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Original Creation: Veroniva Iche (Read 69557 times)

Started by Tsunamidusher, April 20, 2018, 04:52:50 am
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Original Creation: Veroniva Iche
#1  April 20, 2018, 04:52:50 am
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Video Preview


Spoiler: Some Animations (click to see content)

Summary: Veroniva Iche is a Black Tiger, going Solo after repeatedly witnessing Jones fall in MUGEN Fights.

Veroniva uses a mixed combat of Pistols, a club concealing a hidden blade and Pro-wrestling moves she's seen (but not practiced) from watching too much TV.

Controls : 4 Button Gameplay, Weaks and Hards. Grapplers are close up. Also a command "Drop" that  stops momentum and drops the character down.

Progress: Required Sprites, Normals, 6/7 Specials Done, 2/5 Special intros done, Special Damage States, Voice Actress
Current Progressing: Whatever I feel like on that day
To Be Worked on: Supers, Outro

All Original Sprites, no Edits
-Sword Slashes attack a midrange for knock away, or overhead midrange for vacuum
-The Stomp is a command grab with a short start up, giving some room for blocking if weak (but immune to melee atks) or interrupting if strong (which melee atks interrupt, but is unblockable)
-She also uses various pistols attacks, only two shown currently, anti-air or hitting knocked-down players. The gun itself being brought up has a knock back quality too.

As stated before, no system will be present, but she will have 2 unique quirks:
Rage Mode: When above 50% HP, if she takes damage or receives a combo that results in KO damage, she'll resurrect with 300HP, a damage increase and complete invulnerability until her set health degens to 1HP. At 1HP she will lose Rage mode and enter very short stun state before regaining control and vulnerable to death. In Rage Mode, even blocked attacks will do decent damage.

Equilibrium: This combo break will teleport Veroniva above the player attacking and R.K.O. them both to the ground together. AI will have a chance to do this at 15 hit combos and increased chances as the combo continues.
Re: Original Creation: Veroniva Iche
#2  April 20, 2018, 04:58:05 am
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Last Edit: April 25, 2018, 08:40:14 pm by Tsunamidusher
Re: Original Creation: Veroniva Iche
#3  April 20, 2018, 06:18:52 am
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I TRULY LIKE THIS! LOOKS FANTASTIC AND BEST OF ALL... NEW!
Re: Original Creation: Veroniva Iche
#4  April 20, 2018, 07:22:02 am
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The template looks interesting and simple enough. Will try to return with some.
Chilling
Re: Original Creation: Veroniva Iche
#5  April 20, 2018, 07:53:09 am
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While the spites look great and moveset seems interesting (I like the command drop) I have a serious problem with this:

Equilibrium: This combo break will teleport Veroniva above the player attacking and R.K.O. them both to the ground together. AI will have a chance to do this at 15 hit combos and increased chances as the combo continues.

So what happens if I am playing Ryo and do zan-retsuken or ryuko ranbu,? Just take an L cause those moves happen to do a lot of hits (despite doing no more damage than any other special or super), what about characters that have to do a long combos to decent damage, they're boned too?

I understand your want to stop cheap chars from TODing you be it also punishes fair characters as well.
Last Edit: April 20, 2018, 08:07:22 am by -Whiplash-
Re: Original Creation: Veroniva Iche
#6  April 20, 2018, 09:24:43 pm
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I understand what you mean, but this is a feature I really like in this character. For characters that have longer combos, yes, they will be 'boned.'

I may consider raising it to a higher number for the AI to activate, but that's the only change I would make.
Re: Original Creation: Veroniva Iche
#7  April 20, 2018, 09:26:47 pm
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Make it so that it doesn't activate if she's struck by a hyper attack or is put into a custom state in the process.
Re: Original Creation: Veroniva Iche
#8  April 21, 2018, 02:53:07 am
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I had thought about that, but I wondered if it would make a difference.

Upon further review, I think it's a great idea to place an immunity on supers. It'd be a great mind game to play on human players, so I'll do that.
Re: Original Creation: Veroniva Iche
#9  April 22, 2018, 09:10:17 am
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Also, here's a Palette Page

Spoiler, click to toggle visibilty

You know what to do.

After some inspection of the template, it isnt indexed unfortunately. Think photobucket screwed it up or something.

Think you would need to upload it somewhere else, like imgur perhaps.
Chilling
Re: Original Creation: Veroniva Iche
#10  April 22, 2018, 10:18:31 am
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Re: Original Creation: Veroniva Iche
#11  April 25, 2018, 10:15:01 am
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Was fun and simple enough. Will probably do more later.
Chilling
Re: Original Creation: Veroniva Iche
#12  April 25, 2018, 08:39:16 pm
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Those look great!
Re: Original Creation: Veroniva Iche
#13  April 26, 2018, 03:57:25 am
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Here's a few more animations

Spoiler, click to toggle visibilty
Re: Original Creation: Veroniva Iche
#14  April 26, 2018, 07:04:46 am
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Got some palettes done! Should have some more soon as well.





Bengal Tiger, White Tiger, Na'vi (Avatar)
Re: Original Creation: Veroniva Iche
#15  April 26, 2018, 09:04:58 am
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Nice to know Im not alone for this. A couple more:


Chilling
Re: Original Creation: Veroniva Iche
#16  April 26, 2018, 03:56:32 pm
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She's promising a hell of a fun time when she's finally released. Exciting to see her put someone in their place.
Beware the Dark Wolf once more!
Re: Original Creation: Veroniva Iche
#17  April 27, 2018, 04:54:53 am
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Once again, these palettes are really superb. I'm very happy you are enjoying to play with these.

I'll have some more animation ready soon, most likely by next week
Re: Original Creation: Veroniva Iche
#18  April 28, 2018, 07:30:30 am
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Did some more palettes!







Bad Girl, Glass Tiger, Exotic Flavour, Trixie (Speed Racer), Okami Amaterasu
Last Edit: April 28, 2018, 07:49:35 am by ShiroTori
Re: Original Creation: Veroniva Iche
#19  May 03, 2018, 06:13:21 pm
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Again, these are looking mighty fine. I appreciate all your comments and efforts
Spoiler, click to toggle visibilty


This is just a mock. It isn't coded, but the win and lose art assets will be in the character, in case anyone wants to use them.
Last Edit: May 03, 2018, 06:20:10 pm by Tsunamidusher
Re: Original Creation: Veroniva Iche
#20  May 03, 2018, 07:24:27 pm
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Wow. I just want to come here and say that I'm really impressed by how your sprite work looks compared to way back when. It's been a very long time since I last saw stuff from you (I think the last time was with your Agumon? And that was YEEEEEEEARS ago it feels like). Keep up the good work, man, and keep on improving. *thumbs up*!