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Mike Haggar (Re-Elected Edition) (Read 3208 times)

Started by ReddBrink, November 02, 2018, 07:01:08 am
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Re: Mike Haggar (Re-Elected Edition)
#21  November 07, 2018, 03:13:29 am
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- When you play as player2 the intros are messed up.
Spoiler, click to toggle visibilty
-  Maybe it's on my end but it's a bit hard to pull off Final Haggar Buster on keyboard.

-Fixed
-Might be cause of the EXPLODsive Buffering system. The commands are a lot tighter then they were before. The same case was mentioned about rugal as well. i will take a look about changing the tightness of the command. But in the meantime...

Link Updated! I was able to pull the cancel bug with Flying piledriver, so i changed a couple things in the canceling and think i fixed it but im unsure as the cancel was pretty damn difficult to pull off. Let me know if it is still an issue.

PS: Thanks for palettes Sabockee.
EACommunityTeam said:
The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.
Re: Mike Haggar (Re-Elected Edition)
#22  November 07, 2018, 03:45:21 am
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I edited my previous post with a few bugs I found as well.
Re: Mike Haggar (Re-Elected Edition)
#23  November 07, 2018, 06:16:26 am
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EACommunityTeam said:
The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.
Re: Mike Haggar (Re-Elected Edition)
#24  November 07, 2018, 06:20:02 am
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You're welcome ^..^

To clarify: the super motions can be done after "Round <insert number>" but during the time it says "FIGHT".
Re: Mike Haggar (Re-Elected Edition)
#25  November 07, 2018, 11:01:28 pm
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Ok i need some help here.

So here are the landing states for All versions of the piledriver
Spoiler, click to toggle visibilty
How would i prevent these from being super cancelable? I have tried a couple different ways and none of them worked.
Also should i scale haggar to his correct height? (6'7")
EACommunityTeam said:
The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.
Re: Mike Haggar (Re-Elected Edition)
#26  November 08, 2018, 02:32:53 am
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I'd say to check states -2 and -3 again.

Code:
[State -3, Super Cancel Check]
type = varset
trigger1 = (StateNo = [1000,2999]) && Time <= 2
var(7) = 1
ignorehitpause = 1

This was taken from a POTS styled character, but it may be different on Haggar. What I know is that var(7) is what detect the super cancel.

Code:
triggerall = StateNo != [1050,1053]

Something on these lines should work.
Re: Mike Haggar (Re-Elected Edition)
#27  November 08, 2018, 03:00:49 am
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Found out i was missing this in my -3 states
Code:
[State -3, MAX Cancel Reset]
type = VarSet
trigger1 = 1
var(7) = 0
ignoreHitPause = 1

This may have fixed the cancel issue though i am unsure. i will go ahead and update the link and let me know if it is yet again still an issue lol.

EDIT: Link updated!
EACommunityTeam said:
The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.
Re: Mike Haggar (Re-Elected Edition)
#28  November 08, 2018, 04:07:54 am
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Found a bug with the new update, doing a heavy Sky-High Backdrop causes both Haggar and the opponent to go through the floor so the landing trigger must have got deleted somehow. Although it doesn't seem like I can cancel with MAX rapid fire fist anymore, so no problems on that.

Also slightly off-topic and that HyperClawManiac mentioned God Rugal, but can I ask whatever happened to the Kazuya Mishima WIP you worked on a year back and before your video card on your computer gave out? Since I never seen you post anything about it and I forgot you worked on it before Haggar, I'm curious is all.
Re: Mike Haggar (Re-Elected Edition)
#29  November 08, 2018, 04:59:01 am
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Found a bug with the new update, doing a heavy Sky-High Backdrop causes both Haggar and the opponent to go through the floor so the landing trigger must have got deleted somehow. Although it doesn't seem like I can cancel with MAX rapid fire fist anymore, so no problems on that.
Ok at least i fixed the cancel bug. I will get on sky-high backdrop right away.
Also slightly off-topic and that HyperClawManiac mentioned God Rugal, but can I ask whatever happened to the Kazuya Mishima WIP you worked on a year back and before your video card on your computer gave out? Since I never seen you post anything about it and I forgot you worked on it before Haggar, I'm curious is all.
I lost interest in the project is all. Not sure if i will finish him though.

EDIT: Link updated again!
EACommunityTeam said:
The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.
Last Edit: November 08, 2018, 05:13:56 am by ReddBrink
Re: Mike Haggar (Re-Elected Edition)
#30  November 09, 2018, 02:36:49 pm
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I cancelled a violent axe into a lvl2 body drop and this happened

P2 and hit count is stuck like that until i hit p2
Re: Mike Haggar (Re-Elected Edition)
#31  November 10, 2018, 06:36:52 pm
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I cancelled a violent axe into a lvl2 body drop and this happened

P2 and hit count is stuck like that until i hit p2

i cant seem to replicate this issue. Who's version of zangief is that?
EACommunityTeam said:
The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.
Re: Mike Haggar (Re-Elected Edition)
#32  November 10, 2018, 07:59:53 pm
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Great job bruh fun asl to play