YesNoOk
avatar

Clones appearing when hitting char's projectiles (Read 419 times)

Started by Good_Wall533, January 11, 2019, 10:13:00 pm
Share this topic:
Clones appearing when hitting char's projectiles
#1  January 11, 2019, 10:13:00 pm
  • avatar
  • **
    • Brazil
I got Muteki's I-no and whenever i hit her projectiles( the one that's the green music note) a clone of her appears but it quickly disappears afterwards. What can i do to fix this?
Re: Clones appearing when hitting char's projectiles
#2  January 11, 2019, 10:36:22 pm
  • ***
  • CPU Purple Heart
    • USA
    • www.dailymotion.com/2a8130871d2742d2f4da3b069
 This kind of thing usually happens when a helper-based projectile lacks a hitoverride to send it to a state that contains a destroyself. Did you check the helper state to see if the hitoverride is missing?
Re: Clones appearing when hitting char's projectiles
#3  January 11, 2019, 10:42:43 pm
  • avatar
  • **
    • Brazil
I see, problem is, i'm a beginner to stuff like this, Is there a way to find this helper state? Is it on debug?
Re: Clones appearing when hitting char's projectiles
#4  January 11, 2019, 10:47:07 pm
  • ***
  • CPU Purple Heart
    • USA
    • www.dailymotion.com/2a8130871d2742d2f4da3b069
 You usually find a helper being called from the state where the character activates their projectile. It'll usually be given a name in quotations like Ryu having a helper named "Hadouken" for example. If there is no hitoverride in the helper state, give it one and then send it to a state that has a destroyself SCTRL... if there is none, you'll need to make one yourself otherwise.
Last Edit: January 11, 2019, 11:30:00 pm by Nep Heart
Re: Clones appearing when hitting char's projectiles
#5  January 11, 2019, 11:29:01 pm
  • avatar
  • **
    • Brazil
Fixed it, thanks!