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MugenHook - upgrade your M.U.G.E.N! (Read 15917 times)

Started by ermaccer, September 20, 2019, 03:01:11 pm
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Tay

Re: MugenHook - upgrade your M.U.G.E.N!
#121  October 17, 2019, 05:14:10 pm
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  • dang ol' spirit sword man.
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ctrl +3 ctrl +4 to disable AI for partners

lui

Re: MugenHook - upgrade your M.U.G.E.N!
#122  October 17, 2019, 05:17:52 pm
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I know that, but I'm asking if it's' possible to do it automatically so I don't have to rely on that either.

It's annoying especially because I play on stick and occasionally on my TV on a couch.
Re: MugenHook - upgrade your M.U.G.E.N!
#123  October 24, 2019, 05:22:30 am
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Is it possible to just show big portrait rather than animation? I just want to enable the selection sounds.
Yes, it's possible. Just change

bHookCursorTable = true

while leaving

bHookAnimatedPortraits = false

Satsui no Hadou ni Mezameta Igniz
Re: MugenHook - upgrade your M.U.G.E.N!
#124  October 26, 2019, 12:22:43 am
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Jesus loves you
Re: MugenHook - upgrade your M.U.G.E.N!
#125  October 27, 2019, 11:41:51 pm
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Innovation and inspiration, love it anyway the long-awaited feature of music changing upon low energy being a part of this?
Re: MugenHook - upgrade your M.U.G.E.N!
#126  November 08, 2019, 01:07:34 am
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MugenHook is an opensource project aimed to add features to the M.U.G.E.N engine (1.1 only). It is programmed in C++ (well, mostly) with assembly bits. Most of currently added features are from Mortal Kombat games (cause I like them), though I do accept suggestions and/or feature requests.
It is under constant development, so expect updates often.

Current major features:
  • Animated portraits/stances on select screen - You can say goodbye to cursor tricks!
  • Animations upon selection - Make your character perfom an animation (eg. win) upon selection.
  • Cell based sounds - Assign different selection sound for every character in your roster (useful for announcers).
  • Hardcoded strings modification - Rename Simul/Single/Turns or customize your button names without hex editor or font tricks.
  • Disable game modes - Don't like a particular game mode in your fullgame? Simply disable it!
  • 3 vs 3 or 4 vs 4 - Spice things up with one switch, no seperate executables required!
There's also some minor ones like random stage select sound.
Help: https://github.com/ermaccer/mugenhook/wiki
Download:https://github.com/ermaccer/mugenhook/releases
Source:https://github.com/ermaccer/mugenhook

Please report bugs here if possible: https://github.com/ermaccer/mugenhook/issues

Preview:
[youtube]https://youtu.be/d2m0uE8lkb4[/youtube]

Very interesting, however I tried to only enable the Team mode and it works, but it still makes me move the cursor outside the team mode anyway, and clicking gives me an error.
Re: MugenHook - upgrade your M.U.G.E.N!
#127  November 08, 2019, 11:57:34 pm
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Would it be possible for MugenHook to mess with "default Mugen A.I."?

Not make it more brutal or cheap, but just to alter it's behavoir a bit?
Re: MugenHook - upgrade your M.U.G.E.N!
#128  November 11, 2019, 03:53:33 pm
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May I request a few things:


-Ability for the controller to still work while disconnected mid game/ability for controller to work after you first turn in on midgame (hotplugging/afterplugging)

-Ability to block certain keys/buttons during character intros

-Ability to dynamically blur a specific layer in a stage in relation to how far a stage is zoomed out

-Add depth data to layers so that mugen can be coded to be in 3D when using sbs3D shaders in reshade. Layers below zero will appear further back. Above = closer.
Re: MugenHook - upgrade your M.U.G.E.N!
#129  November 11, 2019, 11:00:35 pm
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HI,
i have a important demand.
ARE YOU ABLE TO reintegrate fight.log file like mugen 1.0? because mugen 1.1 don't generate this file during the fight.
if you can copy from mugen 1.0, it will be great!

example like this:
Spoiler, click to toggle visibilty
i will be very grateful to add it in your project!
i follow your your work with great attention !
keep going on ! good luck !
:bjugoi:

my older name was danzey,now i'm SHIN DANZEY
FOLLOW ME ON YOUTUBE AND TWITTER
Re: MugenHook - upgrade your M.U.G.E.N!
#130  November 14, 2019, 04:31:59 pm
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I have a few questions.

