==========< R Y U (LATEST UPDATE)>==========Changes:-Sprites are now Color Seperated(From Victorys' Spriteset)System:-Zero Counter Kick can no longer kill-Fixed Projectile Counter Hit Text-Winpose after Shin Shoryuken is now fixed-Updated to be compatible with Jmorphman's latest update of Ken.Attacks:-Ryu's EX Shoryuken changed back to 2 hits.-Evil Ryu can do Shin Messatsu Goshoryu by doing D, DF, F, D, DF, 2k-Master Ryu can do Shin Messatsu Goshoryu by doing F, DF, D, DB, B, F, 3kTo Do:-Make sum Master Ryu palettes-Recode the Normals.-Add air throw from SFA3.(Done)Add the CS'ed Sprites by Victorys-SF5 Soundpack-Lv1 Shinkuu Tatsumaki Senpuu Kyaku -Aerial Shinkuu Tatsumaki Senpuu Kyaku (Lv1 Only)-Lv2 Shinkuu Hadouken (SF5 Denjin)-Zero Counter Shoryuken that cannot killRyu shotsSpoiler, click to toggle visibiltylink:https://1drv.ms/u/s!ApqYEZjCfs2Pe7Huyoenl-9lD2MCredits:POTS - Making the Original Ryumrwly - editing the Original POTS Ryu to save me time converting it to modern POTS Style.Victorys - Codes for Lv3 Messatsu Gou Shoryu and the CS'ed SpritesetDivinewolf - For his winpose detection code that is used in this EditYou - for downloading this
MasterRyu has the wrong palettes in his Def so he won't load.Either that or his folder is missing palettes.
The "Definitive" version of Ryu thus far. My only problem is when Normal Ryu destroys Master and Evil Ryu but I suppose it's a matter of strengths against weaknesses. Otherwise, Great job mate.