00 pm by Zaitsu Hatter
Re: Graphic contest: Piccolo Beatdown intro
#131  March 06, 2016, 10:29:36 pm
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@Graphicus:  btw I forgot to mention this; I slightly reworked your Marsden Piccolo, I added one or two shades and recolored him ;)
>

Sin- are you going to finish the things you've shown earlier in this thread?

@Zaitsu Hatter: can't wait to see your progress!

ps. I am working on a tyrannosaur turtle,  it's a Mario baddy, know who I'm talking about, guys?
Re: Graphic contest: Piccolo Beatdown intro
#132  March 06, 2016, 10:53:01 pm
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Zaitsu Hatter, I'm looking forward this one.
This robot will be huge, and it will bring more accuracy on the fact that Piccolo has only 1 arm. (It was an hard fight).
My english is weaker and weaker each new months, I apologize. I'll have to do something for it one day! :D
Re: Graphic contest: Piccolo Beatdown intro
#133  March 06, 2016, 11:28:17 pm
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Last Edit: March 06, 2016, 11:31:23 pm by Sin-
Re: Graphic contest: Piccolo Beatdown intro
#134  March 07, 2016, 12:54:38 am
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If his feet will be off-screen anyway, that won't be a problem ;)
Re: Graphic contest: Piccolo Beatdown intro
#135  March 07, 2016, 01:01:50 am
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rob lucci bumped into someone who gave him a run for his money.
i tried tearing his necktie a bit more but it really didn't look good, oh and full disclosure this isn't sprited by me. it's from an old ass obscure japanese mobile game.
this is the original sprite
I'm going to let god handle you people ✞
Re: Graphic contest: Piccolo Beatdown intro
#136  March 07, 2016, 01:09:32 am
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@Graphicus:  btw I forgot to mention this; I slightly reworked your Marsden Piccolo, I added one or two shades and recolored him ;)

That's fine. I knew the shading wasn't exactly on point. Thanks for the fix, it looks a lot better now :)
Last Edit: March 07, 2016, 01:16:57 am by Graphicus
Re: Graphic contest: Piccolo Beatdown intro
#137  March 07, 2016, 02:05:12 am
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I have no talent for sprites myself, but would some inspiration help? Here are some Akira Toriyama / Dragonball demons. Obviously not a comprehensive list.

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Last Edit: March 08, 2016, 08:25:28 pm by Balthazar
Re: Graphic contest: Piccolo Beatdown intro
#138  March 07, 2016, 02:56:06 am
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I have thought about making a Beelzebub, but I wouldn't want to see him explode. :(
Re: Graphic contest: Piccolo Beatdown intro
#139  March 07, 2016, 03:16:17 am
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Maybe the explosion could send him flying, Team Rocket style.
Re: Graphic contest: Piccolo Beatdown intro
#140  March 07, 2016, 11:24:10 am
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Yeah the enemy in question doesn't HAVE to get blown up, just look at that Red Ranger.
The only 'issue' with that is that it most likely requires additional frames/animation.

Here's another entry from myself, I couldn't decide on bloody or clean version, what do you think?