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Megaman: Bit of Destiny (Read 271447 times)

Started by O Ilusionista, October 18, 2010, 03:58:31 am
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Poll

Should we have a button for basic melee attacks?

Yes, its make the game more fighting oriented
69 (67%)
No, let it as is, with a button for specials only
34 (33%)

Total Members Voted: 101

Re: Megaman: Bit of Destiny
#41  November 05, 2010, 06:42:23 am
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Update

After having modified a few sprites from Castlevania (the chain on the blackjack), Knightman from Megaman  6 (the mace on the end of the chain),Kirby (the umbrella),Zelda (for the boomerangs), Super Mario Kart (the Banana), as well as taking screenshots from the original game itself to locate certain colours and items I needed, this is as far as I've gotten so far.

This is the final one for tonight, I think I made a fair amount of progress today...considering this is my first undertaking, I'm giving it my all to make sure this works out as well as possible.



Phewf...

I can't believe I got so much more done than I had anticipated LOL,
and with that, good night ladies and gentlemen :)
Re: Megaman: Bit of Destiny
#42  November 05, 2010, 07:58:51 pm
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Wow. That's really good.
I would recommend taking some of the shading off of some objects like the ball, the boomerrang and the monkey face.

EDIT:
Update on Cody w/ move plans

Trying to make a comeback
Last Edit: November 05, 2010, 08:27:43 pm by Banxman3
Re: Megaman: Bit of Destiny
#43  November 05, 2010, 08:11:14 pm
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I know I have to work on the monkey, the small versions on the bodies actually have less shading than the small heads above the large ones, I used. Once I had reduced them, I tried primarily to only get one colour on the monkey face, I guess I should work on that a bit more. As for the mace/ball/blackjack[that's the real name of it fyi if you didn't know ;)], it is meant to be darker in colour *technically it should be more of a rope than a chain, but I liked the chain more lol* I might try and fix that up a bit, the only reason I didn't worry about it so much, is because it was from an NES sprite originally (from simon belmont) but I can understand what you mean, and I will try and patch that up within the next few days after I get some time.
Re: Megaman: Bit of Destiny
#44  November 05, 2010, 08:29:50 pm
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Regardless, it looks great. Don't strain your brain over little things. :sugoi:

Update on Cody w/ move plans



Trying to make a comeback
Re: Megaman: Bit of Destiny
#45  November 05, 2010, 08:38:13 pm
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After finishing Tomba, I'm not sure who I'll move onto, it's a toss up between Goemon (from the Mystical Ninja games), Phoenix Wright/Edgeworth(Ace Attorney series), or Travis Touchdown (No More Heroes)

I think more than likely it'll be Goemon just due to the fact that he was in 2 of my favourite N64 games.
Re: Megaman: Bit of Destiny
#46  November 05, 2010, 08:40:56 pm
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After finishing Tomba, I'm not sure who I'll move onto, it's a toss up between Goemon (from the Mystical Ninja games), Phoenix Wright/Edgeworth(Ace Attorney series), or Travis Touchdown (No More Heroes)

I think more than likely it'll be Goemon just due to the fact that he was in 2 of my favourite N64 games.

Do Goemon ;D!

Trying to make a comeback
Re: Megaman: Bit of Destiny
#47  November 05, 2010, 09:01:06 pm
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He's the one I've been thinking about the most actually, I have most of his animations already planned lol. Just not sure about his striker, probably going to use Dr Yang/Ebisumaru, instead of Impact.
Re: Megaman: Bit of Destiny
#48  November 06, 2010, 12:18:34 am
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Today's Update



finished almost everything I needed to do with Charles at least, now onto the super and special moves for Tomba. For anyone familiar with the game I'm going to be going Tomba 2 attacks, in MM form by giving Tomba the Evil Pig Robes, that enable him to do a different attack based on the pig it was from (ex Fire, ice, time)

It's great to have done so much in 2 days, it seems like I will be done Tomba in another day or two if things go well. Then I can move onto my next edit, being Goemon the Mystical Ninja :D
Last Edit: November 06, 2010, 12:44:36 am by Iron Fist Attorney
Re: Megaman: Bit of Destiny
#49  November 06, 2010, 02:19:56 am
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Project lukin SUUUWWWEEEETTTT. expect help from me soon.
Re: Megaman: Bit of Destiny
#50  November 06, 2010, 02:37:39 am
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can you please do THANOS MAN?
 ;D
i suck in sprite edits...
Re: Megaman: Bit of Destiny
#51  November 06, 2010, 04:28:54 am
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it's not that hard, this is the first mugen character I ever worked on, I've found it pretty simple overall. Unfortunately I got my own plans, so I doubt I'll be doing any requests myself, but I know there's a lot of Marvel characters that are being worked on, so you never know, it might show up anyways lol.

hum

Re: Megaman: Bit of Destiny
#52  November 06, 2010, 04:41:53 pm
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Others by me:

Spoiler, click to toggle visibilty

But them are the firsts tries.

I'm doing Scorpion, Sub-Zero, Reptile, Rain, Noob, Ermac, Kitana, Mileena, Jade, Cyrax, Sektor), Nightwolf, Kano, Jax, Shang Tsung, Goro, Johnny Cage, Liu Kang, Kung Lao, Raiden and Motaro. Maybe, Samus.

If someone can not make the character that are thinking. Can ask me to do the adaptation(megamanized the char), since makes the rest of sprites.


can you please do THANOS MAN?
 ;D
i suck in sprite edits...



I did the first. If you try to continue, i can help you make some of them. Else, i will use he as striker.

DMK

Re: Megaman: Bit of Destiny
#53  November 06, 2010, 08:52:00 pm
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I'd like to see a continuation of that Thanos because it looks pretty cool.
Re: Megaman: Bit of Destiny
#54  November 06, 2010, 08:52:45 pm
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Those are really good. Just one thing though, tone down the shading on the MK ninjas

Trying to make a comeback

hum

Re: Megaman: Bit of Destiny
#55  November 06, 2010, 09:34:30 pm
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Those are really good. Just one thing though, tone down the shading on the MK ninjas

These Ninjas's sprites were the firsts tests that i did for choose the best style.

Currently, some of all sprites are little diferent.
Re: Megaman: Bit of Destiny
#56  November 06, 2010, 10:40:03 pm
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they look nice, I would say I can't tell what Goro's third sprite is, may just need more definition. Otherwise the standing sprite and Thanos look pretty nice
Re: Megaman: Bit of Destiny
#57  November 06, 2010, 10:44:00 pm
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where there is a will,there is a way。
Sounds like you're just jealous that Duke Nukem has a bigger dick and gets ALL the bitches.
Re: Megaman: Bit of Destiny
#58  November 06, 2010, 11:33:35 pm
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And charles! lol

I realized no one has ever made a character for Mugen from that series, and I saw this as my opportunity to finally make him into something. Definitely, pouring everything I can into this, it's still one of my favourite games ever, including the sequel.
Re: Megaman: Bit of Destiny
#59  November 07, 2010, 02:57:38 am
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Tomba? wow, I loved that game. Hard as hell, but I finished it :)

Thanos is pretty cool. And Goro is very nice!

Cody's skin its a bit too dark, isn't it?
Last Edit: November 07, 2010, 03:04:39 am by .(O).
Re: Megaman: Bit of Destiny
#60  November 07, 2010, 03:06:15 am
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He doesn't in my last update, I gave him a hand since it seemed much more appropriate lol.



I have to work on him a bit more til he's done, by adding a few more special animations, and some victory animations which will be fairly simple.