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CAPTAIN COMMANDO by MGMURROW 6/3/19 (Read 9125 times)

Started by MGMURROW, July 20, 2010, 06:30:25 am
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CAPTAIN COMMANDO by MGMURROW 6/3/19
New #1  July 20, 2010, 06:30:25 am
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HAPPY 15th BIRTHDAY NEPHEW

captain commando is finally ready






from the readme

SPECIALS
Captian Fire                     D,DF,F, PUNCH  ground/air
Captian Kick                     D,DB,B, KICK   ground/air
Captain Strike                 D,DF,F, KICK   ground
Captian Corridor             D,DB,B, PUNCH  ground
Captain Uppercut            F,D,DF, PUNCH  ground
Captian Blast                  D,DB,B, PUNCH  air

HYPERS
Captian Sword                D,DF,F, 2PUNCHES  ground/air
Captian Storm                 D,DF,F, 2KICKS    ground
Captian Strike                 D,DB,B, 2KICKS    ground
Thunder Corridor             D,DB,B, 2PUNCHES  ground
Captian Blast                   D,DB,B, 2PUNCHES  air
   
THROWS
GROUND THROW                 HOLDFORWARD/BACK Y OR Z
AIR THROW                         HOLDFORWARD/BACK Y OR Z

ALPHA COUNTER
COUNTER PUNCH                HOLDBACK+A(EASY)
                                          B,DB,D,+B
                                          B,DB,D,+c

LIE DOWN RECOVERY ROLL
FORWARD                          F,KICK
BACK                                 B,KICK

RECOVERY ROLL
FORWARD                          B,DB,D,KICK
                                          F,KICK(EASY)
BACK                                  B,KICK(EASY)

ADVANCED GUARD PUSH
2/3 PUNCHES WHILE BLOCKING

DIZZY
WHEN DIZZY MUST PRESS BUTTON 10 TIMES TO UNDIZZY

DAMAGE DAMPENER
1 FOR NORMAL ATTACKS
1 FOR SPECIAL ATTACKS
1 FOR HYPER ATTACKS

1 LEVEL OF AI
EASY AI


                                             CREDITS


  First God for putting me on this earth and giving me the abilities and understanding for this.

  My son Michael, he is the reason i got started in mugen. One day i will be able to show him
what he made possible.   FOREVER LOVE MY SON!!!!

  All the support i got from my family for the time i took away from them to work on this.

  K-LOVE the christian radio station for the great music that i listened to while working on
this character.

  POTS at mugen guild for all the coding help. there is soo much he has helped me out with that
it is next to impossible for me to remember it all. he has helped me on my other releases and
with my WIPs that in turn transfered over from them to CAPTAIN COMMANDO. thanks for the open
source characters.
  I CANNOT PUT IN WORDS ALL THE RESPECT HE DESERVES.  RESPECT TO THE FULLEST!!!

  Warusaki3 from which i used/edited sprites from his captain commando.  RESPECT!!!!

  Splode at Random Select i used his captain commando as a reference for helper states/code and
reference to some sounds.  RESPECT!!!!

  Vyn at Infinity for the open source Damage Dampening code.  RESPECT!!!!

  Winane at mugen guild for the AI Triggers.  RESPECT!!!!

  Alchemist at mugen-infantry for all the code help on other WIPs which carried over. RESPECT!!!!

  Beximus at mugen-infantry for all the code help on other WIPs which carried over. RESPECT!!!!

  Cyanide at mugen guild for the info on the targetbind for the helpers. RESPECT!!!!
 
  REU for some sounds i used fron evil ken and the idea to include the captain blast, his
creativity inspired alot of ideas for my releases/wips. FOREVER LOOKING UPON US, RESPECT!!!! 

  Shulbocka at CVG United for all the palettes, he was the only one who responded to my
request for palettes from 4 different forums. RESPECT!!!!

