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Dodge punchs don't working (Divinewolf) (Read 843 times)

Started by Akito, July 08, 2018, 11:52:04 am
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Dodge punchs don't working (Divinewolf)
#1  July 08, 2018, 11:52:04 am
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Last Edit: July 08, 2018, 12:22:43 pm by Akito
Re: Dodge punchs don't working (Divinewolf)
#2  July 08, 2018, 11:57:52 am
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Dude, you just used in HitDef for that punch (Statedef 221) animelem = 3 while it's supposed to be animelem = 4.
Edit: Extra. Don't forget to also change in that StateTypeSet in the end animelemtime from (4) to (5).
Last Edit: July 08, 2018, 12:07:49 pm by Trololo
Re: Dodge punchs don't working (Divinewolf)
#3  July 08, 2018, 12:21:58 pm
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  • Dragon Destiny Project
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Dude, you just used in HitDef for that punch (Statedef 221) animelem = 3 while it's supposed to be animelem = 4.
Edit: Extra. Don't forget to also change in that StateTypeSet in the end animelemtime from (4) to (5).

It's worked now, thanks Trololo!