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UPDATED add004basic 640X480 patch! (Read 22192 times)

Started by Zerobruno, August 20, 2014, 05:07:36 am
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UPDATED add004basic 640X480 patch!
#1  August 20, 2014, 05:07:36 am
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SUP MAH DUDES AND DUDETTES! NEW UPDATE JUST FOR YOU!

Today i bring to you a custom patch for shiyo kakuge's add004basic lifebars,which are awesome.
This patch is meant to be used in screenpacks that have a resolution of 640X480,since a lot of people use SPs with that resolution,but out of the box these lifebars are not 640X480 friendly,but that is now over.
Also i'm including a custom port version for those like me,who hate the default ports

First of all,you need the lifebars,you can get them here:
http://mugenguild.com/forum/topics/add004basic2140714-160242.0.html

HOW TO USE:
Normal ports:
Grab the files inside the"640X480 PATCH"folder and paste them where you installed the lifebars,replace the files
and you're done.

Custom ports:
Grab the files inside the"640X480 CUSTOM PORTS"folder and paste them where you installed the lifebars,replace the files
and use 9000,5 as lifebar port,and use the axis X:5 Y:40 to propperly display the port.
Template is included.

Do you like the svc version but don't like using 1280x720 SPs?
well then,i shall give you the 640x480 patch as well

HOW TO USE FOR THE SVC VERSION:
First,make sure you download the svc version from shiyo kakuge's post,then download the 640x480 patch,and paste the folder"mm2_svc"in the same folder in which you have installed the lifebars and that's it.
No custom ports for this one...yet...

HOW TO USE FOR THE BS VERSION:
Pretty much the same as the svc variant,download the bs version from shiyo kakuge's post,then download the 640x480 patch,and paste the folder"mm2_bs0"in the same folder in which you have installed the lifebars and that's it.
No custom ports for this one...because i don't feel like it



Credits:
To Shiyo Kakuge,because this lifebars are his creation,i just took the liberty to make a patch for those that use 640x480
screenpacks.
And to Flowrellik,because he gave me the inspiration to finish this patch (was in hold for like a month because i was
playing skullgirls too much XD)

PICS:





GET THE PATCH HERE!
http://www.mediafire.com/download/phcqpp1g2n2zjhc/640X480+Patch+by+zerobruno.rar

SVC PATCH:
http://www.mediafire.com/download/o30tswpsdl18c4p/SVC+VER.640X480+PATCH.rar

BS PATCH:
http://www.mediafire.com/download/s30bu4u2a0s9du2/BS+640X480+PATCH.rar

Any questions,opinions,insults and stuff,please don't be shy and post it!

Video tutorial coming soon.
Last Edit: September 03, 2014, 04:36:57 am by Zerobruno
Re: add004basic 640X480 patch!
#2  August 20, 2014, 06:09:00 am
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cool patch you put together there Zerobruno for Shiyo Kakuge's life bars but I think this topic should moved to the Edits & Addons 1.0+ section :)
Join My JUSMUGEN Community.
https://jusmugen.forumotion.com/
Re: add004basic 640X480 patch!
#3  August 20, 2014, 06:32:54 am
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:) YES! DEFINATELY TESTING THIS!
Re: add004basic 640X480 patch!
#4  August 20, 2014, 03:00:56 pm
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thank you for this patch it worked
Re: add004basic 640X480 patch!
#5  August 20, 2014, 03:59:01 pm
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thanks man!!! really appreciate you doing this
Re: add004basic 640X480 patch!
#6  August 21, 2014, 10:14:36 pm
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A question, Im having a problem with some chars for example with Marco by race and sean by buckus, the problem is this: Error message: Can't load Animation.air
Error loading chars/Sean/Sean.def
Error loading p1

Library error message: Too few arguments on element 2 of [begin action 909002]:
16 (1)

 it's the same mistake for all of them. is there a way to solution this problem?? but the most of my chars are working ok, Im having this problem with some characthers, I wanted to fix to enjoy this lifebars.
Last Edit: August 21, 2014, 10:22:32 pm by yaret
Re: add004basic 640X480 patch!
#7  August 21, 2014, 10:17:52 pm
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Add this above the char's air file, overriding the above stated.

8200I18411
 KFM's animation data
; see docs/air.txt for more information
;#ADD004BASIC PIEs#

;---------
[begin action 909002]
9000,0,0,0,-1
;---------


Worked for me it can work for you
Re: add004basic 640X480 patch!
#8  August 21, 2014, 11:24:10 pm
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Thanks my friend for you helped.
Re: add004basic 640X480 patch!
#9  August 22, 2014, 03:18:47 am
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another question:



I don't want to show any the lifebars's portrait, How can I fix it?? sorry I am no be able to fix it
the only way is erasing this?

;#ADD004BASIC PIEs#

;---------
; as characters face / portrait
; ??????????
[begin action 909002]
9000,0,0,0,-1
;---------
Last Edit: August 22, 2014, 03:34:16 am by yaret
Re: add004basic 640X480 patch!
#10  August 22, 2014, 09:37:22 pm
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another question:



I don't want to show any the lifebars's portrait, How can I fix it?? sorry I am no be able to fix it
the only way is erasing this?

