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Jubilee released by Gladiacloud & Beximus (Read 29845 times)

Started by Gladiacloud, October 01, 2015, 09:26:30 pm
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Jubilee released by Gladiacloud & Beximus
#1  October 01, 2015, 09:26:30 pm
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Gladiacloud here.

With a new release... As well as my 2015 character.

I state that initially I wanted to continue my random characters, but spriting of this new character was already well advanced, so, after the release of Hashimoto, I decided to keep working on it. I also state that I had postponed the release in October and not in September as I had established. In fact, many factors have forced me to delay the release, in particular the fixing of almost all the sprites and searching of good effects for this character in the absence of my partner Beximus.

Finally, after eight months (the spriting began in late February), me and Beximus have finished our new character. A character VERY awaited and VERY
wanted from Marvel Universe... in particular from Marvel vs Capcom.

Take a deep breath, it will serve.

My new character is ...











Jubilee.




Yes, you read that right.




JUBILEE! (MARVEL VS CAPCOM)

Enjoy the
SCREENSHOTS:











DOWNLOAD LINK
https://www.sendspace.com/file/gu4s0p
(this will be the last time that I'll use Sendspace, maybe I could use Onedrive)

Surely many of you have done the jumps for joy after seeing the screenshots. Is understandable, moreover Jubilee is a very requested character.

I decided to dedicate it to Subway and The Anvil, the first mugen creators that in the past tried to create Jubilee (never finish her).

I hope I have made many people happy today with this release. Have fun with her. ;)
Last Edit: October 01, 2015, 10:28:05 pm by Gladiacloud
Re: Jubilee released by Gladiacloud & Beximus
#2  October 01, 2015, 09:41:56 pm
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HOLY FUCK YES!!!

And also, I'm fixing some bugs and putting new things on her, I'm really sure you will like the new results man :D

But this char is absolutely COTY!! :D
- Want to commission me for a artwork? Just come here
- Donations is welcome
Last Edit: October 01, 2015, 11:06:01 pm by ShinZankuro
Re: Jubilee released by Gladiacloud & Beximus
#3  October 01, 2015, 09:43:13 pm
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I just wanted to tell you I am a fan of your work! I'll be trying this out. Hope to see more from you!
Re: Jubilee released by Gladiacloud & Beximus
#4  October 01, 2015, 09:43:49 pm
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Thank you for releasing her! :D

Noticed something while playing with her:
- D,DF,F,2 kicks can be used anytime even when you don't have power; it also gives back power;
- D,DB,B, 2 punches gives back power.
Last Edit: October 01, 2015, 09:51:48 pm by Sin-
Re: Jubilee released by Gladiacloud & Beximus
#5  October 01, 2015, 09:51:58 pm
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nice, u think u can reupload some characters like omega shenron and e123
Re: Jubilee released by Gladiacloud & Beximus
#6  October 01, 2015, 09:56:48 pm
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The spritework is sick, as usual. You should host your characters somewhere.
Re: Jubilee released by Gladiacloud & Beximus
#7  October 01, 2015, 10:02:01 pm
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Good job on her. Also she has a secret character?! I thought he mention there wasn't going to be any guest character.
This is a surprise indeed.
Feel free to use my account:
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Password: imanigger
Re: Jubilee released by Gladiacloud & Beximus
#8  October 01, 2015, 10:03:29 pm
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She's part of the MvC cast, actually she's an assist in MvC1 so she's not really a guest character...

HQ

Re: Jubilee released by Gladiacloud & Beximus
#9  October 01, 2015, 10:05:10 pm
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That's some nice work here :)
I like that one can super jump with two punches!

Here's some feedback:
Jump Light Kick - does it have a hitbox?
Jolt Flare -—> goes through if standing close
Go Time —-> the effect is cut off at the top at high stages

Spriting wise:
Maybe have her at least blink in the crouch :)
Re: Jubilee released by Gladiacloud & Beximus
#10  October 01, 2015, 10:08:19 pm
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She's part of the MvC cast, actually she's an assist in MvC1 so she's not really a guest character...

I knew that. Same thing happened in Marvel Super Heroes with Anita.
This is a quite surprise.

Judging for the Gladia words, Beximus is doing the same thing who Capcom did with X-Men Children of Atom. [A full X-Men cast, with a Capcom secret char for advertising. In this time, it's otherwise, but surely a homage]

Clever move. Guess he learned it from the old Capcom that used to be good.
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Re: Jubilee released by Gladiacloud & Beximus
#11  October 01, 2015, 10:12:10 pm
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Looks and plays great, as expected. I found one glitch thus far:

- if you end an air combo with spark trail and then do starmine (on the ground) while the opponents on the ground or falling the hyper combo finish sound plays
Re: Jubilee released by Gladiacloud & Beximus
#12  October 01, 2015, 10:17:07 pm
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nice another great release
-STREET FIGHTER VI WAITING ROOM-
-DRAGON QUEST XII WAITING ROOM-
Last Edit: October 01, 2015, 10:30:39 pm by City_Hunter
Re: Jubilee released by Gladiacloud & Beximus
#13  October 01, 2015, 10:32:36 pm
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Sweet character, but am I suppose to be able to do this with the light punch?



Either way I'm liking this
Re: Jubilee released by Gladiacloud & Beximus
#14  October 01, 2015, 10:34:32 pm
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Quote
Oh, I forgot: I convinced Beximus to put Jubilee in his game Capcom Universe Nexus of Heroes as secret character.


HOLY FUCK YES!!!

And also, I'm fixing some bugs and putting new things on her, I'm really sure you will like the new results man :D

But this char is absolutely COTY!! :D

Beximus has PMed me about to remove of this mention. I don't know if he now will put her in his game.
Re: Jubilee released by Gladiacloud & Beximus
#15  October 01, 2015, 11:53:02 pm
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Fun character good work :)
Re: Jubilee released by Gladiacloud & Beximus
#16  October 02, 2015, 02:38:52 am
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That's really awesome Gladia! You and Beximus did really a great job! Congrats! :D
Re: Jubilee released by Gladiacloud & Beximus
#17  October 02, 2015, 03:03:26 am
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-The HP is the safest out of all the normals, ranking in at 14 (11 if close up). Considering that, its range, and the fact that it's the exact same on block, I could probably win any fight just by spamming HP over and over again.
-The popping attack comes out sometimes when I try to do the fireworks attack.
-There is no dash shortcut.
-The HP is so fast, in fact, that I can go from LP -> MP -> HP to MK, and then to HK. We're not supposed to be able to go back to lighter normals when chaining, is what I'm saying.
-Another person pointed this out, but that LP infinite needs fixing.

Btw, why did you feel the need to add so many moves?
Re: Jubilee released by Gladiacloud & Beximus
#18  October 02, 2015, 03:20:42 am
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Wow...something different.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Jubilee released by Gladiacloud & Beximus
#19  October 02, 2015, 05:09:26 am
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I'm... VERY VERY impressed.
Sprite work is amazing.
Gameplay is trademarked Beximus. (Its a little to loose for my MVC taste but pretty damn good)
Sounds, effects, HOLY SHIT I'm having a overload.

If I had a mugen she'd definately be a keeper.
EXCELLENT WORK AS ALWAYS BOYS!
Re: Jubilee released by Gladiacloud & Beximus
#20  October 02, 2015, 05:25:53 am
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nice you guys worked hard on this

question is does her t shirt share colors with her skin?