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(Cody and Vanessa) Rowen's Quick PotS Edits (Read 18765 times)

Started by RagingRowen, May 09, 2019, 12:08:30 pm
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Re: (NEW: Leopold Goenitz) Rowen's POTS/Infinite Edits
#61  June 19, 2019, 08:11:28 pm
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Here's a sneak peak of the New FX, I've been extracting them from Infinite's SFF one by one, replacing every sprite and getting the Axis correct, that should be done today.

https://streamable.com/9b261

In other news, Akito provided me with Falcon Rapper's Private Edit of the original which includes the Ibuki Nagayo (Bahamian is aware of this because he told me when I was asking him about an update on this guy). You should expect that aswell in the update.
Re: (NEW: Leopold Goenitz) Rowen's POTS/Infinite Edits
#62  June 19, 2019, 08:15:24 pm
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Good news, I want to see this in action soon.
Re: (NEW: Leopold Goenitz) Rowen's POTS/Infinite Edits
#63  June 20, 2019, 05:51:28 am
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I made a couple of simple fixes to his SFF, mainly fixing a few stray and out of place colors in his sprites and idle animations, as well as giving him a better portrait since the one you included was very pixelated by comparison. I also included a few extra palettes, one of which being a new default palette.

http://www.mediafire.com/file/ccenwmtz7vvaz3h/Goenitz+Fix+%2B+Palettes.rar

I hope you don't mind this.
Re: (NEW: Leopold Goenitz) Rowen's POTS/Infinite Edits
#64  June 20, 2019, 07:16:26 am
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Griffon:
- Why are Justice Hurricane, Big Fall Griffon, and Griffon Star able to grab airborne opponents?
Re: (NEW: Leopold Goenitz) Rowen's POTS/Infinite Edits
#65  June 20, 2019, 07:43:02 am
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A little late again since I missed it and forgot, but I should mention when you edit one of R@CE AKIR@'s characters, you should change the landing effect to the white circular one which PotS's and Infinite's own characters use since his characters are the only ones that he never changed it on.
Re: (NEW: Leopold Goenitz) Rowen's POTS/Infinite Edits
#66  June 20, 2019, 12:55:21 pm
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I made a couple of simple fixes to his SFF, mainly fixing a few stray and out of place colors in his sprites and idle animations, as well as giving him a better portrait since the one you included was very pixelated by comparison. I also included a few extra palettes, one of which being a new default palette.

http://www.mediafire.com/file/ccenwmtz7vvaz3h/Goenitz+Fix+%2B+Palettes.rar

I hope you don't mind this.

You should wait for the next update because it will change the FX, you can apply your same changes when that comes out.
Re: (NEW: Leopold Goenitz) Rowen's POTS/Infinite Edits
#67  June 21, 2019, 04:28:21 am
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Sorry about this, but one more update, where I show off the Ibuki Nagayo, I had to make a good amount of changes to it from the original by Falcon Rapper, with things like it not KO'ing the opponent and the super pause during the followup has been removed.
https://streamable.com/zcq7g
I just need to find a fix to the Wind FX at the start and add more sounds.
Re: (NEW: Leopold Goenitz) Rowen's POTS/Infinite Edits
#68  June 21, 2019, 06:09:29 am
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Having it KO when the opponent is in the cyclone and not when they hit the ground makes it look weird, in my opinion. The only way I could think of it really working is if the opponent is getting torn apart and sliced up while they were being spun around, but that wouldn't really be source accurate.
Re: (NEW: Leopold Goenitz) Rowen's POTS/Infinite Edits
#69  June 21, 2019, 01:28:30 pm
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Well it was an easy way to get a KO becuase it wouldn't happen when he threw down the opponent.
Re: (Leopold Goenitz UPDATED) Rowen's POTS/Infinite Edits
#70  June 21, 2019, 03:49:47 pm
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2 in a row again, but Goenitz's Update can now be downloaded. Changes in the first post as usual.
I know the Ibuki Nagayo isn't perfect but be sure to make adjustments to it.
Re: (Leopold Goenitz UPDATED) Rowen's POTS/Infinite Edits
#71  June 21, 2019, 07:46:27 pm
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One final update, I added Blood FX and spiced up the Tsuika Kougeki, sorry about this.
Joe is up next.
Re: (NEW: Leopold Goenitz) Rowen's POTS/Infinite Edits
#72  June 21, 2019, 08:20:09 pm
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Re: (Leopold Goenitz UPDATED) Rowen's POTS/Infinite Edits
#73  June 21, 2019, 08:23:34 pm
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Are you talking about the P2 states?
The super is available in the download if you wanna take a jab at it like I said.
Re: (New: Joe from SF1) Rowen's POTS/Infinite Edits
#74  June 22, 2019, 12:30:33 am
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Joe has arrived folks, hit the first post.

Leo by k6666orochi is next, but be warned, soon I'll be on a 2 week vacation so it may come out after that.
Re: (NEW: Leopold Goenitz) Rowen's POTS/Infinite Edits
#75  June 22, 2019, 12:41:35 am
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A little late again since I missed it and forgot, but I should mention when you edit one of R@CE AKIR@'s characters, you should change the landing effect to the white circular one which PotS's and Infinite's own characters use since his characters are the only ones that he never changed it on.

You really dont play about those landing FX do ya? Lol The newer stuff has it changed but the older stuff doesn't. I havent taken the time to update them but its been years since I touched them tho
Last Edit: June 22, 2019, 12:44:38 am by ~Hale "R@CE" Caesar~
Re: (New: Joe from SF1) Rowen's POTS/Infinite Edits
#76  June 22, 2019, 07:33:16 am
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My feedback in Joe:

- Have a little mistake If you put Joe vs Joe. In Intro, sometimes there is a sync error that causes P1 and P2 to do different actions.
- The laughter of one of the Intros was a little strange, his voice looking childish for a brief moment. You will try make this better?
- You have intention to put Custom Combo or Max mode in him?

In general the char is good, thanks for your efforts man!
Re: (New: Joe from SF1) Rowen's POTS/Infinite Edits
#77  June 22, 2019, 08:21:03 am
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Power kick looks to have no damage dampening.  With a mixture of EX/normal and ground/air versions, you can get over 500 damage with 1 bar of meter.
Re: (New: Joe from SF1) Rowen's POTS/Infinite Edits
#78  June 22, 2019, 08:58:42 am
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He can grab you outta nowhere, from out of range. Need to take a look at that.
Re: (New: Joe from SF1) Rowen's POTS/Infinite Edits
#79  June 22, 2019, 10:50:43 am
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I'm taking the responsibility for this Dampener problem and for how I did it with the moves. Those are mistakes of the original version. Have to admit, I'm not that proud of this Joe with time passed away since its release for multiple reasons.
And damn, I didn't expect anyone will dig up my Joe after so much time, and especially that someone will try to edit him. Neat job, Rowen
Re: (Joe from SF1 and Goenitz) Rowen's POTS/Infinite Edits
#80  June 22, 2019, 02:08:10 pm
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Aight, I've updated Joe with adjustments to the Power Kicks, along with removing the Ground Bounce from the EX Air version. Hopefully I made it better.
Last Edit: June 22, 2019, 02:35:29 pm by RagingRowen