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RoppenHeimer released, Magic Dunker&Nick Command by Shimon updated 02/21/10 (Read 4368 times)

Started by ☠Guardian Angel★☃, February 13, 2010, 07:54:23 am
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RoppenHeimer released, Magic Dunker&Nick Command by Shimon updated 02/21/10
#1  February 13, 2010, 07:54:23 am
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Last Edit: February 22, 2010, 05:40:25 am by ☠Guardian Angel★☃
Re: Magic Dunker and Nick Command by Shimon
#2  February 13, 2010, 08:00:56 am
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Oh hell no.
Re: Magic Dunker and Nick Command by Shimon
#3  February 13, 2010, 09:52:07 am
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That's "Nick Commando" actually.

Anyway, gamers in Japan seem to like this game a lot more than any other regions do for some reason.  I believe it's more of a cross between Fatal Fury 2/Special and the Art of Fighting series than simply a Street Fighter II rip-off like "Best of Best" from SunA Electronics, because Viccom was SNK's Korean distributor, and Viccom borrowed some of SNK's material to develop this and The Eye of Typhoon.  Kim Kaphwan from Fatal Fury 2 and later SNK games was named after Viccom's president, Kim Kap-hwan.  Kim Hoon in Fight Fever was named after Kim Kap-hwan's son, Kim Jae Hoon, who later became the president of UnoTechnology (or Unotac), the company that nearly released The King of Fighters Online (or KOFWorld).

I'm glad Shimon converted these instead of anyone like sakuraka, who often add annoying stuff to them.  Shimon converts them accurately like he/she did with his/her other creations.
My Mugen Wish List would include protagonists, mascots and other iconic characters with everything they have brought straight from their source with little or no editing.
Re: Magic Dunker and Nick Command by Shimon
#4  February 13, 2010, 02:43:38 pm
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That's "Nick Commando" actually.


Quote
[Info]
Name         = "nick command"   
DisplayName  = "nick command"
VersionDate  = 01,11,2010     
MugenVersion = 01,11,2000       
Author       = "shimon"           
Pal.Defaults = 1         

Well, either there were some other reasons for the name to be like that or he indeed had some typo. A character name could be even way more different than what one could think (or know) that it should be, but better use what's in the def file to classify and name it so it can be found among huge archives and other stuff later... oh well.
Re: Magic Dunker and Nick Command by Shimon
#5  February 13, 2010, 04:30:17 pm
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Great so see new characters not available to Mugen before get released...Thanks Shimon for you ongoing work!!
Re: Magic Dunker and Nick Command by Shimon
#6  February 13, 2010, 04:52:26 pm
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Can I ask from wich game are these characters  o_O
Re: Magic Dunker and Nick Command by Shimon
#7  February 13, 2010, 05:46:29 pm
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They are from Fight Fever by Viccom
Re: Magic Dunker and Nick Command by Shimon
#8  February 13, 2010, 08:10:05 pm
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Feel free to use my account:
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Password: imanigger
Re: Magic Dunker and Nick Command by Shimon
#9  February 13, 2010, 08:21:59 pm
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It seems like a classic character...
Re: Magic Dunker and Nick Command by Shimon
#10  February 13, 2010, 10:49:57 pm
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My Mugen Wish List would include protagonists, mascots and other iconic characters with everything they have brought straight from their source with little or no editing.
Re: Magic Dunker and Nick Command by Shimon
#11  February 14, 2010, 12:35:26 am
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Welcome to the House of Fighting.
Re: Magic Dunker and Nick Command by Shimon
#12  February 14, 2010, 12:35:55 am
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I don't get why he left the O from Nick Commando's name though
Re: Magic Dunker and Nick Command by Shimon
#13  February 14, 2010, 03:52:24 am
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I've tested these out a while ago, and the only problems I've encountered are that a couple of Magic Dunker's moves, including his "Wind Storm", don't move as fast as they do in the game, while their AI rarely make them do their "Danger Moves" (similar to the "Desperation Moves" from Fatal Fury 2).

I don't get why he left the O from Nick Commando's name though

Shimon is from Japan.
My Mugen Wish List would include protagonists, mascots and other iconic characters with everything they have brought straight from their source with little or no editing.
Re: RoppenHeimer released, Magic Dunker&Nick Command by Shimon updated 02/21/10
#14  February 22, 2010, 05:42:10 am
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RoppenHeimer released, Magic Dunker&Nick Command by Shimon updated 02/21/10

Well, some people seemed to want a RoppenHeimer that's easier to find, there goes... also this one's way better than the old ones I had.. but still needs some updates anyway....
Re: RoppenHeimer released, Magic Dunker&Nick Command by Shimon updated 02/21/10
#15  February 23, 2010, 01:10:22 am
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Momo would be really happy
Welcome to the House of Fighting.
Re: RoppenHeimer released, Magic Dunker&Nick Command by Shimon updated 02/21/10
#16  February 23, 2010, 09:19:30 am
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Here is a video I uploaded showing all moves from Fight Fever WITH similar ones from other games, mostly Art of Fighting:

http://www.youtube.com/watch?v=eXbyEwyIkD8

While comparing shimon's conversions to the ones in the video, Magic Dunker's "Wind Storm" is a little better, but it moves diagonally, instead of moving forward then diagonally.  Nick Commando's name is now correctly spelled.  Roppen Heimer has his winning quote at the end of each battle, much like ahuron's Karate Kenji, but with no voice-over.
My Mugen Wish List would include protagonists, mascots and other iconic characters with everything they have brought straight from their source with little or no editing.
Re: RoppenHeimer released, Magic Dunker&Nick Command by Shimon updated 02/21/10
#17  February 23, 2010, 10:02:45 am
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Well I guess it looks like everyone from Fight Fever is in Mugen now.