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KoF XIV (Read 2073414 times)

Started by NiO ErZeBeTh, September 15, 2015, 09:35:20 am
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Re: KoF XIV
#201  September 18, 2015, 11:55:29 am
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I still don't understand why they went for 3D models instead of sprites, that was literally SNK's thing (super high quality sprites with crisp animations)
because budget reasons. if you dont know, SNK basically went to shit over the last couple of years that led to them focusing on pachislot machines, then they were bought out by a super big chinese company that doesnt want to focus solely on fighting games, so they probably dont have a good budget right now, since again if you dont know, 2D fighting games nowadays cost SOOO MUCH money.

Re: KoF XIV
#202  September 18, 2015, 09:10:27 pm
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Some good news the graphics will evolve and the 2nd & 3rd trailers will be in 2016.

Quote
Posted by    Evil_Yagami of cyberfanatix

KOFXIV 2nd and 3rd Trailers are coming in 2016, I think they are still working very hard on the game, and it's impossible for the game to be released on January, 2016 as some gaming websites said it will be the release date.

Source:



On the other side, most of you know frionel who is in touch with SNK PLAYMORE, this years he was in TGS, and he said that the graphics will be evolved.

Source: https://twitter.com/frionel26/status/643698537268572164
 
Last Edit: September 19, 2015, 02:37:12 am by videoman
Re: KoF XIV
#203  September 19, 2015, 08:44:27 am
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sad to see that the pachinko machines got better graphics than the game itself.
Re: KoF XIV
#204  September 19, 2015, 04:51:27 pm
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theya re probably using a custom made engine that can also run on mobile; there's no way they are lettnig the chance slip.
Re: KoF XIV
#205  September 20, 2015, 07:19:46 am
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Re: KoF XIV
#206  September 20, 2015, 10:31:44 am
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Re: KoF XIV
#207  September 26, 2015, 02:39:12 am
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Iori 2D?



Last Edit: September 26, 2015, 03:24:53 am by kaddet
Re: KoF XIV
#208  September 26, 2015, 02:50:06 am
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this website is stupid
Re: KoF XIV
#209  September 26, 2015, 03:02:25 am
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I just figured out how could be Iori and with new stance hehe xD
Re: KoF XIV
#210  September 26, 2015, 03:11:31 am
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Re: KoF XIV
#211  September 26, 2015, 05:17:25 am
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I actually really like that sprite, either way. Makes me want to give it a try and sprite Kyo's new design as well.

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Re: KoF XIV
#212  September 26, 2015, 05:48:23 am
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do not forget to give him mai's face.
Re: KoF XIV
#213  October 22, 2015, 08:36:18 pm
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KOF XIV is confirmed to be playable at the Playstation Experience in december
Re: KoF XIV
#214  October 22, 2015, 08:37:43 pm
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Fantastic, I wonder if it'll still look unpolished and outdated by then.

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Re: KoF XIV
#215  October 22, 2015, 08:46:00 pm
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Probably like SFV, they will have just a few playable characters and still in development graphics

I'm reallly curious about it now
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Re: KoF XIV
#216  October 22, 2015, 09:52:05 pm
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Uguu, it's starting to look like it's really gonna be for PS4 only.
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Re: KoF XIV
#217  October 22, 2015, 09:54:14 pm
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They are making a huge mistake not releasing the game for PS3 and PC. Its not even like the game is looking that great or like KoF is in a spotlight for them to release it as a next-gen exclusive.
Re: KoF XIV
#218  October 22, 2015, 10:46:45 pm
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I'm honestly more concerned about SNKP and/or Sony finding people who play fighting games to get a gauge on what level of polish the gameplay is on. It'll say a lot about how they're managing the development of this game.
Re: KoF XIV
#219  October 23, 2015, 06:24:24 am
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if there are people covering SFV in that event then surely they would be interested in KOF, yeah?
i want to see gameplay and a break down of it's new system, it's only redeemer.
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Re: KoF XIV
#220  October 27, 2015, 06:17:14 pm
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