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Projectile cancel question (Read 2184 times)

Started by TheAmazing_OMEGA, April 29, 2014, 08:59:16 pm
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Projectile cancel question
#1  April 29, 2014, 08:59:16 pm
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    • woohooamabo2@hotmail.com
So i'm making a mage or wizard (whatever you want to call it) fighter, and i want to make it possible to cancel out one of his magic attacks early on ex. if he gets hit the projectile is canceled. is there a way to do this? i want the projectile to be able to be canceled by hitting the fighter and only be possible to do for a set amount of time.
Re: Projectile cancel question
#2  April 29, 2014, 10:33:34 pm
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    • Mexico
yes, the projectile has to be a helper so it can detect it's parent movetype.
Re: Projectile cancel question
New #3  April 29, 2014, 11:17:30 pm
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    • woohooamabo2@hotmail.com
thank you :)
Last Edit: April 29, 2014, 11:28:01 pm by TheAmazing_OMEGA