YesNoOk
avatar

GokuHR - Bug report from Beta 2.5 (Read 19271 times)

Started by Jarek Bachanek, October 18, 2007, 12:16:08 am
Share this topic:
GokuHR - Bug report from Beta 2.5
New #1  October 18, 2007, 12:16:08 am
  • ****
    • Poland
- His big portrait looks bit strange in select screen.
- he have some palletes probems:


- His teleport combo doesn't work. I mean move connect and Goku go to air but after that move it's stopped
- I can't perform his Sprit Bomb Meteor.
- He perform his Spirit Bomb Hyper move (it's different move than Meteor) corecly but I don't see some explosion FX.
- His Kaioken Hyper move works, he start combo and he should end move with Kamehameha but he stop after finish combo.
- Some of his sounds are strange. I mean he sounds like kid.
- I see some FX after he shoot his Kamehameha LV2 for 2 seconds:

- His Kamehameha LV3 looks strange:

- I should see bacground FX on Kamehameha LV3 and Sprit Bomb Hyper move. Like you see on previous picture ShugenDo doesn't display him
- When I fighted in Aracade mode Goku vs Goku, AI win but round wasn't over after I was dead...
- Here is some log:

Quote
----Loading Player Goku----
Parsing Air file
A @ 1473
, @ 1473
A @ 1474
, @ 1474
A @ 1475
, @ 1475
A @ 1476
, @ 1476
Parsing chars\gokuHR\gokuHR.st
   Parser error: in file chars\gokuHR\gokuHR.st at line 535: Unknown token ":" in ChangeState controller
Errors = 1
Parsing common1.cns
   Parser error: in file chars\gokuHR\common1.cns at line 393: Unknown token "z" in VelSet or VelAdd or VelMul controller
   Parser error: in file chars\gokuHR\common1.cns at line 398: Unknown token "z" in VelSet or VelAdd or VelMul controller
   Parser error: in file chars\gokuHR\common1.cns at line 403: Unknown token "z" in VelSet or VelAdd or VelMul controller
   Parser error: in file chars\gokuHR\common1.cns at line 441: Unknown token "z" in VelSet or VelAdd or VelMul controller
   Parser error: in file chars\gokuHR\common1.cns at line 446: Unknown token "z" in VelSet or VelAdd or VelMul controller
   Parser error: in file chars\gokuHR\common1.cns at line 451: Unknown token "z" in VelSet or VelAdd or VelMul controller
Auto patching state 5110
Errors = 7
Parsing chars\gokuHR\gokuHRbasico.cns
Overwriting StateDef 170
Overwriting StateDef 191
   Parser error: in file chars\gokuHR\gokuHRbasico.cns at line 65: unknown token pos
   Parser error: in file chars\gokuHR\gokuHRbasico.cns at line 174: unknown token facing
Overwriting StateDef 100
Overwriting StateDef 105
Overwriting StateDef 106
Errors = 9
Parsing chars\gokuHR\gokuHRgolpes.cns
Errors = 9
Parsing chars\gokuHR\gokuHRespecial.cns
   Parser error: in file chars\gokuHR\gokuHRespecial.cns at line 594: Unknown  token I in guardflag param
   Parser error: in file chars\gokuHR\gokuHRespecial.cns at line 595: Unknown  token T in guardflag param
   Parser error: in file chars\gokuHR\gokuHRespecial.cns at line 595: Unknown  token F in guardflag param
   Parser error: in file chars\gokuHR\gokuHRespecial.cns at line 595: Unknown  token G in guardflag param
Errors = 13
Parsing chars\gokuHR\gokuHRsupers.cns
   Parser error: in file chars\gokuHR\gokuHRsupers.cns at line 698: Unknown token "removeongethit" in Projectile controller
   Parser error: in file chars\gokuHR\gokuHRsupers.cns at line 853: Unknown token "removeongethit" in Projectile controller
   Parser error: in file chars\gokuHR\gokuHRsupers.cns at line 1462: Unknown token "removeongethit" in Projectile controller
   Parser error: in file chars\gokuHR\gokuHRsupers.cns at line 1618: Unknown token "removeongethit" in Projectile controller
   Parser error: in file chars\gokuHR\gokuHRsupers.cns at line 2403: snd_item value missing
   Parser error: in file chars\gokuHR\gokuHRsupers.cns at line 2404: Unknow trigger "ground.type"
   Parser error: in file chars\gokuHR\gokuHRsupers.cns at line 2506: unknown token facing
   Parser error: in file chars\gokuHR\gokuHRsupers.cns at line 2777: Unknow trigger "ProjHit2701"
   Parser error: in file chars\gokuHR\gokuHRsupers.cns at line 2790: Unknow trigger "ProjContact2701"
   Parser error: in file chars\gokuHR\gokuHRsupers.cns at line 2795: Unknow trigger "ProjHit2701"
   Parser error: in file chars\gokuHR\gokuHRsupers.cns at line 2806: Unknow trigger "ProjHit2701"
   Parser error: in file chars\gokuHR\gokuHRsupers.cns at line 2818: Unknow trigger "ProjContact2701"
Errors = 25
Unknown token IntPersistIndex
Unknown token =
Unknown token 58
Unknown token FloatPersistIndex
Unknown token =
Unknown token 40
Parsing commandlist
----End of PlayerLoading----

I didn't paste whole log because I suppose this is part about Goku. Others are not that important. I am wrong ?

You get character here:
http://xandeveloso.discovirtual.uol.com.br/disco_virtual/xande/gokuHR.rar

Password to download: toskomics

Feedback about beta:
- You should remove from your post and readme that thing about converter because he isn't there (Kratos explained me why)
- Remember pack with four stages that you released with previous beta ? They didn't work with new beta. I added them and I go to Stage Select but when I tried move picture from KFM stages to new ones ShugenDo closed himself without reason.
- I really wait for converter because it's knda suck not being able test stages.
- I hope to see some sort of training mode where I can make better testing because in VS mode it's hard especially if char does'nt have Power Charge.

Proably I missed some errors but I didn''t test him much.
"If our lives are indeed the sum total of the choices we've made, then we cannot change who we are. But with every new choice we're given, we can change who we're going to be." The Outer Limits S04E04

"If knowledge is power and power corrupts... how will human kind ever survive?" The Outer Limits S04E16
Last Edit: October 18, 2007, 12:19:44 am by Jarek Bachanek