Memes never die/Manby said, March 01, 2019, 06:36:31 amNecro and all that but I found a bug.I activated another character's super while his shield was out and during the super pause this happened.Also his EX shield moves even during super pause.I fixed the pause for the EX shield but the random clone has me stumped. i will look more into this tomorrow. thanks for the feedback.
hey i checked your rugal barrier. seems my rugal and yours has the same problem when reflecting back projectiles. sometimes it reflects and sometimes it just absorb the projectile
I use helper that has both blue and red CLNs that possess a reversaldef and a hitoverride for projectile reflectors. My method is a little complicated, but it helper reflects by sending them back with their exact animation and velocities while also covering projectile SCTRLs with a generic reflected projectile since those cannot be custom stated. The only flaw it has is that if the helper projectile use an explod for its graphical effect, the reflected projectile will be invisible, and if the helper projectile doesn't use velsets/veladds, it will have a set velocity instead. It's probably easier if I post the code here and give a brief explanation if you're interested.
It was mostly directed at ReddBrink's current issue with Rugal, but I feel like I'll share it with everyone anyway, so, I made the thread for those who struggle with reflectors.http://mugenguild.com/forum/topics/versatile-projectile-reflector-186170.0.html
He still has the Charge command problem where it can't be done from charging from a different anim.But this can easily be changed.I may release an edit that changes this and probably include a Dead End Screamer.I was gonna do a God Rugal edit but my body just isn't ready tbh.
RagingRowen said, June 07, 2019, 04:10:07 amHe still has the Charge command problem where it can't be done from charging from a different anim.But this can easily be changed.I may release an edit that changes this and probably include a Dead End Screamer.I was gonna do a God Rugal edit but my body just isn't ready tbh.Charge command problem? Could you elaborate on this a bit more?
ReddBrink said, June 07, 2019, 04:25:23 amRagingRowen said, June 07, 2019, 04:10:07 amHe still has the Charge command problem where it can't be done from charging from a different anim.But this can easily be changed.I may release an edit that changes this and probably include a Dead End Screamer.I was gonna do a God Rugal edit but my body just isn't ready tbh.Charge command problem? Could you elaborate on this a bit more?I mean when you try to Power Charge (y+b) during another anim (Attacks for example).
RagingRowen said, June 07, 2019, 04:26:23 amI mean when you try to Power Charge (y+b) during another anim (Attacks for example).Is it canceling from attacks, or is it not working after them?
ReddBrink said, June 07, 2019, 04:49:58 amRagingRowen said, June 07, 2019, 04:26:23 amI mean when you try to Power Charge (y+b) during another anim (Attacks for example).Is it canceling from attacks, or is it not working after them?Not working after them.Putting the Power Charge out of the buffering system does the Job as seen in JMM's Chars.
RagingRowen said, June 07, 2019, 04:59:36 amNot working after them.Putting the Power Charge out of the buffering system does the Job as seen in JMM's Chars.Fixed. Will update link in a bit. i will be sure to check my other characters for this issue. thanks for the feedback.
Another one, is the Rugal Execution supposed to hit like this? Maybe it's something to do with the 'can't be evaded' thing.https://streamable.com/ttm2g
Rowen, I think its fine dude, you can't evade a grabThanks for the Updates Red, I feel this is a bit weird he is able to shoot an EX reppuken before the first 1 hits, also his hitboxes can be better, but that's pretty much it. Thanks againhttps://streamable.com/vco0n
Mark85 said, June 07, 2019, 02:34:56 pmFeedbackRugal froze while playing against himThat is probably an A.I Issue. I can't fix it as i did not make the A.I unfortunately.RagingRowen said, June 07, 2019, 06:00:42 pmAnother one, is the Rugal Execution supposed to hit like this? Maybe it's something to do with the 'can't be evaded' thing.https://streamable.com/ttm2gRugal Execution can be blocked but can not be evaded. I believe that info is in the readme. If not, i will add it.PeXXeR said, June 07, 2019, 08:40:19 pmRowen, I think its fine dude, you can't evade a grabThanks for the Updates Red, I feel this is a bit weird he is able to shoot an EX reppuken before the first 1 hits, also his hitboxes can be better, but that's pretty much it. Thanks againhttps://streamable.com/vco0n He shouldn't be shooting another reppuken while one is already out. Fixed. As for the hit boxes, I think they are fine the way they are. I really don't see anything wrong with them. Is it all of them or just specific ones that need changing?Link Updated.
Thanks for the update, an example of what I mean is the blue around the red for Mai. Rugal has some unfair hitbox priority, granted its whatever Rugal is very enjoyable to use and he feels fine.Spoiler, click to toggle visibiltyIf you would like you can use JZ's setup to grab the CVS2 boxes an example of this