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HD Stages [original] (Read 3904 times)

Started by Tahattus, February 15, 2019, 10:47:32 pm
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HD Stages [original]
#1  February 15, 2019, 10:47:32 pm
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Working and posting them in my Youtube channel. They're all original, made from sprites of multiple sources. The Frieza one is almost entirely made by me.


Beerus Planet


Cell Games Dusk (I completely remade it...)


Frieza Spaceship
Re: HD Stages [original]
#2  February 23, 2019, 12:14:34 am
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Two new projects. Inside Boo 2.0 and Volcano



Re: HD Stages [original]
#3  February 23, 2019, 02:02:55 am
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The Volcano Stage look rad as heck. I'm ready whenever.
Re: HD Stages [original]
#4  February 23, 2019, 07:48:16 pm
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Oh my god these are some FANTASTIC stages!!! Holy crap, and you made these yourself? That's crazy.

I can't wait to try these out, i'm definitely gonna be adding them to my list when they are done.
Re: HD Stages [original]
#5  February 23, 2019, 08:17:32 pm
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Yes, thank you. I make them myself. I'm a fan of mugen, dragon ball and photoshop, but zero patience for chars ^^'
Re: HD Stages [original]
#6  February 23, 2019, 10:17:15 pm
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Looking at the video, the only thing that don´t really like is the deltas and perspective of the lake[?] on Beerus Planet, maybe lower the position and reduce the y-delta? Looks weird IMO.

Other than that, visualy good, mainly the cell games.
Re: HD Stages [original]
#7  February 24, 2019, 02:01:20 pm
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Hum, thank you. I’ll take a look at it. I knew something was weird... but couldn’t realize it myself.
Re: HD Stages [original]
#8  March 12, 2019, 05:40:17 pm
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West City

I still think there's something weird, but I can't tell what.
Re: HD Stages [original]
#9  March 13, 2019, 07:57:12 pm
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[youtube]https://www.youtube.com/watch?v=n2p1GJdeCqE[/youtube]
West City

I still think there's something weird, but I can't tell what.

It could just be the video, but to me the sky looks low-res compared to the rest of the stage, same with the distance "hovercars" that bob up and down as they travel, and are also going very very slow. You may wanna increase the speed at which the cars travel, as they don't normally go that slow I don't think.
Last Edit: March 13, 2019, 08:01:01 pm by Shironeko
Re: HD Stages [original]
#10  March 14, 2019, 01:12:33 am
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Thank you, I’ll speed them up. About the sky, it might be the video, it’s a high res image...
Re: HD Stages [original]
#11  March 15, 2019, 01:24:37 am
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It looks weird cause its lacking shadows everywhere, aside from that it's perfect.
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Re: HD Stages [original]
#12  March 16, 2019, 05:16:28 am
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Oh crap, I was afraid someone was going to say that. It's really hard to make shadows on this fake 3D environment.


Forest Battle


Arena of the Gods


Underwater 1.5
Re: HD Stages [original]
#13  March 16, 2019, 06:37:28 am
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Oh cool you're back. I have some of your older stages.

The forest and arena of the gods stages look pretty cool. The ocean one is extremely clashy though
The sprites feel out of place.
Re: HD Stages [original]
#14  March 16, 2019, 07:12:05 am
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Idk if it's just me, but the foreground grass that is in front of the floor looks kinda out of place. Like, the style/art style of the grass is different from the rest of the stage. Otherwise it's one of the most beautifully animated forest stage i've ever seen.

And i have to agree with Neocide, the underwater one is a lil odd. It just doesn't feel right to me. Visually it's stunning, but it feels very out of place.
Re: HD Stages [original]
#15  March 16, 2019, 03:19:11 pm
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Hum, do you think you two could explain better what's wrong? The underwater is the oldest of this "generation" so it's the one which needs most fixes.
Re: HD Stages [original]
#16  March 16, 2019, 10:05:16 pm
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I guess it just looks to...real?

Like...it almost looks like sprites based on images from real life. They clash with the actual characters.
Re: HD Stages [original]
#17  March 16, 2019, 11:47:50 pm
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Got it. I'm trying to convert them all to an animeish style
Re: HD Stages [original]
#18  March 16, 2019, 11:57:39 pm
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Could try to add more saturation and tiny bit of contrast to the water stage to make it more of a vivid color that match the coloring level of the "algae{?}"

To me looks really nice regardless but yeah, is a bit out of place.

THAT FOREST STAGE LOOKS NICE, if anything? Would throw just purple/orange hue overlay but that´s super uneeded.
Re: HD Stages [original]
#19  March 17, 2019, 12:07:54 am
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Could try to add more saturation and tiny bit of contrast to the water stage to make it more of a vivid color that match the coloring level of the "algae{?}"

To me looks really nice regardless but yeah, is a bit out of place.

THAT FOREST STAGE LOOKS NICE, if anything? Would throw just purple/orange hue overlay but that´s super uneeded.

An orange/purple hue overlay would actually look really nice. It's just an extra eyecandy but it would give some immersion to an already gorgeous stage. Especially when the tree's already have some orange light on them, indicating the stage is at sundown(?).
Re: HD Stages [original]
#20  March 17, 2019, 01:32:23 am
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Ok, so I made a few changes based on your comments. I'm still looking for a good forest battle music. Any suggestion?


Underwater: added water glare effect, edited the reef images, made them cartoonish.


Forest: is this the hue you suggested?


Beerus planet: added more flowers, flying petals, changed horizon line, sky is now more pink.


West City: trying to make some fake shadows here, still not good though.