  Mr. Fong at Random Select for his help on the damage dampener system and for his permission
for me to share the code - IF YOU USE YOU BETTER GIVE HIM CREDIT. RESPECT!!!!

  Ryou Win for explained how to start codeing the AI with the triggers and variables that had
to be coded.

  GM for the SF3 dizzy/stun guage sprites for which i used as a template for the alpha storm
dizzy/stun guage.

  All the tutorials at the guild, infantry and infinity for all the code help.

  Kong for the sprites.

  To anyone else i forgot thanks to them too.

please leave feedback for updates

have fun and i hope you enjoy

MGMURROW   

https://sites.google.com/site/mgmurrow/
Last Edit: June 04, 2019, 03:21:54 am by MGMURROW
Re: CAPTAIN COMMANDO by MGMURROW 7/19/10
#2  July 20, 2010, 06:48:37 am
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 :sugoi: feedback in a few

GT

Re: CAPTAIN COMMANDO by MGMURROW 7/19/10
#3  July 20, 2010, 06:57:00 am
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You want the Captain Corridor? You're gonna enjoy this one!

I think the HP ver has too much range.
Yeah Titiln, in fact, You Made Him
Re: CAPTAIN COMMANDO by MGMURROW 7/19/10
#4  July 20, 2010, 08:53:17 am
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- The ground throws with baby commando is completely misaligned. The robot's hand should be holding the head, not the feet.
- The small portrait is too small Y wise (by one pixel).
- I'm sure you can find a better big portrait.
Re: CAPTAIN COMMANDO by MGMURROW 7/19/10
#5  July 20, 2010, 03:37:52 pm
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If his AI is another blocking whore that makes it boring and frustrating to play against and you lose because the time runs out...then, thanks but no thanks.

...anyways, I'll give it a test or two, cuz blocking whore AI or not...I'm still a Cap'n whore :P

you can use this if you want BTW.
"We need other people in order to create the circumstances for the learning that we are here to generate" RIP Adam Yauch aka MCA
www.instagram.com/tanooki_ninja
Last Edit: July 20, 2010, 03:45:05 pm by MaxBeta
Re: CAPTAIN COMMANDO by MGMURROW 7/19/10
#6  July 20, 2010, 08:22:41 pm
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If his AI is another blocking whore that makes it boring and frustrating to play against and you lose because the time runs out...then, thanks but no thanks.

...anyways, I'll give it a test or two, cuz blocking whore AI or not...I'm still a Cap'n whore :P

you can use this if you want BTW.


thanks for the portrait MaxBeta, i have been looking for one for the big portrait.  will add in an update

MGMURROW
Re: CAPTAIN COMMANDO by MGMURROW 7/19/10
#7  July 20, 2010, 09:28:36 pm
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thanks for the portrait MaxBeta, i have been looking for one for the big portrait.  will add in an update

No problem, glad you liked it. I really enjoy this character, relentless-blocking AI or not, I like the way he plays...So, One thumb and 3/4s up to that bro. :sugoi:
"We need other people in order to create the circumstances for the learning that we are here to generate" RIP Adam Yauch aka MCA
www.instagram.com/tanooki_ninja
Re: CAPTAIN COMMANDO by MGMURROW 7/19/10
#8  June 04, 2019, 03:12:53 am
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UPDATE 2 - Happy 3rd BIRTHDAY ROXY BABY
 6/3/2019
-Added Captian Storm LvL2 Hyper
-Added Fx to all Corridor State
-Added Sound FX to Dash
-Added Dash FX Sounds to Captian Storm
-Added Dash Sounds to Captian Sword
-Added/Changed Projectile FX on Supers
-Fixed Sound not working in Captain Strike
-Added Flames and Burning FX to all Fire Hit States
-Scaled the DANGER text & repositioned p2 side
-Added Danger Text
-Added First Attack sounds and Text
-Added Advancing Guard sound and Text
-Added NotHitBy and Removed PlayerPush from P2 Alpha Counter Hit State

Please test and report any errors

thanks and have fun

MGMURROW