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x23 by logansam (Read 34725 times)

Started by logansam, November 11, 2016, 10:32:57 pm
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Re: x23 by logansam
#21  October 27, 2017, 08:48:37 pm
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During the handstand super attack, it looks odd that the enemy switches to the idle anim before she finishes with the walljump attack.  I recommend checking for Dizzy anim, and defaulting to a custom dizzy/gethit anim instead.

She looks really good :)  Nice work!

Re: x23 by logansam
#22  October 27, 2017, 09:11:14 pm
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pretty cool man! nice to see this is still alive
Re: x23 by logansam
#23  October 27, 2017, 09:20:06 pm
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her hair style changes when she walks forward and backward
Re: x23 by logansam
#24  October 27, 2017, 10:50:44 pm
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Looks pretty cool

Re: x23 by logansam
#25  October 29, 2017, 09:52:50 pm
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Loved this character in MVC3, looking forward to playing her in MUGEN!
Formerly LunchPolice aka Quack
Re: x23 by logansam
#26  October 29, 2017, 11:04:55 pm
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Looks good move-wise. But her sprites remind me WAY to much of Tarzan. :/
[img width=600
Keep it real, keep it original
Re: x23 by logansam
#27  October 30, 2017, 01:40:59 am
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This is cool looking logansam although I think her walking hair should look like her idle stance. It seems too different to believe it moves the way it does in the original video. I think it should look something like this rough sketch up:  
You can animate the hair to move in that style while she walks. Also, x23 could use a animation where her claws retract as attention to detail. Probably in a move, or winpose. Its funny to me that you uploaded a new video when this happened: https://bamsmackpow.com/2017/10/27/x-23-spin-off-film-development/  Coincidence?
Good luck man, you dont have to make the changes I mentioned if you dont want to.
Last Edit: October 30, 2017, 09:48:02 am by ReduxMercenaryT
Re: x23 by logansam
#28  November 07, 2017, 10:44:39 pm
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@ReduxMercenaryT thanks for your suggestion, i will change it.

thanks for all of comments my friends. i will show more progress....
Re: x23 by logansam
#29  November 10, 2017, 11:49:49 pm
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wolverine tribute
Re: x23 by logansam
#30  November 11, 2017, 07:48:26 am
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Very cool. Would love to see what intros and winposes you come up with. Are you using X23's MVC3 sounds or something else?
Re: x23 by logansam
#31  November 11, 2017, 08:49:28 am
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Re: x23 by logansam
#32  November 13, 2017, 12:05:04 am
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Re: x23 by logansam
#33  November 18, 2017, 05:03:08 pm
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cant wait till she's released!
Re: x23 by logansam
#34  November 19, 2017, 12:22:00 am
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Really hoping for a beta release to make sure this project didn't get dropped.
Re: x23 by logansam
#35  November 24, 2017, 04:46:19 pm
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thanks for all your comments my friends,

she is ready, she is full playable..

Re: x23 by logansam
#36  November 24, 2017, 05:40:57 pm
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pretty cool vid
congrats on your completion
Re: x23 by logansam
#37  November 24, 2017, 05:52:14 pm
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She looks really good. Can't wait to try her out. :)
Previously known as;
Mugen-Ninja 2011-2014.
The Street Fighter 2014-2021.
Re: x23 by logansam
#38  November 24, 2017, 09:02:04 pm
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apparently that wont be anytime soon
Re: x23 by logansam
#39  November 25, 2017, 07:07:59 am
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Poor Logansam I see you caught the Loganir sickness. I'm not a fan at all of X23 being exclusive to a full game, but its your decision. I can respect that. Its a lost in my opinion because she cant be pit against other X-men characters or any other character outside of a full game. I might as well catch the Loganir sickness myself and quit Mugen to avoid the disappointment. 
Re: x23 by logansam
#40  November 25, 2017, 08:26:08 pm
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A private char? :(