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Mike Haggar (Re-Elected Edition) (Read 6237 times)

Started by ReddBrink, November 02, 2018, 07:01:08 am
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Re: Mike Haggar (Re-Elected Edition)
#21  November 07, 2018, 03:13:29 am
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- When you play as player2 the intros are messed up.
Spoiler, click to toggle visibilty
-  Maybe it's on my end but it's a bit hard to pull off Final Haggar Buster on keyboard.

-Fixed
-Might be cause of the EXPLODsive Buffering system. The commands are a lot tighter then they were before. The same case was mentioned about rugal as well. i will take a look about changing the tightness of the command. But in the meantime...

Link Updated! I was able to pull the cancel bug with Flying piledriver, so i changed a couple things in the canceling and think i fixed it but im unsure as the cancel was pretty damn difficult to pull off. Let me know if it is still an issue.

PS: Thanks for palettes Sabockee.
EACommunityTeam said:
The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.
Re: Mike Haggar (Re-Elected Edition)
#22  November 07, 2018, 03:45:21 am
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I edited my previous post with a few bugs I found as well.
Re: Mike Haggar (Re-Elected Edition)
#23  November 07, 2018, 06:16:26 am
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EACommunityTeam said:
The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.
Re: Mike Haggar (Re-Elected Edition)
#24  November 07, 2018, 06:20:02 am
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You're welcome ^..^

To clarify: the super motions can be done after "Round <insert number>" but during the time it says "FIGHT".
Re: Mike Haggar (Re-Elected Edition)
#25  November 07, 2018, 11:01:28 pm
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Ok i need some help here.

So here are the landing states for All versions of the piledriver
Spoiler, click to toggle visibilty
How would i prevent these from being super cancelable? I have tried a couple different ways and none of them worked.
Also should i scale haggar to his correct height? (6'7")
EACommunityTeam said:
The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.
Re: Mike Haggar (Re-Elected Edition)
#26  November 08, 2018, 02:32:53 am
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I'd say to check states -2 and -3 again.

Code:
[State -3, Super Cancel Check]
type = varset
trigger1 = (StateNo = [1000,2999]) && Time <= 2
var(7) = 1
ignorehitpause = 1

This was taken from a POTS styled character, but it may be different on Haggar. What I know is that var(7) is what detect the super cancel.

Code:
triggerall = StateNo != [1050,1053]

Something on these lines should work.
Re: Mike Haggar (Re-Elected Edition)
#27  November 08, 2018, 03:00:49 am
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Found out i was missing this in my -3 states
Code:
[State -3, MAX Cancel Reset]
type = VarSet
trigger1 = 1
var(7) = 0
ignoreHitPause = 1

This may have fixed the cancel issue though i am unsure. i will go ahead and update the link and let me know if it is yet again still an issue lol.

EDIT: Link updated!
EACommunityTeam said:
The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.
Re: Mike Haggar (Re-Elected Edition)
#28  November 08, 2018, 04:07:54 am
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Found a bug with the new update, doing a heavy Sky-High Backdrop causes both Haggar and the opponent to go through the floor so the landing trigger must have got deleted somehow. Although it doesn't seem like I can cancel with MAX rapid fire fist anymore, so no problems on that.

Also slightly off-topic and that HyperClawManiac mentioned God Rugal, but can I ask whatever happened to the Kazuya Mishima WIP you worked on a year back and before your video card on your computer gave out? Since I never seen you post anything about it and I forgot you worked on it before Haggar, I'm curious is all.
Re: Mike Haggar (Re-Elected Edition)
#29  November 08, 2018, 04:59:01 am
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Found a bug with the new update, doing a heavy Sky-High Backdrop causes both Haggar and the opponent to go through the floor so the landing trigger must have got deleted somehow. Although it doesn't seem like I can cancel with MAX rapid fire fist anymore, so no problems on that.
Ok at least i fixed the cancel bug. I will get on sky-high backdrop right away.
Also slightly off-topic and that HyperClawManiac mentioned God Rugal, but can I ask whatever happened to the Kazuya Mishima WIP you worked on a year back and before your video card on your computer gave out? Since I never seen you post anything about it and I forgot you worked on it before Haggar, I'm curious is all.
I lost interest in the project is all. Not sure if i will finish him though.

