K-Yang, K-Sagat, K-Boxer updated(2/8/2018) (Read 1969 times)

Started by Kamekaze, February 09, 2018, 08:47:04 pm
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K-Yang, K-Sagat, K-Boxer updated(2/8/2018)
#1  February 09, 2018, 08:47:04 pm
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-bug fixes
-proper command buffer added

-Vans reflect compatible
-all projectiles knock down aerial opponents
-proper command buffer added

turn punch only needs 2 normals instead of 3

I felt the urge to take a look at these guys and I wanted to modernize a few things. Specifically that they felt really stiff and I remembered why that was. Sagat had a lot of weird things that I no longer agreed with but overall the niche of these guys are the same in that combos are the only way to get access to their "Ultras".
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Re: K-Yang, K-Sagat, K-Boxer updated(2/8/2018)
#2  February 11, 2018, 05:12:37 am
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I'll give these guys a shot! I been looking for a good boxer and hopefully yours hits the spot.