Alright, since the whole Daisy thing is (kinda) put aside, another problem with my 3D characters is still unsolved.See I have a few models of Samus and Shiek, one Shiek model from SSBM, and 2 Samus models from Prime 1 and (again) SSBM. The problem with them is that they're OBJ files, and I don't think they can be rigged with Blender. (At least, not while the vertices are in the way)Most people (I think) rig GameCube models using Brawlbox, and I think they also T-pose trophies with it as well. My 2 questions are: Is Brawlbox REALLY the ideal program for rigging GameCube and Wii Models? And can Brawlbox T-pose trophies? Posted: August 05, 2017, 04:37:51 amI'm a newbie in this kind of work, so I need help with this, a whole lot of it. Posted: August 07, 2017, 02:29:22 amUm... anybody?