EDIT: Link updated again!
EACommunityTeam said:
The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.
Last Edit: November 08, 2018, 05:13:56 am by ReddBrink
Re: Mike Haggar (Re-Elected Edition)
#30  November 09, 2018, 02:36:49 pm
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I cancelled a violent axe into a lvl2 body drop and this happened

P2 and hit count is stuck like that until i hit p2
Re: Mike Haggar (Re-Elected Edition)
#31  November 10, 2018, 06:36:52 pm
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I cancelled a violent axe into a lvl2 body drop and this happened

P2 and hit count is stuck like that until i hit p2

i cant seem to replicate this issue. Who's version of zangief is that?
EACommunityTeam said:
The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.
Re: Mike Haggar (Re-Elected Edition)
#32  November 10, 2018, 07:59:53 pm
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Great job bruh fun asl to play
Re: Mike Haggar (Re-Elected Edition)
#33  November 18, 2018, 07:38:38 pm
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Re: Mike Haggar (Re-Elected Edition)
#34  November 18, 2018, 08:13:22 pm
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Yep,varo_hades
Re: Mike Haggar (Re-Elected Edition)
#35  November 20, 2018, 01:35:02 am
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nicely done! A Mike Haggar so good, Shiyo Kakuge added him to his ADD004 roster!
Re: Mike Haggar (Re-Elected Edition)
#36  November 20, 2018, 04:18:29 am
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Really digging the new Haggar. Good job Red !

Edit
When you jump in and try to chain with his hands( basic chain  LP MP HP) he cant do it ( at least I cant)  he chains the low and slows down on the MP.

Video of what I mean
https://streamable.com/mprik
Im pressing MP but its like its not even coming out and skips straight to HP.
I find this kinda iffy in some situations you may just want the straight up dmg.( yes I know you can combo into the pipe and then violent axe)
Last Edit: November 20, 2018, 06:23:57 am by PeXXeR
Re: Mike Haggar (Re-Elected Edition)
#37  November 21, 2018, 11:48:51 pm
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congrats! the char looks every day better.... i hope you get to build a char with all your expectations..... good luck!
Re: Mike Haggar (Re-Elected Edition)
#38  November 22, 2018, 12:15:25 am
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Really digging the new Haggar. Good job Red !

Edit
When you jump in and try to chain with his hands( basic chain  LP MP HP) he cant do it ( at least I cant)  he chains the low and slows down on the MP.

Video of what I mean
https://streamable.com/mprik
Im pressing MP but its like its not even coming out and skips straight to HP.
I find this kinda iffy in some situations you may just want the straight up dmg.( yes I know you can combo into the pipe and then violent axe)

I will look into it. Thanks for the feedback PeXXeR.

congrats! the char looks every day better.... i hope you get to build a char with all your expectations..... good luck!

Thanks Maze. I appreciate it.

EDIT: Link Updated!
EACommunityTeam said:
The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.
Last Edit: November 22, 2018, 12:55:32 am by ReddBrink
Re: Mike Haggar (Re-Elected Edition)
#39  November 25, 2018, 07:05:11 am
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No problem Red but I got one more for  ya ( I think)

So when you hit someone with JUST the pipe you can cancel from it to a violent axe (or whatever its called) or a hyper ( I think)
BUT if you want to do it in a chain lets say jump in AIR HK MP forward HP( pipe) you cant cancel into anything the combo is pretty much dead.
Was that on purpose or an oversight ?
Video on what I mean
https://streamable.com/utvdf
Thanks for the updates !
Last Edit: November 25, 2018, 07:12:18 am by PeXXeR
Re: Mike Haggar (Re-Elected Edition)
#40  November 27, 2018, 11:48:49 pm
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"Don't mess with the Mayor!" >:)
Thanks a lot for this awesome update, i believe that all the major issues are fixed now. :)