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Rugal Bernstein Updated (06/7/2019) (Read 51536 times)

Started by RΣDDBRIПK, July 04, 2018, 11:26:47 am
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Re: Rugal Bernstein Updated (09/20/2018)
#61  March 04, 2019, 09:12:52 am
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Necro and all that but I found a bug.

I activated another character's super while his shield was out and during the super pause this happened.
Also his EX shield moves even during super pause.

I fixed the pause for the EX shield but the random clone has me stumped. i will look more into this tomorrow. thanks for the feedback.
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Re: Rugal Bernstein Updated (09/20/2018)
#62  March 04, 2019, 03:04:44 pm
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hey i checked your rugal barrier. seems my rugal and yours has the same problem when reflecting back projectiles. sometimes it reflects and sometimes it just absorb the projectile
Re: Rugal Bernstein Updated (09/20/2018)
#63  March 04, 2019, 09:44:06 pm
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 I use helper that has both blue and red CLNs that possess a reversaldef and a hitoverride for projectile reflectors. My method is a little complicated, but it helper reflects by sending them back with their exact animation and velocities while also covering projectile SCTRLs with a generic reflected projectile since those cannot be custom stated. The only flaw it has is that if the helper projectile use an explod for its graphical effect, the reflected projectile will be invisible, and if the helper projectile doesn't use velsets/veladds, it will have a set velocity instead.

 It's probably easier if I post the code here and give a brief explanation if you're interested.
Re: Rugal Bernstein Updated (09/20/2018)
#64  March 04, 2019, 10:10:28 pm
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yea ill be glad for that help.
Re: Rugal Bernstein Updated (09/20/2018)
#65  March 04, 2019, 11:16:48 pm
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Re: Rugal Bernstein Updated (09/20/2018)
#66  March 04, 2019, 11:32:11 pm
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thanks. remember i shared my rugal as well
Re: Rugal Bernstein Updated (06/6/2019)
#67  June 07, 2019, 03:47:47 am
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Rugal Updated! just some small bug fixes. check first post.
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Re: Rugal Bernstein Updated (06/6/2019)
#68  June 07, 2019, 04:10:07 am
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He still has the Charge command problem where it can't be done from charging from a different anim.
But this can easily be changed.
I may release an edit that changes this and probably include a Dead End Screamer.
I was gonna do a God Rugal edit but my body just isn't ready tbh.
WIP Schedule:
The next Street Fighter All-Stars update
Re: Rugal Bernstein Updated (06/6/2019)
#69  June 07, 2019, 04:25:23 am
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He still has the Charge command problem where it can't be done from charging from a different anim.
But this can easily be changed.
I may release an edit that changes this and probably include a Dead End Screamer.
I was gonna do a God Rugal edit but my body just isn't ready tbh.

Charge command problem? Could you elaborate on this a bit more?
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Re: Rugal Bernstein Updated (06/6/2019)
#70  June 07, 2019, 04:26:23 am
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He still has the Charge command problem where it can't be done from charging from a different anim.
But this can easily be changed.
I may release an edit that changes this and probably include a Dead End Screamer.
I was gonna do a God Rugal edit but my body just isn't ready tbh.

Charge command problem? Could you elaborate on this a bit more?

I mean when you try to Power Charge (y+b) during another anim (Attacks for example).
WIP Schedule:
The next Street Fighter All-Stars update
Re: Rugal Bernstein Updated (06/6/2019)
#71  June 07, 2019, 04:49:58 am
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Penguinz0 said:
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Re: Rugal Bernstein Updated (06/6/2019)
#72  June 07, 2019, 04:59:36 am
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WIP Schedule:
The next Street Fighter All-Stars update
Re: Rugal Bernstein Updated (06/6/2019)
#73  June 07, 2019, 05:06:00 am
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Not working after them.
Putting the Power Charge out of the buffering system does the Job as seen in JMM's Chars.
Fixed. Will update link in a bit. i will be sure to check my other characters for this issue. thanks for the feedback.
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Re: Rugal Bernstein Updated (06/6/2019)
#74  June 07, 2019, 05:27:26 am
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Link Updated! Check first post.
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Re: Rugal Bernstein Updated (06/6/2019)
#75  June 07, 2019, 02:34:56 pm
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Rugal froze while playing against him
Re: Rugal Bernstein Updated (06/6/2019)
#76  June 07, 2019, 06:00:42 pm
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Another one, is the Rugal Execution supposed to hit like this? Maybe it's something to do with the 'can't be evaded' thing.
https://streamable.com/ttm2g
WIP Schedule:
The next Street Fighter All-Stars update
Re: Rugal Bernstein Updated (06/6/2019)
#77  June 07, 2019, 08:40:19 pm
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Rowen, I think its fine dude, you can't evade a grab
Thanks for the Updates Red, I feel this is  a bit weird he is able to shoot an EX reppuken before the first 1 hits, also his hitboxes can be  better, but that's pretty much it. Thanks again
https://streamable.com/vco0n
Re: Rugal Bernstein Updated (06/6/2019)
#78  June 07, 2019, 11:45:26 pm
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Rugal froze while playing against him
That is probably an A.I Issue. I can't fix it as i did not make the A.I unfortunately.
Another one, is the Rugal Execution supposed to hit like this? Maybe it's something to do with the 'can't be evaded' thing.
https://streamable.com/ttm2g
Rugal Execution can be blocked but can not be evaded. I believe that info is in the readme. If not, i will add it.
Rowen, I think its fine dude, you can't evade a grab
Thanks for the Updates Red, I feel this is  a bit weird he is able to shoot an EX reppuken before the first 1 hits, also his hitboxes can be  better, but that's pretty much it. Thanks again
https://streamable.com/vco0n
He shouldn't be shooting another reppuken while one is already out. Fixed. As for the hit boxes, I think they are fine the way they are. I really don't see anything wrong with them. Is it all of them or just specific ones that need changing?

Link Updated.
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Re: Rugal Bernstein Updated (06/6/2019)
#79  June 08, 2019, 12:07:08 am
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Thanks for the update,
 an example of what I mean  is the blue around the red for Mai. Rugal has some unfair hitbox priority, granted its whatever Rugal is very enjoyable to use and he feels fine.
Spoiler, click to toggle visibilty

If you would like you can use JZ's setup to grab the CVS2 boxes an example of this
Last Edit: June 08, 2019, 12:14:29 am by PeXXeR
Re: Rugal Bernstein Updated (06/7/2019)
#80  June 08, 2019, 01:01:28 am
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Link Updated! Check first post to see whats been changed.
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