DNF Scoria Core / Magma Cave [Lava pool looks weird, may need re-ripping]DNF First Spine / Sky Network Night (Behemoth)DNF Mount Thunderime (Storm Pass)DNF Shallow Keep (Aphelia Post) [Last update 09/04/2010]DNF Floating Castle (Sky Tower) [Last update 09/04/2010]DNF Sky Network (Behemoth)[Download]http://www.mediafire.com/?sharekey=e7c0571231c8bc376b21be4093fab7ac23e852c04bb1b47c92595bc19e6628dcThe DNF stages are labelled as such. The rest are other mediocre crap that i didn't bother announcing (don't bother)
is the first one animated?change the shadows in the last one. shadows(apparently ) should never be cut off when standing idly.
Yeah Momotaros, the stage has these flying dragons [who're animated]. But yo check it, I'm not really good at stage testing but I found this :I turned DebugBG on and that's what happened when I superjumped with Date Masamune. You can either change the delta or lower the image to fix. Great effing stages.
Demonic Juliet Nao 3 said, July 03, 2010, 03:25:45 pmThe rest are other mediocre crap that i didn't bother announcing (don't bother)Lies
Cyan Paul said, July 03, 2010, 06:52:22 pmDemonic Juliet Nao 3 said, July 03, 2010, 03:25:45 pmThe rest are other mediocre crap that i didn't bother announcing (don't bother)LiesLies and Deceit
Rider Beet said, July 03, 2010, 06:49:49 pmBut yo check it, I'm not really good at stage testing but I found this :I turned DebugBG on and that's what happened when I superjumped with Date Masamune. You can either change the delta or lower the image to fix.I guess that's what happens when i don't bother using debugBG =PWill get to fixing it.EDIT: Fix'd and reuploadedmomo! said, July 03, 2010, 06:22:36 pmis the first one animated?change the shadows in the last one. shadows(apparently ) should never be cut off when standing idly.The screenshots are taken using Stageviewer (which for some reason it INSISTS on drawing shadows).The actual stages in-game have shorter shadows (or none at all)
Ok I like all the stages (even the stages you said were crap) and here is my input:I tested only the DNF stages + the blue elevator.The Sky network Behemoth(daytime) makes it seem like the characters are floating a little above surface.Second in the floating castle stage, when I jump using Splodes Strider, the little statues holding the orbs disappear.Hope this helps some.I think the other stages were fine minus the error found with Date Masamune.
Just got back from camp, had a tough day.James Ivins said, July 07, 2010, 05:28:44 amSecond in the floating castle stage, when I jump using Splodes Strider, the little statues holding the orbs disappear.Hope this helps some.Yeah, it helped. Seems that animated background objects disappear entirely once their origin goes off the screen, regardless of how big the image(s) are. Fix'd and reuploaded.
http://www.mediafire.com/?sharekey=e7c0571231c8bc376b21be4093fab7ac23e852c04bb1b47c92595bc19e6628dcEnjoy~
I like lava stages.Feedback:-Lava anim could be slowed down just a tad bit.-Some pillars magically disappear when the characters move from the right to the left of the stage This is due to faulty tiling, suggest fixing please. Thanks for sharing.
EXShadow said, July 16, 2010, 03:44:50 pm-Some pillars magically disappear when the characters move from the right to the left of the stage Didn't even notice that was happening Fixed and reuploading.