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Street Fighter One Rev3.0 (Read 93640 times)

Started by Valkyrie_Project, June 19, 2014, 05:29:07 pm
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Re: Street Fighter One Rev3.0
#21  July 22, 2014, 07:58:45 am
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I had the idea of giving Gouken Retsu's stage with the night background.

I recommend you actually download the game made by SEEProduction which actually does a lot of custom edits of SF1 characters including Charlie, Guile, Dhalsim, and of course, Gouken, although looks a lot better.

Go here for more information: http://seeproduction.deviantart.com/gallery/42663975/Street-fighter-1-edit

Also by the way, if you're going to include Dan made by Smoke, I made a sunset Gen stage which fits perfect for him :)
Re: Street Fighter One Rev3.0
#22  July 28, 2014, 04:30:09 am
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I have a challenge for this dev team, this is an unfinished stage that was found in the SF1 arcade rom: I found it from this page right here: http://tcrf.net/Street_Fighter_(Arcade) and I challenge you to finish it!

I also challenge anybody to make a special version of SF1 Ryu that includes his scrapped "Fire Kick" special.
Re: Street Fighter One Rev3.0
#23  July 28, 2014, 05:14:58 am
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This project really interests and excites me, I can't wait to see the final product, I'm sure it'll be amazing! Gouken looks really nice too but I'm wondering, will he be naturally playable, a final boss or secret character? Are any other non-SF1 characters going to be added to the roster?
Re: Street Fighter One Rev3.0
#24  July 28, 2014, 05:33:02 am
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This project really interests and excites me, I can't wait to see the final product, I'm sure it'll be amazing! Gouken looks really nice too but I'm wondering, will he be naturally playable, a final boss or secret character? Are any other non-SF1 characters going to be added to the roster?
Well, they're still considering it, I had an idea of Chun Li being in the game, and they agreed but unfortunately nobody could really sprite her in SF1 style.

Re: Street Fighter One Rev3.0
#25  July 28, 2014, 07:11:48 am
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I have a challenge for this dev team, this is an unfinished stage that was found in the SF1 arcade rom:
I found it from this page right here: http://tcrf.net/Street_Fighter_(Arcade) and I challenge you to finish it!
I also challenge anybody to make a special version of SF1 Ryu that includes his scrapped "Fire Kick" special.
Challenge denied. Neither of us are good spriters, and the game has all the necesary stages so far. Also, Ryu has been finished already, and we won't add any other character not appearing on the original Street Fighter besides Gouken and Cody.

This project really interests and excites me, I can't wait to see the final product, I'm sure it'll be amazing! Gouken looks really nice too but I'm wondering, will he be naturally playable, a final boss or secret character? Are any other non-SF1 characters going to be added to the roster?
Thanks for the comment! Gouken will be a fully playable character, and together with Cody will make an appearance as a secret boss/sub-boss.


Now, I've managed to fix some bugs on Cody and Lee from the previous version of the game, specifically:
  • Cody's AI now needs to pick up the knife so it can throw it. On the past version, Cody could throw the knife even without grabbing it from the floor.
  • Cody now must be close to the knife so he can grab it. The command has also been changed from "z" to "↓+P".
  • Lee's "Inner Chi Blast" has been recoded. Now it hits 5 times, and throws the enemy on the 5th hit.
  • The bonus game has been modified and adapted to widescreen. Now it works properly when you break all the targets and changes between rounds.
Spoiler: Bonus game screenshots (click to see content)

And I guess that's it. We'll update the thread again as soon as we have something else to show.
Re: Street Fighter One Rev3.0
#26  July 28, 2014, 07:27:27 am
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lol..... Any chance of that stage just staying the way it is, and have it in as just a debug/training room? ;)

"You must defeat my flaming
dragon punch to stand a chance."
Re: Street Fighter One Rev3.0
#27  July 28, 2014, 10:07:05 am
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lol..... Any chance of that stage just staying the way it is, and have it in as just a debug/training room? ;)

Or it could've been planned for Ryu/Ken's stage for the 2 player mode, but to Nameless353, I'm sure somebody would take that challenge, and quite frankly I would very much like to see it, and as for the "no more non SF1 characters" well, there's always room for a "Super Street Fighter One".
Re: Street Fighter One Rev3.0
#28  July 29, 2014, 07:00:17 pm
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Challenge denied. Neither of us are good spriters, and the game has all the necesary stages so far. Also, Ryu has been finished alread

^This, also I don't know what is that "Fire kick"...

Quote
and we won't add any other character not appearing on the original Street Fighter besides Gouken and Cody.

Agreed, adding more chars would take away the nostalgic factor, even if it is a remake.
Re: Street Fighter One Rev3.0
#29  July 29, 2014, 11:06:29 pm
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Challenge denied. Neither of us are good spriters, and the game has all the necesary stages so far. Also, Ryu has been finished alread

^This, also I don't know what is that "Fire kick"...

Quote
and we won't add any other character not appearing on the original Street Fighter besides Gouken and Cody.

Agreed, adding more chars would take away the nostalgic factor, even if it is a remake.

Like I said in my previous post, there's always room for a "Super Street Fighter One" because SF1 Champion Edition was already taken :(
Re: Street Fighter One Rev3.0
#30  August 01, 2014, 11:00:02 pm
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Last Edit: August 01, 2014, 11:03:55 pm by Valkyrie_Project
Re: Street Fighter One Rev3.0
#31  August 02, 2014, 11:15:07 pm
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I have a question, since the last version of SFOne was built to where you can't go into the data and all that, will this version be more "Open"?
Re: Street Fighter One Rev3.0
#32  August 03, 2014, 12:30:38 am
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Nope.
Re: Street Fighter One Rev3.0
#33  August 03, 2014, 03:06:31 am
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Why not?

Oh, so now how will I make my new SSFOne then?
Re: Street Fighter One Rev3.0
#34  August 03, 2014, 03:28:36 am
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Re: Street Fighter One Rev3.0
#35  August 03, 2014, 05:45:28 am
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Re: Street Fighter One Rev3.0
#36  August 03, 2014, 07:31:54 am
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No I'm actually being serious though, why not?

Is it because you don't want anybody getting into it and adding more stuff into it or what?
Last Edit: August 03, 2014, 11:46:52 pm by Protoman1997
Re: Street Fighter One Rev3.0
#37  August 08, 2014, 11:40:03 pm
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...I also worked in the endings, same as the game I "adapted" it from 4:3 to 16:9 ratio, also the text has been passed to the bottom of the screen and changed the format (and some chars' quotes) in order to put a bit more "retro feeling"







I can't advance in Gouken for now... the good news is the sensei has stand, crounch, walk forward/back and low Hadouken... yeah, a poor advance but I got some time and patient to continue the char :)
Re: Street Fighter One Rev3.0
#38  August 09, 2014, 06:56:43 am
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I have some suggestions for some quotes.

Lee: "I wonder how my nephews are doing." (Yun and Yang obviously)

Birdie: "*Cough* Sorry, I'm a little sick today *cough*"

Eagle: "The show must go on!"

Joe: "Wait, you remember my name right?" (As in, nobody remembers this character)

Retsu: "Ha! I still got it, even at this age!"

Ryu: "What strength! But don't forget there are guys like you all over the world."

Ken: "I wish you, good luck!"

Mike: "Balrog? Never heard of him."





Re: Street Fighter One Rev3.0
#39  August 11, 2014, 04:09:18 am
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First post updated with a video showing Ken's changes, mostly on his Shoryuken and Tatsumaki Senpuu Kyaku.


Re: Street Fighter One Rev3.0
#40  August 12, 2014, 12:26:20 am
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