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Suika Ibuki (Read 6404 times)

Started by Ricepigeon, November 13, 2017, 05:25:43 pm
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Suika Ibuki
New #1  November 13, 2017, 05:25:43 pm
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  • Gaps? Where we're going, we don't need gaps...
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Sprites: Tasofro
Code: RicePigeon
Origin: Immaterial & Missing Power

Life: 1000
Combo type: Type II (LP->MP or HP, no MP->HP)
Wiki Page: http://thrp.wikia.com/wiki/Suika_Ibuki

Movelist
Command Normals
Overhead:

Specials
Spectre -Dense-: //
Gnome -Dense-: // (Air Ok)
Kidnapping Oni: //
Foot Bellows: Charge //

Spellcards
Gather Sign "Throwing Mt. Tokagushi": // (Level 1)
Drunk Sign "Art of Oni Binding": // (Level 1)
"Massacre on Mt. Ooe" : / (Level 3 Last Word)
"Missing Purple Power": / (Level 3 Last Word)
"Giant Oni of Earth's Axis": / (Last Word, usable during "Missing Purple Power")

A character I was considering for some time, but finally started working on due to popular demand. Essentially a semi-grappler character in a similar vein to Alex from Street Fighter, Suika will retain most of her source gameplay, but with an increased emphasis on command grabs. Of course, she's not overly reliant on them unlike say Yuuka.
Last Edit: January 02, 2018, 05:48:27 pm by Ricepigeon
Re: Suika Ibuki
#2  November 13, 2017, 05:38:13 pm
  • ****
  • I'M GONNA WRECK IT!
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You made me very happy!!!! Can't wait for more progress of her! Keep up an awesome work! :D :D :D
Last Edit: November 13, 2017, 05:47:13 pm by RoySquadRocks
Re: Suika Ibuki
#3  November 14, 2017, 05:21:24 am
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Spectre -Dense-. Unlike the source version, there's no projectile portion to this attack, but does have good range and priority, and leaves the opponent at enough frame advantage to confirm with a grab. The HP version is slow to start up, but travels further than the LP version and knocks down, allowing Suika to get an opponent into a corner. The MP version is best used as an anti-air due to its large vertical hitbox, but has no invulnerable frames, so it can't be used as a reversal.
Re: Suika Ibuki
#4  November 16, 2017, 04:59:17 am
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Suika's command grab; Kidnapping Oni. Like in Soku, the LP and MP versions have a suction effect to extend its effective range at the expense of damage and recovery frames if the throw whiffs. The HP version has no suction, but deals the most damage and has the shortest animation duration if it whiffs.
Re: Suika Ibuki
#5  November 17, 2017, 04:12:00 am
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Foot Bellows; a charge attack that must be blocked low and hits OTG. Perhaps best used for tacking on extra damage after a command grab, or even just popping opponents up to leave them at the mercy of her Spellcards, but that's a story for another time.
Re: Suika Ibuki
#6  November 19, 2017, 02:58:08 am
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Gather Sign "Throwing Mt Tokagushi". Like Reimu's "Fantasy Nature", the properties of this move changes depending on its spacing; if used up close, it becomes an unblockable command grab, while if used from a distance, it becomes a projectile attack. Like Kidnapping Oni, the grab version of this move can be followed up with Foot Bellows for some extra damage.
Re: Suika Ibuki
#7  December 11, 2017, 04:00:14 am
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"Massacre on Mt. Ooe", the first of Suika's selectable Last Words and a highly damaging command grab. Can also be used as a reversal due to its quick startup and invulnerability frames.
Re: Suika Ibuki
#8  December 16, 2017, 10:45:45 pm
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  • Gaps? Where we're going, we don't need gaps...
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"Missing Purple Power", Suika's signature spellcard. In addition to being an attack in itself, Suika goes into her giant form for a limited time, which has its own set of Normals that follow the same chain rules as her regular Normals. Although not shown, Suika also has armor and throw invulnerability during this time.