- Is it possible to fix some problems in 1.1 that were not present in 1.0? Such as sound fx cut-off during transition from a screen to another (for example, from the menu to the character select), portraits not sharing palette with the char in lifebars, etc.
- Is it possible to make character intros unskippable? Just make it so you HAVE to wait until the characters have finished their intros.
- Also unskippable versus / winquote screens, or at least an amount of time that you have to wait before being able to skip it?

oh yes these are the issues i would love to be fix for 1.1. and a online mode would be nice to!
Re: MugenHook - upgrade your M.U.G.E.N!
#131  November 14, 2019, 07:05:49 pm
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The creator doesn't respond as often now, but he said he hasn't touched much of the code and workarounds are recommended.
But I'll wait for updates like I should.
Re: MugenHook - upgrade your M.U.G.E.N!
#132  November 14, 2019, 07:50:33 pm
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Ppl seem to always abandon high tier things for some reason. I literally just made an account just for this. Hope it does pick back up though.
Re: MugenHook - upgrade your M.U.G.E.N!
#133  November 14, 2019, 08:42:21 pm
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I know ermaccer and he doesn't have mugen only in his mind,he's into game modding aswell and that's what's focusing on atm.
Re: MugenHook - upgrade your M.U.G.E.N!
#134  November 15, 2019, 01:08:54 am
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Tournament mode anyone or better yet is there a way to do 2x3 or 3x4 matches?
Re: MugenHook - upgrade your M.U.G.E.N!
#135  November 15, 2019, 03:12:57 am
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can anybody help me? I have a screenpack with 43 rows and 60 columns and everytime i load the character select it crashes mugen so i was wondering if its because its too big for hook or is there a fix to this? 
Re: MugenHook - upgrade your M.U.G.E.N!
#136  November 15, 2019, 10:49:52 pm
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can anybody help me? I have a screenpack with 43 rows and 60 columns and everytime i load the character select it crashes mugen so i was wondering if its because its too big for hook or is there a fix to this? 
Are look these "log" files at after crash? Maybe that it just somewhat  bug at somewhere?
Are you sure SP IS mugen 1.0/1.1? it maybe can be even older?
Re: MugenHook - upgrade your M.U.G.E.N!
#137  November 16, 2019, 07:21:37 pm
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can anybody help me? I have a screenpack with 43 rows and 60 columns and everytime i load the character select it crashes mugen so i was wondering if its because its too big for hook or is there a fix to this? 
Are look these "log" files at after crash? Maybe that it just somewhat  bug at somewhere?
Are you sure SP IS mugen 1.0/1.1? it maybe can be even older?

I am using M.I.C.A final version edition for 1.1 and the log closes with the game and if you mean the mugen.log it doesn't show me anything im at a loss
Re: MugenHook - upgrade your M.U.G.E.N!
#138  November 22, 2019, 10:25:48 pm
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0.4.3 Released!

This release adds experimental sliding portraits, so you can have MKT like character move-ins.
I've also fixed Training and Watch mode sound playback bugs, they don't repeat/play wrong sounds.
Scaling for each character in animated portraits has been added too.

Preview: https://streamable.com/i1lwy

https://github.com/ermaccer/mugenhook/releases/tag/0.4.3

Please copy any new .ini settings that have been added, also animatedPortraits.dat can be updated with values for scaling.
Note that this release might pop up a message saying it has been installed correctly.

This many characters bug is very random, I've been able to load around 1800 character slots without any crashes, but 1864 would crash. Really difficult to trace and debug. I'll try to read last pages of this topic and catch up with what you guys have been suggesting.

Go check out the wiki for any information on new stuff.

 Enjoy!
Re: MugenHook - upgrade your M.U.G.E.N!
#139  November 23, 2019, 02:23:32 am
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I found out that the reason why it didnt work for me. It was the bHookCursorTable I had to turn it off so that my mugen wouldnt crash on character select and thank you ermaccer for this amazing mod you've made.
Re: MugenHook - upgrade your M.U.G.E.N!
#140  November 23, 2019, 06:08:07 am
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I downloaded and used it, but randomselect was the previous version.

Hasn't the randomselect related changed?