Anyway...I am back, guys. Finally. Lets jump straight to the news:- The Game Manual is done, for the beta. Now a friend of mine is checking the english.- Quicksilver now has a new aerial attack - Meteor Kick is a dive kick which makes him rebound once he hits something. Once rebound, he can execute the move again and again, to make aerial combos. Costs power, for sure.- Cracks added on all chars which can make it. The effect won't appear if you execute the move over a box, for example, just when you are relly on the ground.- Some more stages are been edited and some new bosses planned (Arcade, for example)
Great game update there man. I want to see those new stuff you included in the new beta. Also, i can't wait to see those new stages and bosses that are planned for later releases. Everything looks very original really. Thanks for the information buddy.
Finally, Hulk's Avenger Power is done. Works kinda like his counter part in MVC - he jumps to the space and come back with a meteor.(causes a big explosiong and a lot of small random explosions)
I can't believe I have been missing this!!! I read about it in another thread and had to hunt it down. I NEVER look in this section.Looks amazing, I can't wait to get off work and read through this thread and see what all I have missed.
Maybe I am alone on this one but I myself do not play new games. I mean like I appreciate them and love to look at them but I don't play them.I only play older games so this section doesn't usually have anything for me. I am very happy to find this though!Don't get discouraged man. This project will definitely get a lot of supporters! I am very impressed with what I see here and really want to look into this engine more. Not to side track your thread...
you can try Zvitor's game too here http://zvitor.com.br/projeto/mfa.htmlAnd I have other games:this is a 8bit beat 'em up http://www.chronocrash.com/forum/index.php?action=tpmod;dl=item42this is a mugen game with only classical chars http://brazilmugenteam.com/bsc/
Updates:- Changed the main screen a bit -Fixed the Red Skull portrait and extended walk area- Fixed bug with in burn anim- Hulk's Avenger Power finished- Lowered Forklift lifeBtw, I started Commander Brand
this game makes me feel happy. this avengers beat em up was sooooooo neeeded. Hulk is automatically my favorite with that meteor crash!
-I've made a smartpal to Commander Brand, so she can have other costumes, like the Cartoon one- Trexell helped me with a new stance for Red HulkLagarto almost finished the obstacle throw code and it doesn't uses additional weapons :)I can wait to testA youtube user called AmitDabydeen made some cool walkthrough videos, check it out:IronmanCaptain AmericaBrand video (she lacks voices and sfx)
I am almost done with all the balances on the game (there was many mistakes).While I am not an spriter, I am editing some different moves for Red Hulk, to make him not "just a hulk but in red".This is a very Haggar-like punchLast night, I had the idea to add Human Torch. But not the usual Human Torch (or I would need to add all the Fantastic Four), but the ORIGINAL Human Torch, the bad ass android - Jim Hammond He is really bad ass, its a friend/rival to Namor (both have fought many times) and its a potential killer. If he can kill his oponent...he WILL do it. He had killed Hitler, for example.So, I will add some death anims to some enemiesI am using Acey's Human Torch as a base (still waiting for his authorization)(can you guess who is the guy at left?)
No, its HavokFelicia played too much Street Fighter, lolBlack Cat will have a Bad Luck system, in a passive and active way:Passive - She will make the enemies misses their attacks against her sometimes. Active - Some random objects can falls from the sky. Still thinking if I make this her Avenger Power.She already has many grabattacks
Here is the first preview of Black Cat. Seams that she likes not just Street Fighter, but Mortal Kombat too
While I am no spriter, sometimes I like the results of my edits This is the grabup attack (scripted slam). After that move connects, Captain will jump an grab the enemy on the air.I've been working on the core of the scripted slams, and I think made a way to have smarter and easier scripted slams by taking some concepts from Mugen. I will publish this method once I finish it.Some shots of the slamsEvery char which can grab an enemy will have a scripted slam. Hulk and Red Hulk will be very happy with this But I really can't wait to start Hercules, he is THE grappler of the game.I will record some videos soon.
DJ_HANNIBALROYCE said, March 08, 2014, 05:28:39 pmi cant wait for this game to drop!The beta is out: www.brazilmugenteam.com/avengers