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Multi Chars - "To Six" Edit Project (Read 184919 times)

Started by dura7ll3ur, November 14, 2011, 12:35:39 am
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Re: Multi Chars - "To Six" Edit Project
#61  February 26, 2012, 12:01:43 am
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I heard you all & updated first post to make things clear.
Feedback is always welcome, there are just some ways to do it (lol "it's bad, it sucks, it gives me diarrhea, blabla", come on people)
I will put my head on those bad ridiculous infinites moves (or not) depends on my time.
++
Re: Multi Chars - "To Six" Edit Project
#62  February 26, 2012, 04:15:05 am
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well, now that you mention, it's hard to do an air combo with Ukyo, can't follow the chain in the air.  :P
Re: Multi Chars - "To Six" Edit Project
#63  February 26, 2012, 11:14:10 am
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dura, it would probably be better for you (and time saving too) if you'd focus on one char at once until it's bug free and satisfaying to play with...and then move on to the next ;)

just a thought!
Re: Multi Chars - "To Six" Edit Project
#64  February 26, 2012, 11:50:36 am
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+1

Do it the way you want to! ;)
Re: Multi Chars - "To Six" Edit Project
#65  February 26, 2012, 11:37:44 pm
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dura, it would probably be better for you (and time saving too) if you'd focus on one char at once until it's bug free and satisfaying to play with...and then move on to the next ;)

just a thought!

I'm satisfied right now... le fait qu'il y ait un tas d'infinites ça ne m'empêche pas de dormir en tout cas. Et ce n'est pas non plus du troll préadolescent avec des videos genre je t'insulte sans t'insulter qui vont changer la donne (limite ça me fera une belle jambe).
Et comme dit notre confrère Ned, I will do it the way I want to.++
Re: Multi Chars - "To Six" Edit Project
#66  February 27, 2012, 12:32:41 am
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well, as i said, just a thought...up to you, yes!

Re: Multi Chars - "To Six" Edit Project
#67  February 27, 2012, 07:59:35 am
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Feedback is always welcome, there are just some ways to do it (lol "it's bad, it sucks, it gives me diarrhea, blabla", come on people)
Well of course "feedback" that involves a person  just saying "it sucks" is not feedback at all, however, are you talking about the stuff I talked about and showcased in the video? If so, I think you need to open up your ear canals and wear some glasses.

I'm satisfied right now... le fait qu'il y ait un tas d'infinites ça ne m'empêche pas de dormir en tout cas. Et ce n'est pas non plus du troll préadolescent avec des videos genre je t'insulte sans t'insulter qui vont changer la donne (limite ça me fera une belle jambe).
Et comme dit notre confrère Ned, I will do it the way I want to.++
First off, if you have something to say, you can say it in English. Don't be firing shots in a different language. If you're gonna fire shots, you can say it in English and be more direct about it.

So let me get this straight, are you saying I was trolling like a preteen with the video I did? Yeah my lifebars are pretty preteen, but they're awesome. Anyways, everything showcased was legit. The things I said were legit. If you think I was trolling, then you must not know what a troll is. I did this not only to inform people how much of a mess your edits are, but also this was so I could bring the problems with your edits to your attention. Now tell me, what does that have to do with being a troll?

I mean even in this video I did(I blame EvilHomer :P), I showcase things that are messed up with your edits, but I know for a fact I didn't find everything.
http://www.youtube.com/watch?v=buKE47ef5nw

And although I act like a dick a towards the end, which I acknowledge, it's still feedback. Visual feedback, but feedback none the less.

dura, it would probably be better for you (and time saving too) if you'd focus on one char at once until it's bug free and satisfaying to play with...and then move on to the next ;)

just a thought!
To be honest, you're right. That's how things should be done.

You see Duracelleur, if you mass produce edits like jack rabbits, you're not ensuring any quality at all, but instead, it's just quantity and we all know how that turns out and your edits are proof. You know I must ask you. Do you test your edits at all? Because a lot of the things I find in your edits, I find within a 3 minute time period.
No
Last Edit: February 27, 2012, 08:03:26 am by MooMaster666
Re: Multi Chars - "To Six" Edit Project
#68  February 27, 2012, 08:57:03 am
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Just lol (again...)
Re: Multi Chars - "To Six" Edit Project
#69  February 27, 2012, 10:37:58 am
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Dura I respect you, but what he is saying is right.

I don't know why you are acting like this...


Re: Multi Chars - "To Six" Edit Project
#70  February 29, 2012, 10:08:46 pm
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UPDATE 12.02.29 : Tung Fu Rue, Washizuka, Lee Recca, Master Huang, Evil Ryu, Drunken Master, Abubo, Shin Gouki, Kazuki, Hikaru and Olof. No more infinite mod. Remaining chars will come within this week.
Check first post.
++
D.
Last Edit: March 01, 2012, 12:13:39 am by duracelleur
Re: Multi Chars - "To Six" Edit Project
#71  March 01, 2012, 11:42:05 pm
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UPDATE 12.03.01 : Daigo, Ukyo and Krauser. No more infinite mod. Remaining chars will come within this week.
Check first post.
++
D.
Re: Multi Chars - "To Six" Edit Project
#72  March 02, 2012, 07:49:27 am
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Any plan for Billy Kane??


Re: Multi Chars - "To Six" Edit Project
#73  March 02, 2012, 03:18:17 pm
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yeah, either rb kane or kof kane?
Re: Multi Chars - "To Six" Edit Project
#74  March 02, 2012, 04:20:15 pm
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I hope Rb Billy, if there is one!


Re: Multi Chars - "To Six" Edit Project
#75  March 02, 2012, 07:08:47 pm
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Re: Multi Chars - "To Six" Edit Project
#76  March 02, 2012, 08:41:07 pm
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I know, but they aren't six button chars...
That's why Dura is editing some chars: to make theme closer to a capcom kind of gameplat.

Mouser and Tora Billy are accurate to the source.


Re: Multi Chars - "To Six" Edit Project
#77  March 03, 2012, 01:41:36 am
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UPDATE 12.03.03 : Blue Mary, Charlotte, Jones, Juzo, Kyoshiro, Scorpion, Super Buu, Victor, Yoshitora, Zankuro and Saizo. No more infinite mod.
Check first post.
I'm taking a break for the next 2 weeks maybe more.
@Garuda : Next chars would be billy kane (cvs) and li xiangfei (rb).
++
D.
Last Edit: March 03, 2012, 01:45:05 am by duracelleur
Re: Multi Chars - "To Six" Edit Project
#78  March 03, 2012, 03:12:22 am
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And no MK Scorpion Convertion?  :(
Re: Multi Chars - "To Six" Edit Project
#79  March 03, 2012, 06:36:09 am
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Niceto hear that, I will wait for Billy!


Re: Multi Chars - "To Six" Edit Project
#80  March 05, 2012, 04:14:08 am
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Dura, thank you for sharing your work with us.  It is appreciated, along with the time you take to sift through the :furious3: for useful ways to make your contributions even cooler.  Rock on.