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Some Character Bugs! (Read 18394 times)

Started by Keman333, February 07, 2007, 10:45:33 pm
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Some Character Bugs!
#1  February 07, 2007, 10:45:33 pm
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First off im not sure if this matters but im using this version  (shugendosw)
                                \/


When ever I use the other one all i get is this
                       \/




Some of this may not be important I dont know so you can choose to look into it if you want.

ok now on with the bugs!

also ill try to get the names of the creaters tonight and there site for there character.
W.I.P.

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Re: Some Character Bugs!
#2  February 07, 2007, 10:54:24 pm
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first let me say id tried to make gifs for some of the bugs cant do video :-\

ok first up is ryu-x i think ok when you do his D-DB-B-mk tornado this happens\/
http://img264.imageshack.us/img264/2448/ryudbmkju7.gif
only hes spinning faster and hes stuck.

also his D-DF-F-2Punch super move dose this\/ (dosent affect gameplay)


LOG
Spoiler, click to toggle visibilty


EDIT: o yeah no standing sprite he dissapears when u stand still
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Last Edit: February 07, 2007, 11:05:02 pm by Keman333
Re: Some Character Bugs!
#3  February 07, 2007, 11:03:33 pm
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OK SF3 ken

when you start !!double Ken!!  :o (dosent affect gameplay)



goes away when you attack or jump

Ken LOG
Spoiler, click to toggle visibilty


Sf3 yun and yang neither work just move and jump works no attacks

yun log
Spoiler, click to toggle visibilty


yang log
Spoiler, click to toggle visibilty
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Re: Some Character Bugs!
#4  February 07, 2007, 11:11:23 pm
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Tetsu Yatogi

when you hold on back and press jump you fly forward.\/
http://img267.imageshack.us/img267/3383/testuholdbuxy4.gif

also when you use a super the background is very slow about moving off the screen.(doesnt really affect gameplay)



tetsu log
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Re: Some Character Bugs!
#5  February 07, 2007, 11:35:05 pm
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spidermans web shot dosent work this happens \/
http://img413.imageshack.us/img413/8413/spidermandfpmn2.gif


spidy log
Spoiler, click to toggle visibilty



W.I.P.

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Re: Some Character Bugs!
#6  February 07, 2007, 11:38:31 pm
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Magneto
he dosent work at all plus his cape looks messed up ???




Magneto log
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Last Edit: February 07, 2007, 11:42:19 pm by Keman333
Re: Some Character Bugs!
#7  February 07, 2007, 11:41:32 pm
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Storm
wait is her cape supossed to be like that  --;




storm log
Spoiler, click to toggle visibilty

Done! well for now
sry for not having links to the creators site so you could get the characters if you need them ill try to get them on here.

also like I said before some of this stuff may not be that important so yeah watever. o yeah i forget is there a way to turn on debug? I looked and i looked never did find that darn thing¿

sry for all the double triple and quad posting just couldnt get it all in in 1


EDIT:Char/arthor/where

 ??? = not sure (yet)
W.I.P.

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Last Edit: February 08, 2007, 03:46:53 pm by Keman333
Re: Some Character Bugs!
#8  February 09, 2007, 07:03:30 pm
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    • www.sakirsoft.com
Woha thanx for bug testing

I will get those chars and will fix them
maybe they are fixed on my version
have to test it

Here you can find ShugenDo
www.sakirsoft.com
Re: Some Character Bugs!
#9  March 01, 2007, 08:54:51 am
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Last Edit: March 01, 2007, 08:59:15 am by Beximus
Re: Some Character Bugs!
#10  March 03, 2007, 12:10:24 pm
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hmmm the modifyExplod ctrl is implemented
Here you can find ShugenDo
www.sakirsoft.com
Re: Some Character Bugs!
#11  March 03, 2007, 12:48:13 pm
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it is? 

i havent been able to get any of my characters modifyexplod sctrl's to work.

but they also depend on variables used as timers to modify the explod.  is there a possibility that variables are not fully implemented in shugendo yet?  all the explodes i use that get modified simply dissapear.  I'm going to keep looking into my character's states to see if im doing something wrong.  in mugen it does create a debug message but the modifying still works.  unfortunately the debug message doesnt give me any insight as to how to prevent a truncated integer.  whatever that means

this is what i use to modify explods

[state 183, 3f]
type = varadd
trigger1 = time < 60
v = 0
value = 1

[state 12001]
type = modifyexplod
trigger1 = time < 60
id = 41011
scale = (1+var(0)/60.00),(1+var(0)/60.00)

do you think the values im using for the scale may be causing a problem for shugendo?
Last Edit: March 03, 2007, 12:59:57 pm by Beximus
Re: Some Character Bugs!
#12  March 13, 2007, 10:40:46 am
I hope it ok that i have a video instead of pictures
The chars i have are sean by DG strider hien by k3nShin and strider hiryu by Splode
sean:
-can dash through opponent
-colors are off
-sounds repeat rapidly when getting hit
sean log 1
Spoiler, click to toggle visibilty

hien:
-backward dash causes a vertical sprite reflection
-when he is OTGed he pops up in the air

hiryu:
-grabs freeze opponent
-oroburous timer stay after special
-when hit by a super move is put into a ko state
hiryu log 1
Spoiler, click to toggle visibilty

Vid1
http://www.youtube.com/watch?v=skfqO5qAeWo
Vid2
http://www.youtube.com/watch?v=_vV6nr-47Gw
Vid3
http://www.youtube.com/watch?v=zKjOnkRPNgk
Re: Some Character Bugs!
#13  April 13, 2007, 03:46:17 pm
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  • WIP: Tons and tons of IKEMEN stages
KFM vs KFM Bug report:  :P
-Jumping over the opponent when opponent is cornered will lead you to be "on" the opponents' same space (happens a lot).
-Hitsparks of light jumping kick seem misaligned.
-Hitting downed enemy with light kick allows for A LOT of more hits than it should.
Re: Some Character Bugs!
#14  April 13, 2007, 09:51:45 pm
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Ahh ok
Quote
-Jumping over the opponent when opponent is cornered will lead you to be "on" the opponents' same space (happens a lot).

Fixed now it happendss never.

Quote
-Hitsparks of light jumping kick seem misaligned.
Hmm have to llok more into it.

Quote
-Hitting downed enemy with light kick allows for A LOT of more hits than it should.
Can you help me out here?
Which param does it stoping to allow the hitdef of this?
Maybe Juggle points because jugglepoints are no implemented yet
Here you can find ShugenDo
www.sakirsoft.com
Re: Some Character Bugs!
#15  April 15, 2007, 02:49:31 pm
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  • WIP: Tons and tons of IKEMEN stages
Maybe Juggle points because jugglepoints are no implemented yet
Most likely. ;)

Another thing: HCB+Punch attack sometimes doesn't hit the opponent.

I couldn't get collision box display to work...  :P
Re: Some Character Bugs!
#16  April 16, 2007, 09:34:41 pm
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    • www.sakirsoft.com
Here you can find ShugenDo
www.sakirsoft.com