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Avengers: United Battle Force (Read 421216 times)

Started by O Ilusionista, May 14, 2013, 05:02:48 pm
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Re: Avengers: United Battle Force
#121  August 24, 2014, 06:28:05 am
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Thanks!

Thanks to jonsilva, now we have proper reflections in the windows


those "white lines" on the windows have a different scroll speed, kinda like in SoR Remake, to simulate different reflections.
Re: Avengers: United Battle Force
#122  August 29, 2014, 05:25:17 am
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Phew...I've spent a lot of time making a smartpal to Quicksilver (Jhfer will work more on it later), so now we can have more classical costumes for him. His father's outfit is mandatory :)


I've edited a new Boss, over an enemy edit by Jhfer: Trapster (Peter Petruski)
Re: Avengers: United Battle Force
#123  August 31, 2014, 01:40:02 am
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Quicksilver and Vision costumes are done:

Re: Avengers: United Battle Force
#124  August 31, 2014, 02:25:22 am
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Awesome progress O! Keep it up

Re: Avengers: United Battle Force
#125  August 31, 2014, 06:31:22 am
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Nice to see some progress man! :D
Re: Avengers: United Battle Force
#126  August 31, 2014, 06:32:08 am
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Thanks guys
Re: Avengers: United Battle Force
#127  August 31, 2014, 08:45:54 pm
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Hulk and Hawkeye

Re: Avengers: United Battle Force
#128  August 31, 2014, 08:55:28 pm
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Awesome pals

Re: Avengers: United Battle Force
#129  August 31, 2014, 10:58:29 pm
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I've been following the updates of this awesome game. I'm so impressed from what you're doing. I love all those palettes too. It'd be so cute being able to test your game with your son :)

Keep it up, Ilu!
Re: Avengers: United Battle Force
#130  September 01, 2014, 12:51:57 am
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Thanks!
Now working on the trashcan (which moves foward or backward, depend from which side you hit it) and on hydrant (guess what it does? :) )
Re: Avengers: United Battle Force
#131  September 01, 2014, 07:44:58 pm
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Updating the palettes:


Classic (sleeve) - Bullseye - Heroes Reborn - Avengers Forever - Barney Barton - Arcade classic outfit


Classic - Grey Hulk - Orange Hulk - Earth X - Rick Jones - Captain Universe


Classical blue - Earth 616 - Magneto/Earth X - Ultimate - Brotherhood - First costume


Vision Quest - Classic - West Coast Avengers (when he was a colorless, emotionless synthezoid) - Eurth - West Coast Ultimates - D'Spayre


Classic - AEMH animated - Astonishing - ? - Blanchett - Fantastic Four (its a custom one, she doesn't have 6 costumes)


Model 42 - ? - Classic (Modular Armor) - Stealth Armor - Iron Maniac - First Armor MK I
Re: Avengers: United Battle Force
#132  September 02, 2014, 12:11:18 am
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Nice pals!! :D
Re: Avengers: United Battle Force
#133  September 02, 2014, 07:37:49 pm
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Thank you!

Some new colors for Iron Man, War Machine and Emma Frost

Hawkeye

Classic (sleeve) - Bullseye - Heroes Reborn - Avengers Forever - Barney Barton - Arcade classic outfit

Hulk

Classic - Grey Hulk - Orange Hulk - Earth X - Rick Jones - Captain Universe

Quicksilver

Classical blue - Earth 616 - Magneto/Earth X - Ultimate - Brotherhood - First costume

Vision

Vision Quest - Classic - West Coast Avengers (when he was a colorless, emotionless synthezoid) - Eurth - West Coast Ultimates - D'Spayre

Brand

Classic - AEMH animated - Astonishing - ? - Blanchett - Fantastic Four (its a custom one, she doesn't have 6 costumes)

Wolverine

Classic - Brown - X-Force - Alpha Flight - Astonishing - X-Men Evolution

Iron Man

Model 42 - Artic Armor Model 14 - Classic (Modular Armor) - Stealth Armor - Iron Maniac - First Armor MK I

War Machine

Classic - Iron Man 2.0 - Stealth - Iron Man - Sentinel Squad Armor - Satellite Armor

Emma Frost

Classic - Uncanny X-Men - Black Queen - Black Queen (pants) - Dark Force - Avengers versus X-Men
Last Edit: September 02, 2014, 08:13:49 pm by O Ilusionista
Re: Avengers: United Battle Force
#134  September 04, 2014, 06:59:28 pm
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ok, here are some news:

- Finally, the mirror stage is working as I wanted to. The solution for avoiding conflict with Shadow Trail effect was to use the base of the HUD as "bgicon" and, since we have little lines over the HP & MP bars to act as sections, I draw those lines by script, checking if the player exists and drawning it on the fly. I hope this is not memory intensive. And the Flamethrower enemy is done (I am aware of the BLAM effect)


- Jhfer is making smartpal for Beast and Captain America. He is totally crazy with that thing :)


So we can have some cool costumes

(Bucky, Expatriated, Nomad, The Captain)
Re: Avengers: United Battle Force
#135  September 07, 2014, 07:39:54 pm
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Some quick news:

- Viper is whipping some asses already

(I will add some poison attacks to her, which casues damage over time - kudos to OpenBOR authors by making this so easy, and shame on you, Mugen!)

- I always liked this robot and it fits the project perfectly

I had the idea and our smartpal friend Jhfer made it in no time :)

plus, I used a tool to split all the frames from the sheet in no time. there are many tools for make it, but that tool (its the same I do for making sheets) works perfectly. I will make a post about it soon.
Re: Avengers: United Battle Force
#136  September 14, 2014, 07:45:00 pm
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Small preview of Viper boss. Still misses her custom voices.
Also, showing Wolverine new special, Drll Claw, which happens only if you select him with palettes 4-6.

Viper can release herself from grab moves if you are not quick enough, and her dagger poison you.

(yeah, she will be facing the other way on the final version)
Re: Avengers: United Battle Force
#137  September 14, 2014, 08:42:32 pm
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Whoever made that Viper should keep in mind that she has 2 hands. One of the hands looks like it was amputated and replaced with a whip.
Re: Avengers: United Battle Force
#138  September 14, 2014, 09:18:29 pm
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That Drill Claw looks amazing! And Viper sweet and mortal! Great advice Ilusionista!
Re: Avengers: United Battle Force
#139  September 14, 2014, 09:30:58 pm
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Awesome progress Ilu!

Re: Avengers: United Battle Force
#140  September 14, 2014, 09:31:40 pm
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Thank you, guys.