;#ADD004BASIC PIEs#

;---------
; as characters face / portrait
; ??????????
[begin action 909002]
9000,0,0,0,-1
;---------

use the custom ver dude
Re: UPDATED add004basic 640X480 patch!
#11  August 23, 2014, 03:52:43 am
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Thanks
Re: UPDATED add004basic 640X480 patch!
#12  August 31, 2014, 02:43:22 am
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Hey, I'm using the SVC version right now, and i want to just change the sprite number for the small portraits because my current SP uses custom small portraits that don't work properly with the lifebars. I want to use regular, so which code do i have to edit to change the sprite number of the lifebar portraits?
My stages folder:
https://app.mediafire.com/g5pnpb2im4lqa

Want a screenpack ported to ikemen? DM's open
Want a stage remade with parallax & possible super jump? DM's open
Re: UPDATED add004basic 640X480 patch!
#13  September 03, 2014, 04:25:58 am
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Hey, I'm using the SVC version right now, and i want to just change the sprite number for the small portraits because my current SP uses custom small portraits that don't work properly with the lifebars. I want to use regular, so which code do i have to edit to change the sprite number of the lifebar portraits?

simple,go to the folder called"mm2_svc",and inside,look for the folder"add004",in there,open the"fight.def" and look for the line that says
"[turns face]",then look for these lines:
p1.teammate.face.spr=9000,0
p2.teammate.face.spr=9000,0

just change the last number,in this case 0,for any number that you want or have the default port set to

Hope that helped ya mah friend.


PS:sorry for the late response,life and stuff keeps me busy
Re: UPDATED add004basic 640X480 patch!
#14  September 03, 2014, 04:59:50 am
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No problem, I had already figured it out :)
My stages folder:
https://app.mediafire.com/g5pnpb2im4lqa

Want a screenpack ported to ikemen? DM's open
Want a stage remade with parallax & possible super jump? DM's open
Re: UPDATED add004basic 640X480 patch!
#15  September 03, 2014, 08:30:42 am
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Shits too complex! I'll wait for a tutorial video on "how to install" em & "how to install YOUR patch" XD...
Re: UPDATED add004basic 640X480 patch!
#16  September 03, 2014, 08:54:43 am
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Shits too complex! I'll wait for a tutorial video on "how to install" em & "how to install YOUR patch" XD...

lol literally is automatic
Step 1. Download whichever "patch" that is the same local cord as the screen pack you are using
Step 2. Drag "everything" in your "root" directory (The folder itself and the other files and batches)
Step 3. Edit your system.def linking it to the new "fight.def" in the folder you just put in the directory
Step 4. Run the add.exe boom done!   

Zero did make a tutorial though. Get these life bars they are the new era lol
https://www.youtube.com/watch?v=zaMts8StCVw
Last Edit: September 03, 2014, 08:59:49 am by ShinRei
Re: UPDATED add004basic 640X480 patch!
#17  September 05, 2014, 05:21:19 am
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ESP. since now we can do officialized TAG BATTLES with ease now.
So far this is close to perfect! All thats left is a way to do an assist super like Marvel vs Capcom series or Street fighter EX, SFXT, etc. :)
Hell it can even have a special button layout like D,DF,F + TAG. and cost 2 superbars. (Think Street fighter EX, SFXT, MVC, etc).
Re: UPDATED add004basic 640X480 patch!
#18  September 05, 2014, 08:15:18 am
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ESP. since now we can do officialized TAG BATTLES with ease now.
So far this is close to perfect! All thats left is a way to do an assist super like Marvel vs Capcom series or Street fighter EX, SFXT, etc. :)
Hell it can even have a special button layout like D,DF,F + TAG. and cost 2 superbars. (Think Street fighter EX, SFXT, MVC, etc).

Man I freaking started a topic about that on the board and no one said anything about it. I've been wanted to do tag team moves that would be sickkk
Re: UPDATED add004basic 640X480 patch!
#19  September 05, 2014, 11:36:34 pm
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Add this above the char's air file, overriding the above stated.

8200I18411
 KFM's animation data
; see docs/air.txt for more information
;#ADD004BASIC PIEs#

;---------
[begin action 909002]
9000,0,0,0,-1
;---------


Worked for me it can work for you

Tried it. getting the same error. Heres Robert air file by Chazzanova

;#ADD004BASIC PIEs#

;---------
; as characters face / portrait
; ??????????
[begin action 909002]
9000,0,0,0,-1
;---------

In this air file diagram ^, please show me EXACTLY what needs to be moved/Motified or overwritten...

Re: UPDATED add004basic 640X480 patch!
#20  September 05, 2014, 11:43:37 pm
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Add this above the char's air file, overriding the above stated.

8200I18411
 KFM's animation data
; see docs/air.txt for more information
;#ADD004BASIC PIEs#

;---------
[begin action 909002]
9000,0,0,0,-1
;---------


Worked for me it can work for you

Tried it. getting the same error. Heres Robert air file by Chazzanova

;#ADD004BASIC PIEs#

;---------
; as characters face / portrait
; ??????????
[begin action 909002]
9000,0,0,0,-1
;---------

In this air file diagram ^, please show me EXACTLY what needs to be moved/Motified or overwritten...



Basically with this error you just have to clean it. As you see below. 

You can copy this

 ;#ADD004BASIC PIEs#

;---------
[begin action 909002]
9000,0,0,0,-1
;---------